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Faster From 1 to 80 – Dominating Leveling

Posted by Lawbringer in Addons, Alliance, Efficiency Tips, Exploits, Faster Leveling, General Tips, Gold Building, Healing, Heroics, Horde, Instances, Leveling, Low Level, Mods, News, PVE, Power Leveling, Powerleveling, Raiding, Resto, Tank, Tanking, Tips, Tricks, World of Warcraft, WotLK

Refine Your Skill And Hit 80 In Record Time

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We’ve been hinting at this for weeks now. Gavin and Law have been testing out a new way of leveling from 1 to 80 and it has exceeded our expectations. There comes a time when you just have to admit that you have to really stay on the front end of the curve in order to keep dominating, and this time it wasn’t us.

The new dungeon finder system brings the power of instance leveling to anyone and everyone. And even without the RaF bonuses, it’s faster than leveling solo. Plus, as we mentioned yesterday in the article “How to NOT be a Nub”, you’ll end up being a far better player on your new level 80 toon if you level in instances than if you go the solo route.

Leveling solo can leave you with a lot of bad habits as a DPS; and for tanks and healers it’s even worse.

You will hardly ever see anyone leveling in a healing or tank spec, so you end up with a level 80 toon that you have no idea how to play as a tank or healer – having been DPS the whole time up to 80.  But that has changed and the days of the solo leveler have become obsolete, even if you don’t know it yet.

Oh yeah, you can scoff if you like. When the car was first invented, folks laughed too. But in just a few decades the horse drawn carriage went from being the primary form of transportation to something you do out of nostalgia. the dungeon finder system has made solo leveling something that is just far less efficient and it won’t be long before most players figure that out. You can get on the cutting edge now, or be left in the dust. And WoW changes and moves a whole lot faster than RL.

Besides just being faster, as well as letting you play your desired spec (such as prot or resto) instance leveling also gives you far better gear and a lot more gold as you level up. The rewards from instance quests are far better than those from solo quests. As a matter of fact the xp per quest is about double and you can do quite a few that have blue gear as rewards. Throw in the extra gold from those quests as well as the enhanced loot from mobs and bosses in instances and you’ll be richer and far better geared when you hit 80.

That means you won’t be the dude starting heroics in quest greens doing pathetic DPS or struggling to keep people alive or hold threat. Most of your items will be blue at a minimum and the whole term “quest greens” will be far below you. You will go right from leveling straight into heroics and be able to hold your own while you rack up the 232 level epics and beyond.

Now, if you’re going to do instance leveling, you still need to do it the right way. And it’s not enough just to queue up the random dungeon finder and hit it that way. The ONLY way to use instance leveling is to combine the randoms with the dungeon quests as well. That’s where the real speed comes in. The problem is that those instance quests are scattered out all over the world of Azeroth and you could reasonably spend hours looking them up and chasing them down. But that’s where our test comes in.

Our good friend Dugi has developed the first instance leveling guide. If you’ve used our horde leveling guide before you know how much easier it makes everything. People tell us all the time they miss the guide being there to tell them every little step once they hit 80, that they almost feel lonely without it. Dugi’s dungeon leveling guide uses a version of the mod we used for Gavin’s guide, with a few neat perks of his own.

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Dugi’s mod is highly refined with a slick UI. It makes moving between guide segments really easy, it’s quite a step above all of the other guide mods on the market. But once you get past the ease of use, you get to the real meat of Dugis dungeon leveling guide.

The guide will lead you all the way from 1-80 doing only instances and their quests. And trying to do it without a guide like this would be mind-boggling to say the least. Most instances will have quests from several different zones, or even continents, and the quest givers are typically in out of the way places and give you prerequisite quests that are hard to chain without a lot of time spent on Wowhead. Forget that, I have better things to do with my time, like level fast, and Dugi’s guide does all the heavy lifting for you.

And if you do happen to go ahead and do a RaF account and use Heirloom items, you can just move forward into the next dungeon segment if you find yourself doing dungeons several levels below you. So this is the one guide on the market that will work for anyone, at any level – it leaves no one out in the cold to fend for themselves.

So that’s where we’ve been the last few weeks, testing Dugi’s awesome dungeon leveling guide. At first, we were both a little skeptical to say the least. We’ve been leveling toons for years and Gavin broke the world record using our horde leveling guide, and we’ve both fiddled with powerleveling in dungeons. While powerleveling works like a charm, it’s also kind of a pain – not to mention a bit of a bore.

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But after just a few dungeons we knew Dugi had hit the nail on the head and made our solo guide virtually obsolete. He’s even got some special bonuses in store for those of you who want to upgrade from Gavin’s Horde guide (which will no longer be available) to the new dungeon leveling system. It takes a lot to impress Gavin, but once you try dungeon leveling with all the dungeon quests built into a guide – there is just no way you’ll ever go back to solo hacking your way to 80.

Maybe the best part is really getting to know your new toon. Playing all the way to 80 as a healer and a tank has been a nice change of pace. Sure, some groups are a little lamer than others, but that’s to be expected. Some solo quests suck more than others too. None of this would be possible, of course, without the random finder. Just last year this would have been silly to even try. Putting together a group for Maraudon? Forget it, it aint happening – but the random dungeon finder can set it up.

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I almost forgot another bonus. One of the reasons people don’t mess with the old world dungeons much is because they never did them and don’t know their way around. Dugi went above and beyond on this one. Dugi’s dungeon leveling guide includes a map for every single dungeon in the entire game. Plus, each map has very clear markers for boss locations and quest item mobs and pickups.

The maps alone are worth the price of admission for me. WC is a pain in the fiddle faddle even if you’ve done it several (hundred) times like I have. Throw in all those instance quests all over the world and make it easy for me to pick all those up, now we’ve got a winner.

Now I know what some of you are thinking: “I’m not going to spend money on some guide!”

And I used to be the same way, I know exactly how you feel – at least I used to. But then WoW became a real hobby. I have other hobbies, like golf, that cost me a TON just to get started. Then there are green fees ($50), a new putter ($150), some sweet shoes ($125), but shooting in the 70’s? Priceless.

I can’t directly attribute a better golf score to the shoes, but it certainly seems to help. Most hobbies are like that, you spend a lot of money because whatever it is you are buying increases your enjoyment in some way. I know this dude who plays paintball and he’s always getting some new gun or gear, but I have no idea if it makes him a more [deadly?] paintball player.

A guide for WoW is no different – or is it? The very first money I ever spent on WoW that didn’t go to Blizz went to Dugi. I had long since gotten over being cheap about my hobbies. And I used Dugi’s original guides for quite a while until I met Gavin. And I can say from personal experience that the fastest way from Nub to Pro starts with good information.

Without Dugi’s guides it would have taken me much longer to become Lawbringer. We surpassed some of that original advice, but frankly I never level without a guide of some kind running – which is why we built gavin’s guide in the first place. Gavin and I both wanted an in-game interface that reminded us what to do next. Even Gavin is human and you can’t memorize the entire leveling process – a guide helps even the best levelers stay on the right track.

So, if you really enjoy WoW, Dugi’s dungeon leveling guide can actually make leveling a lot more fun. You’ll level faster, get better gear and never be stuck wondering where to go and what to do next. You’ll have more fun leveling your toons, which is never something I look forward to all that much unless I’m vegging out, and leveling while brain dead is awesome with a guide.

So when you’re ready to Dominate leveling – there is no better or faster way than instance leveling. And Dugi’s dungeon leveling guide is the only one of its kind. It’s slick, easy to use and will have you going from 1-80 faster than ever before. It’s not easy to impress Gavin when it comes to WoW, but after using Dugi’s guide we are firm believers that there is no other guide out there that even comes close, not even ours.

And to sweeten the pot we’re going to throw in a couple of bonuses of our own. For a limited time we’re going to throw in a copy of Gavin’s Horde leveling guide for those times when you feel like going solo, or if you’re DPS waiting on a dungeon queue. We won’t be selling Gavin’s guide alone any more, so this is your last chance to get it.

But the big bonus is Gavin’s Auction House Mastery guide. That’s right, while you are dominating the leveling scene, you can also learn how to completely pwn the auction house, making more gold in less time than ever before. Hundreds of other players have used Gavin’s Auction House Mastery guide to blow the roof off their earnings – and you can do the same.

Here’s what you are getting when you order Dugi’s Dungeon Leveling Guide right now:

  • Dugi’s Dungeon leveling Guide 1-80
  • Gavins Horde Leveling Guide ($20 Value)
  • Gavin’s Auction House Mastery guide ($30 Value)

That’s three completely Dominating guides for the price of one. No other offer for your favorite hobby even comes close to this kind of value. You’ll have more fun, level faster and make more gold. And it’s all just a click away. Use the link below for the Gavin Garrett bonuses when you order Dugi’s Dungeon Leveling guide right now.

gavinorder

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The Truth About WoW – Leveling And Beyond

Posted by Lawbringer in DPS, Efficiency Tips, Faster Leveling, General Tips, Healing, Heroics, Instances, Leveling, Low Level, PVE, Power Leveling, Powerleveling, Raiding, Resto, Tank, Tips, Tricks, World of Warcraft, WotLK

How To Not Be A Nub, No Matter What Class You Play

You already know this, although it may not be on a conscious level, but WoW is actually several games rolled into one platform of graphics and interface. No matter what you like best, WoW gives you ways to do it. Achievements, the Auction House, PvP, Battlegrounds, Raids, gathering, dailies – there’s always something you can be doing no matter what part of the game you enjoy most. But one thing is certain: each of these aspects of the game is very different.

Although I fought the concept for quite a while, if you are good at PvP you are probably also good at anything else in the game that requires killing something. PvP requires such a high degree of awareness and quick response times that PvE in raids is pretty boring and tame in comparison. The real difference is that in PvP you’re only trying to coordinate the actions of up to five people, while in a raid you have at least twice that many and up to 25. If you think it’s tough to find just one other good PvPer to do 2’s with, it’s also harder to find 24 other excellent players to raid with.

And no matter how good you are at killing bosses and toons, that still doesn’t mean you know jack about making gold. We’re still shocked when we see otherwise excellent players relying on dailies and farming to make their gold. But to each – their own. Making gold on the AH is something that’s fun for me, while PvP = not so much. The truth is that very, very few players are good at EVERYTHING in the game. We all have a hole or two, and that’s because there are only so many hours in the day.

But one thing is for certain, there is a rather large divide between those who are ready to raid or begin serious PvP, and those who are not.

Typically the “not” class gets lumped into the “nub” category and they either give up on raiding or get better. Although I know a few who just have naturally thick skins and raid even though everyone knows they are a nub and will always be a nub, the vast majority of nubs just tend to stay that way and never get measurably better without a lot of intervention.

One of the keys to not being a nub is to make up your mind that you want to play well. Do what everyone else did to get better – research, adjust, take advice, ask questions. The difference between those who can and those who can’t can be boiled down to one thing: internal analysis. Constantly looking at what you are doing and wondering if there is a better way of doing it.

There is always room for improvement – even if you are the Fonze. As a matter of fact, the Fonze himself spends several hours each week trying to find out if anyone else is doing it better than he is, just so he never falls behind by even a step or two. It’s that constant improvement and struggle to win even more that separates the very best players from everyone else.

Which brings me, finally, to the point. We find ourselves at DYS in a situation where someone has done something a little better than we have, and in that something is a way for you to ensure that you reach a far greater level of mastery of killing things than ever before. We’re not going to let the cat out of the bag on the first bit until tomorrow, but today you need to know one thing that can make all the difference for both the nub and the pro.

Auction house aside (and don’t ask for farming routess either – you’re on your own there) there are two major things you can do once you get to level 80:

  • dungeons and raids
  • PvP.

That’s it – sure you can do a whole bunch of the solo achievements, but I don’t see a lot of that going on. Raids and PvP is where the vast bulk of the game lies. The endgame, and getting there is less than half the battle.

I used to tell my mom that when she first began to play. There is more game PAST 80 than there is before 80. She didn’t believe me until she got there. After that she was pretty boggled by the complexity and competition. So today we’re going to give all of you some advice that will help you hit 80 ready to go into almost any dungeon or raid environment and do well, even if you’ve never raided a lick in your life.

The key is leveling to 80 using instances. The benefits are too numerous to mention here, so check back tomorrow for a more complete accounting, but the one thing you need to know right now is that it will absolutely force you to play well or perish.

This is especially true for tanks and healers. Probably the worst thing you can do when you get the itch to try tanking or healing is to level that toon as DPS and then try to start tanking and healing after you hit 80. You’ll have 15 new spells to use and no idea what the heck to do with them, and four people yelling at you to do it right.

But, if you tank and heal from level 16 on, you’ll get the chance to use each new spell fifteen or twenty times in live fire situations before you get a new one. By the time you get to 80 you will have mastered all of them and the only thing left will be better gear. Now, you’ll still need to work on refining your style and spec (if I see another tree spamming Nourish I’m going to tear my face off), since some of the things you might have to rely on as you level up just aren’t as good at level 80 and in raids, but at least you’ll know where they all are and how they work.

It won’t make you a pro by any means, but you will be a much better tank or healer if you level up using instances primarily. Oh, and it’s faster too. That’s right, you can do only instances and the related quests and get to 80 faster than leveling solo. For the casual player it’s even better, since your toon will more than likely be in rest the whole way.

And this whole thing makes sense for DPS toons as well.

By using your spells just a few at a time and against bosses in real fight situations, you will have a better grasp at just where your DPS comes from than you ever could killing non elite mobs. Elites and bosses will give you a much better picture of how to actually kill something and work with other team members.

Which brings me to my last point. Leveling solo develops a LOT of bad habits that are just not kosher in instances and raids. Such as DPS pulling mobs. Such as tanks pulling entire rooms like they do on their level 80 with ICC gear. Being a low level toon in the right instances means you have to play properly most of the time. It’s actually a challenge. Steamvaults is still no joke at level 68. You might just learn to CC a bit here and there along the way.

So in the end what we’re saying is that if you really want to play the game as it is at level 80, you might as well get to 80 doing the same sorts of things you’ll be doing at 80. I’ve seen far too many people level their first toon solo and never do a single instance – they have no clue what in the heck to do when they attempt their first heroic.

So figure out how to heal, learn to tank and get a grip on how to do some real DPS in instances so that you can dominate once you hit 80. Oh, and you’ll get to 80 faster, with more gold and a lot better gear along the way as well. And check back tomorrow when we will reveal exactly how to take maximum advantage of instance leveling.

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Random Dungeon Domination

Posted by Lawbringer in Efficiency Tips, Exploits, General Tips, Heroics, Instances, PVE, Tank, Tips, Tricks, World of Warcraft, WotLK

How To Queue Like A Tank For Randoms As DPS

There is something very exciting coming for everyone at DYS in the next couple of weeks. We’re not going to let the cat out of the bag quite yet, but Gavin and Law are hard at work – and making some interesting discoveries to boot. For the last week, we’ve been chain running randoms as part of our research and we’ve discovered a nifty little work-around for those long Q’s for those of you who are DPS.

You know how it goes. Let’s say you’re like Law and have a couple of toons (or four) to do randoms with every day. Getting the invite if you are heals isn’t so bad, maybe a few minutes, while tanks will Q virtually instantly for the most part. Then you get on your DPS and sit there for 15 minutes while you wait around for the next tank. If all you have is DPS toons you have no idea how nice it is to queue up as a tank.

Typically, I will do my JC daily on my mage while I wait for the Q to pop. And then the cooking daily, perhaps fishing as well, and then – well, I get bored. Not much you can really do except sit there and watch for it. I guess I could farm, but I just don’t do that – especially on my raiding toons – at least not for herbs and ore. And killing elementals isn’t my idea of a good time.

So suffice it to say that I miss the queue from time to time. It’s not unusual to have at least one DPS miss most Q’s – they probably fell asleep waiting. And that just makes things worse. Go grab a drink, miss the Q and you’re back at the bottom of the list, another 15 minutes? Bah, there has to be a better way.

And there is. You COULD do what Gavin and I did and just swap out runs. We both have tanks and DPS toons, so we just switch around. The only problem with having a system like that is that sometimes we’re not on at the same time, plus, we have this big project to do together when we are playing

Beating The Dungeon Finder System

Gavin stumbled upon this little trick quite by accident. It’s unbelievably simple when you think about it, but it’s not very obvious. We’ve all been running randoms for months now, and until Gavin said something to someone else in a group, just out of the blue, I had never thought of it. Really, four toons with the “Patient” title and it never dawned on me.

We had been in a group with this shaman healer for three randoms in a row and he was begging Gavin not to leave the group – good tanks can be hard to find at level 30-ish. So Gavin said: “I tell you what, I really need to be moving along, but I WILL queue with you again and then drop so that you’ll be at the top of the list and get the very next tank.”

It went over my head for about two seconds and then hit me like a brick. I was practically yelling at Gavin over Skype. HOLY CRAP MAN! THAT’S IT! That’s what, he asked. That’s the secret right there! “I was just saying that,” he says, “I don’t know if it really works, lol.” Well, it turns out, it DOES work, and it’s an awesome work-around for all your DPS toon wait times.

OK, you’re still going to need a tank that will Q with you, but they don’t have to make the run. All they have to do is join your group, accept the Q and then bail. You’ll sit in the instance for maybe another minute, at the longest, while the dungeon finder grabs your group another tank.

This works best if you have two accounts. Just use your own tank (if you have such a beast) to queue yourself to the front and then bail him out and run on your DPS toon. No more wait times. Well, next to none. My average time to queue on Fenris as a tank is about 10 seconds, while on DPS it’s more like 10 minutes. By using my tank to Q my dps toons I get the tank time plus about 30 seconds standing in the dungeon waiting for another tank.

If you run two DPS toons every day through one random each, this little trick can save you between 10 and 15 HOURS a month. Bet you never though about how much time twenty minutes a day actually was huh? Instant queue’s for randoms on your DPS toons – it’s pretty simple, and quite Dominating.

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Dominating Gaming Mouse – The New Razer Naga

Posted by Lawbringer in Addons, Alliance, Death Knights, Druid, Efficiency Tips, Exploits, Faster Leveling, General Tips, Grinding, Healing, Heroics, Horde, Instances, Leveling, Mage, News, PVE, PVP, Paladin, Power Leveling, Powerleveling, Priest, Products, Raiding, Rogue, Shaman, Tank, Tanking, Tips, Tricks, Twinking, World of Warcraft, WotLK, hunter

Products We Love – Razer Naga, The Ultimate WoW Gaming Mouse

razer naga for world of warcraft wotlk

Click Here To Order Yours!

We’re a big fan of nifty peripherals here at DYS, just in case you hadn’t noticed, but every now and then even we get blown away.  Every month or two we test a new product in the market to see if it offers something more for our readers.  In order to get a review at this site, the thing really has to add something to the wow experience for the novice and pro alike.  Not making our cut doesn’t mean it’s a bad product, just that it doesn’t meet our Dominating and demanding flavor.

But every now and again we come across something that actually changes the way we play.  The Sennheiser headphones are great, but won’t really make you a terrific player.  The G13 game pad will – I still use both of them every single time I play.  But the Razer Naga blows away everything we’ve ever reviewed by such a huge margin that it’s a little hard to know where to start saying just how good it really is.

First things first, then.  It’s a standard size mouse (even though the button field looks pretty intimidating in the pic above) with 12 extra keys on the thumb side (for righties anyway).  That is the big difference between the Naga and every other mouse on the planet.  It has the standard left, right, scroll, scroll click, four and five buttons as most gaming mice – but adds twelve more keys for your thumb.  One look and we KNEW we had to give it a spin.

How Does It Feel?

In just ten seconds it was apparent it was the most comfortable mouse ever.  It’s like holding hands with your sweetheart.  The texture is just smooth enough to be soft, just matte enough to be completely slip free.  Not only do your index and middle finger glide into the perfect rest position, but there is a little shelf for your ring finger and a cup for your pinky that actually make it more relaxing to have your hand on your mouse than anywhere else.  You hate to let go of the thing to type.  So in the tactile area the Naga gets a 10+ out of 10.

Cursor Response

The drivers are super easy to install both on Mac and PC.  The interface is clean and offers a degree of movement control that is nothing short of outstanding.  It supports Dpi ranges from 100 to 5600 – which is a range from nearly dead turtle to fighter jet speed.  You can also adjust the acceleration factor and frequency response over broad ranges.  But the really slick part is that you can set it to control the X and Y axis Dpi independently.  That is a real WoW factor.  If you use a wide screen setup it is so nice to have the cursor move faster from left to right than up and down.  Cursor response and setup = 10 of 10

Movement and Function

Most mice have a few little slip pads on the bottom and a big bright lazer or whatever.  This beauty has a slip ring around the entire perimeter of the bottom, which makes it glide like butter.  It even has an extra slip ring that completely surrounds the invisible lazer orifice.  One thing is for certain, if your mousing surface isn’t completely clean, you’ll know it in about half a second. (we also prefer the Lazer exact mat for all our mice, but it’s especially nice with the Naga).  I prefer a free-wheeling mouse, but since very few have that option I can’t deduct too much for the incremental scroll.  The four and five buttons are right up at the very front and absolutely WILL give your a hand cramp if you try to use them very often, but we’ll get to why this makes almost no difference later.  And, finally the button clicks are easy enough to make without much force, but firm enough to avoid lots of accidental clicks – pretty much perfect.  Movement and function = 9 of 10

Extra Juice

Now we get to the good stuff.  Those 12 extra buttons are so good it’s not even fair to rate this thing against other mice.  It turns all those other mice into meece.  There’s everything else – and then there’s the Naga.  I pitched my G3 in a drawer for good and didn’t have a qualm in the world about doing so – and I loved that mouse.  Even apart from the extended functionality, the Naga is just a much better overall mouse, but those extra keys are WAY past incredible.  And then I played with them.

I fully intended to try to use as little hyperbole as possible, but that’s completely impossible in this situation.  Compared to every other mouse I’ve ever used – and I go through mice like a tomcat, the Naga would have no peer, leaving even the G3 completely in the dust.  But those extra buttons make it so different that it becomes completely unfair to all the other mice in the world.  If the G3 (a really good mouse) rated a 45 out of 50, the Naga (even without the buttons) would have raised the bar to 60, and that’s no kidding.  Those 12 new buttons put the bar at 100, and we’ll put the Naga right there 95 out of 100, which means there really isn’t any way to compare apples to apples.  everything else just got pwned.

That extra button pad automatically binds to either the: 1 through = keys on your keyboard or the number pad keys, whichever you prefer.  I already had bar one and two in Bartender assigned to those suckers as it is, so with the flip of a switch I can use my one mouse to toggle 24 keys – it’s so slick you have to use it to believe it.  And then comes Vuhdo – yikes.

Plug this thing into Vuhdo and you are one little macro command away from complete and total healing Domination.  And, in reality, it could almost make the choice between Healbot, Grid/Clique and Vuhdo closer to meaningless than ever before.  We’ll discuss that macro in the next article since it’s so slick and useful for so many other situations, but just know that you probably would never use it nearly as much without the Naga.

You’re Wasting Time Here!

All there is left to say is get one.  Get one right this minute.  Do not pass go, do not argue, just get it and Dominate.  Ask for it for Thanksgiving, your birthday, Christmas and New Years.  Beg, borrow, cheat, lie, steal or work like a fiend until you can get one.  Get up from your chair right now and go to the store – yes, it’s THAT good.  Once you plug this dude in, you’ll find 50 new ways it can improve your WoW life in about 5 minutes.  I am seriously excited about this thing, as if you couldn’t tell, but it really is the single best gaming peripheral I have ever seen.

If you can’t stand it, and we’ve done our job, you can click on the pic at the top of this article (or below) to go directly to Amazon and get one for yourself.  You don’t have to use our link, of course, but honestly, once you use the Naga you’ll never know how you played with anything else.   Go get one, and bring your Domination to a whole new level of pwn.

:arrow: Order The Razer Naga Now :arrow:

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Aggro And DPS Meter Tracking Mod

Posted by Lawbringer in Addons, Efficiency Tips, General Tips, Healing, Heroics, Instances, Mods, PVE, Raiding, Tank, World of Warcraft, WotLK

skada mod world of warcraft wotlk

Mods We Love – Skada Vs. Recount And Omen

These days healers never worry much about threat.  As a matter of fact, besides the odd mage or lock aggro pig, it rarely comes into play.  But since I recently began playing a mage just to fiddle with, I began to have to pay more attention to aggro.  Remember, we never level alone, so I’m running the mage with an Arms warrior.  It’s a lot more fun to just stand back and nuke mobs til they glow, and without all the prot aggro abilities, a young mage has to watch themselves.

So as a result, I decided to go ahead and download Omen, since I was familiar with using it from back in the BC days.  Opened up Wowmatrix and typed in aggro to the search frame and there was no Omen in sight.  Apparently only Curse carries Omen. So, for one of the few times, however, I did no real research and decided to try out another mod in the list.  I’m just not a huge fan of curse, but that’s a personal thing.

The reason I chose the mod I did was because it claimed to replace both Omen and Recount.  I like consolidation, it cleans things up and keeps you from having to manage too many different things.  I run a lot of little mods for things like moving frames and gear comparisons and mailing tons of crud to bankers and other minor tasks – but when it comes to UI mods I stick with DBM, Bartender, Xperl and Recount.  I don’t want 500 things running in a big raid to kill my frame rates.  But a threat meter was in order, and so I thought I would give this new one a try.

And I love it.  The mod is Skada, and it was perhaps the best accidental mod find ever.  Like any mod interface and configuration, it takes a  little fiddling with and getting used to, but it does everything the other two do all in one package and you can configure it to suit yourself better than either Recount or Omen.

The one thing I really like is the ability to open multiple windows and name them for what they are tracking.  So now I keep three little windows up all the time.  There is one for DPS which shows overall damage plus DPS.  The next one shows healing, since I’m always interested in that sort of thing.  And the last – threat.

skada addon world of warcraft wotlk

Now, when I’m healing, the threat window doesn’t help all that much, except to know who is messing up and nuking too hard at the start of a fight.  You actually can use it to tell who is about to get one-shot and maybe wind up a life saving heal.  Having DPS open let’s you know how you are doing against enrage timers and if you need to call out on vent for “MORE DOTS!”  And the healing window tells me who needs to step up their game or if we’re just fine and I can throw out a few dots myself during the fight just for grins.

Another nice thing about Skada is that the configuration is saved on the Interface level, so it spans across all accounts and realms.  Set it up once and you’re done.  You can have it do character specific windows as well, though – so whatever floats your boat it will do.  Fonts, window sizes, number of rows, number of fights to save – you can set it all with Skada and report any window to chat or whisper just like Recount.

Recount does a nice little graph, but I don’t necessarily need more visuals, I can make my own pie charts in my head.  With Skada, all you have to do is mouseover a bar in the chart and it will tooltip all the stats for that particular player without a single click.  It’s the same information with instant access for your entire raid.

All of this might be most helpful to those of you who regularly lead raids or have at least a leadership role.  Or maybe you’re just interested in winning, and more information about what happened can get you much closer to what you want to happen.  If you don’t know what is happening you have no idea how to fix what is wrong.  You might just tweak something that is working and get worse if you are just guessing.

Skada makes it easy to have all the combat data right in front of you in whatever way makes sense to you.  You can get too many mods and end up suffering from information overload, but for the raid leader who is used to watching what is going on Skada is a great way to take your Domination to a whole new, and easier level.

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Patch 3.2: Quick Gearing Guide for the want-to-be raider

Posted by Lawbringer in Alliance, Build, Efficiency Tips, Funny, General Tips, Healing, Heroics, Horde, Instances, Spec, Tank, Tanking, Tips, Tricks, Uncategorized, World of Warcraft, WotLK

Raid gearing guide for the new 80.

(We’ve had some reports that this article didn’t come up properly so I had to update it)
“So i made it to 80 now what do i do?? I  am lost: HELP!!”

We hear it or read it in chat every day and once again it came up in the replies to Law’s wonderful article on Lore. Now I must admit: if it wasn’t for my fellow guildies at DOMINATE I would still be totally lost apart from all the new reputations to work for and daily quest for professions and the factions, you have all the other dailies for rep and the heroic dailies and all the new instances. And you can’t even get a group to do any of them.

You see in trade: “LFM HTOC” or “LF2M Heals+ DPS for H CoS (Daily)” or what ever and you whisper said person only to receive a whisper back 4 to 5 mins later: “Sorry, full” and you sit there thinking how do these others get their whisper in 1st? Don’t I type quick enough? Then you find out it is down to your gear score “Sorry your gear score is too low” and you don’t want to ask because you already feel as useful as a chocolate tea pot.

Whether you’re new to the game or it’s your 17th 80 these steps are a must for anyone that even remotely wants to raid.  Since patch 3.2 gear has become more and more easily available so we thought we’d publish a quick reference guide to Raid gearing. None of these steps require you to enter a single 10-man raid.

There are 5 things you should focus on:

Reputation with the right Faction for your Head Enchant:

This is one of those things that nobody can do for you, yet will be using for every single spec and every single head slot piece of gear you will ever wear.  Depending on what you choose to do,  you will need to raise your reputation for a different Faction: You need only hit Revered for the best Enchant. Go pick up the tabard of the appropriate faction and wear it in every heroic you do.

Kirin’Tor: Caster DPS

Argent Crusade: Tank

Knights of the Ebon Blade: Melee DPS

Wyrmrest Accord: Healing

Reputation with Sons of Hodir for your Shoulder Enchant:

Again this is another one of those things that nobody can do for you but are worth it since they will be applicable to every piece of gear you ever equip on that character regardless of talent choices.

It used to be that you had to complete the entire quest chain and do the dailies for a whole month to get to Exalted, then Blizzard saw fit to simplify the process and allow you to trade in the (Back then BoP) Relics of Ulduar for some Rep with Sons of Hodir. Next they made the relics BoE so you now could theoreticaly buy your way to exalted .

Recelty Blizzard has introduced yet another way to get faction rep with the only faction in the game that gives lvl 80 Shoulder enchant: Comendation Badge: Sons of Hodir. They can be obtained from doing the REGULAR Daily. This is fantastic since you can complete the quest while doing it on Heroic as well and pick up the Emblems of Conquest that every boss will be happy to drop for you.
(Note: Scribes (Character that level the Inscription trade skill) can do a much upgraded, self-only version to shoulder enchant but that’s another matter all together)

Crusader’s Coluseum: Trial of the Champion: Reg + Heroic

This new instance (since 3.2) is your easiest stop for level 200-219 gear. Regular ToC will drop level 200 gear from every boss. You can clear it on Regular, step out, reset the instance and do it all over again. In fact you should do your best to run through that place as many times as you possibly can and pick up all the drops that you can. If you run it often enough it’s also a great place to gear up your second spec.

Running the Heroic give you Ulduar-level gear from every boss, including weapons and shoulders. By far the easiest place to pick up 219 starter gear.

Doing the Daily Heroic for the Emblems of Triumph:

Every time you turn in the Heroic Daily quest you will be rewarded with gold as well as 2  Emblems of Triumph. These are your all access pass to Tier 9 and level 245 gear. They can be obtained at a rate of 2/day this way. Emblems of Conquest are the fringe benefit that doubles your payout for these runs along with the actual gear that may or may not drop for you. You can also obtain them from the fire bosses in VoA and Onyxia.

Running Heroics for the Emblems of Conquest:

At this point there is nothing stopping you from doing more Heroics and picking up Emblems of Conquest. Emblems of Conquest: Pick up ~250 of them to obtain 2-piece T-8 (Head and Chest), Neck, Waist, Hands, Pants and Ranged. All of the Conquest gear is level 226 and will contribute greatly to your cause (Gearing up)

Knowing where you stand:

With that being said, you should also have tools to tell you where you stand and what you still need to work on. For both of the web sites below: enter your time zone, your realm(server) and your character’s name and look yourself up.

www.WoW-Heroes.com for a very good overall picture of your current situation gear-wise (My personal favorite).

www.WoWHead.com/?Profiles For the same thing (slightly different) from WoWHead.

Do those 5 things and it really won’t talk long to get a 2250 gear score and more. Gear score is what quite a few people will judge you by when you ask to get into a raid. It is not a complete picture however since it doesn’t account for experience or knowledge of the game but it is here for you and you should take full advantage of resources at your disposal.

There are far too many items in each category to list them all: That’s what WoWHead.com is there for you. Hopefully this will give you a sense of direction to get geared up.

Now get out there and DOMINATE.

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DYS Changes Sides?

Posted by Lawbringer in Alliance, Death Knights, Dranei, Druid, Dwarf, Healing, Heroics, Human, Instances, Leveling, Low Level, Mage, News, Night Elf, PVE, PVP, Paladin, Priest, Raiding, Rogue, Shaman, Tank, Warlock, Warrior, World of Warcraft, WotLK, hunter

Dominate Your Server Launches Alliance Faction Guild In Two Flavors

You’ve been asking about it for a while now, and Dominate Your Server is always listening.  Last October we launched the Dominate Horde guild on the Fenris realm, and now it’s time we did the same for Alliance.

We’ve been getting ready in advance this time, and have a couple of options for all of you ally freaks out there.  First of all, we took a little flak for the horde guild being on a pansy-wansy PvE server.  None of that this time.  Our Alliance guild is on a full out warfare PvP server.

Our experience with the Horde guild also taught us that we needed to be pretty certain that we picked the right time zone so that both late night and early raiders can all get in on the action, so the new server is Pacific Time to ensure that those folks on the East Coast have a good shot at getting their fill of raiding at peak server pop times.

Next, we also wanted to make sure that everyone got the experience they needed from the guild.  We have a lot of casual players in Dominate, but also a group of pretty serious folks who really want to kick some butt and take some names.  To make sure that everyone has a place without rubbing each other the wrong way, we’re not just announcing one Alliance guild – but two.

For the casual player who just wants to hang out with folks and have a good time with people who have their WoW screwed on straight, thee is the DYS guild.  DYS will be the nub and learning friendly place to come hang out and get geared up or hone your skills until you are ready to join a much more elite group of raiding folks.

From the very top of the Dominate guild, a group of our senior officers have agreed to defect to Alliance and have formed a sister guild – Dyssention.  Dyssention is a hard core raiding team with one goal in mind – clear content now and let Arthas beware.  These guys will be raiding all the time, I kid you not, and will have some of the best players we’ve ever seen.  You’ll need to apply for Dyssention and you can get details for that during the first live DYS guild meeting.

The meeting will be this Friday at 6pm server time, which (in case you missed it) is pacific.  That means 9pm on the east coast.  If you’re out of the country you’ll need to figure it out on your own, but I’m sure you’re used to that by now.  We’ll meet right outside the front gate of Stormwind to sign everyone up.  So come and join the fun, or come to find out more about Dyssention.  Either way, DYS wants to give fair and equal treatment to both sides in the Horde vs. Alliance debate.

And even though Law and Gavin are snowed under with an exciting new project these days, you’ll be able to catch them sneaking about the Ally guilds in the coming weeks as Dyssention clears content like a bunch of crazed dogs.  So come meet the crew, and make some new friends with DYS and Dyssention this Friday at 6pm server time on the Kalecgos realm.  Whether you already DOminate, or want to learn how, you’re sure to find a place in DYS.  See everyone Friday!

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Eye Of The Storm World Of Warcraft WotLK

Posted by Lawbringer in Alliance, Dranei, Leveling, Low Level, PVP, Paladin, Tank, Tanking, World of Warcraft, WotLK
(As we look for more writers, we have decided to let you, the reader help us decide who makes the cut as a DYS contributor, and who isn’t quite ready yet.  The first of these is from Belisarius.  Enjoy, and let us know in the thread what you think.  And cut him some slack, it’s his first DYS BG!)

Belisárius’ Journal.
Level 67.

Draenei Protection Paladin

You are now eligible to enter Eye of the Storm.
Zone in, buffs all around. 1 minute until the battle begins. Spam Consecration, talk some premature trash about the enemy, and hit space bar as rapidly as you can. Wait for the countdown. 30 seconds.
Check your buffs Blessing of Sanctuary, Seal of Wisdom, Righteous Fury.
Time’s up! I pop my knuckles. Let’s do this.
Mounted on my Black War Tiger, I speed towards the nearest Tower. A Retribution Paladin and an Unholy Death Knight stand with me to hold the Tower, which is a formidable combination to even the most seasoned PvPers. The scale shifts towards the Alliance. We look out over the battlefield and wait.
They come all at once. Three, maybe four of them. I always lose track with all the pets. First target; Avenger’s Shield, Hammer of the Righteous, Consecration, Holy Shield, Hammer of Justice,  Flash of Light,  Gift of the Naaru, HotR again, Judgement of Wisdom, Holy Shield, Consecration.  Somewhere I had killed the first and found a new target. Hammer of Justice- then gg for the second victim. I utilize my Holy Light casting timer to take note of the battlefield. The Death Knight is gone, dead probably. I exhale. The other Paladin is still alive. We got this.
We mana up, heal up, prepare for the next wave.
The first one up is an enemy Death Knight. Three for four allies show up and finish what we start. The Horde Death Knight dies, stun-locked by the Paladin duo. But then the rest of the the Horde DK’s friends arrive. At least five of them. I pick out a Warlock and stun. Avenger’s Shield! 3.5k crit! I try to pry my eyes off the pretty floating number and back to the action. Consecrate the ground, Hammer of the Righteous, Holy Shield, heal a comrade, stun, heal myself, retreat, Holy Shield, Avenger’s Shield. Dead Horde. Hammer of Wrath finishes off a straggler.
Again, we have held the Tower. We’re winning the battle, but not by much. We haven’t been able to push to the middle, to control the flag, and somehow, the Horde as pushed to our side and assaulted the other Tower.
I take a quick survey of our hilltop Tower, mount up, and leave the Ret Paladin and another defender to help the others. Switch to Crusader Aura, getting closer annnnd back to to Retribution Aura. Dismount, stun, consecrate, Holy Shield, silenced! Hop away, oh no. Four on one. I’m doomed. Avenger’s Shield, pop bubble. /dance. Stun, Hammer of Wrath. Got one, consecrate, bubble times out.
There are more of them now. Blows reign down on me from all sides. Poison seeps out of my body as my stunned self takes blow after blow from an angry Horde. I block some, but more and more get through. As my health drops to a flatline, I manage one last Consecration. A mediocre parting blow, but a parting blow nonetheless.
I’m dead. 30 seconds to Resurrection.
I quickly run my eyes over the statistics. Top KBs, second or first in everything else. First death.
10 seconds.
The Light fills my eyes. I am alive. Buffing up, I smile. Let’s do this.

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Paladin Tank Professions & Gear Upgrades

Posted by Lawbringer in Alchemy, Alliance, Efficiency Tips, General Tips, Grinding, Herbalism, Horde, Jewelcrafting, Leatherworking, Mining, PVE, Raiding, Skinning, Tank, Tanking, Tips, Uncategorized, World of Warcraft, WotLK, tailoring

Professions for the Tank: an exercise in futility if you get it wrong

My personal choice for professions is based solely on what they bring to the fight. As a Tank you are expected to be the best you can be and nothing less. As much as I like some of these professions and most of them can be quite useful, they are not all equal for the role we play in a group.

This article will help you determine what professions are best for you as a Paladin Tank:

  • Herbalism: a Heal over time every 2 minutes that will sometimes save you … but it’s a HoT and if your healers are on the ball it’s relatively useless.
  • Alchemy: Twice as long potions/flasks and a minor effect increase: that’s nice
  • Inscription: No farming Sons of Hodir rep for the shoulder enchants, “scroll of Recall” is handy but overall, lacks a little luster for my tastes.
  • Skinning: Crit bonus: not exactly our most praised stat as a tank.
  • Leatherworking: Utterly USELESS in a raid.
  • Engineering: Handy and fun to tinker with, expensive to level, it had its uses when Palys didn’t have any ranged abilities, but now is not nearly as efficient as other professions.
  • Enchanting: Extremely profitable if you’re using the AH Mastery Guide but useless to a Tank… better suited to Tailors/Cloth wearers)
  • Tailoring: Even more useless then leather working, unless you absolutely MUST ride your flying carpet into battle!
  • Blacksmithing: Expensive to level, but adds 2 Prismatic sockets to your gear: extremely convenient and very useful.
  • Mining: 60 Stam bonus when maxed along with the  ability to make Titansteel, and gather Ore.
  • Jewel crafting: Finally the BEST (and arguably the most expensive) profession for a tank:  Jewelers’ gems baby … that’s what it’s all about. Especially at early levels this single ability can make the difference between sitting out a raid at 535 Def rating and picking up all the gear that drops in a single run just because nobody needs it. This will allow you to customize your character more then any other profession in the game, it gives you versatility and is an absolute MUST when upgrading gear since you may have to re-socket  2-3 pieces just to be able to wear the new whatever you just won.

For my money Mining and JC are the best. Some will argue Blacksmithing for the two extra sockets that will hold prismatic gems. All I have to say about that is: if you’re going to fill those up with Stamina (like you should) then Mining is a direct equivalent with the 60 Stam Mining bonus (2x 30Stam gems), it’s far cheaper to level, you’ll actually MAKE money with it and it will subsidize your other expensive profession: Jewel crafting!
For other classes that would like to add versatility or fill the need for a very specific stat (Druids & Armor Pen) then Blacksmithing and JC are the better (and most expensive) way to go.

Gems you want:

  • Blue:  Stamina, Stamina and MORE STAMINA!
  • Red:  Strength > Expertise > Attack Power
  • Yellow: Defense Rating > Hit Rating > Crit.
  • Orange, Green, Purple: Pick any of the stats above and get the corresponding mixed one.

Now let’s go over what enchants/Gems you want to have on your gear.

Head

You’ll want to get to Revered with Argent Crusade as soon as possible since you’ll be putting that on every helm you will ever wear during your career as a tank.

Meta Socket

In the beginning you might want to consider the Eternal for the Def bonus but could easily migrate to the Austere as your gear gets better (2% of 25,000+ is nothing to sneeze at)

Shoulder

Sons of Hodir are the only faction that sell Shoulder Enchants. You will have to grind that rep eventually, so might as well get the (super) long quest chain going while you’re making your way to 80. This is a must since you’ll need that rep for every shoulder enchant regardless of what you choose to do with your Paladin Character.

Cloak

Agility is far from being the best stat for Tanking but it goes a long way when it comes to avoidance. In this particular scenario when you start having choices you can keep the Titanweave enchant and start changing out some of your Gems instead.

Chest

Greater Def has most itemization and will definitely help with reaching the Def cap initially but you might want to consider Powerful Stats as your end-game raiding chest enchant since Paladins are one of the few classes that actually benefit from most of the 5 stats (Str, Agi, Stam, Int, and less from Spirit)

Wrists

Here again Defense until you reach the Cap and then switch to Stam. You can never have too much Stam: Ask any healer.

Hands

Armsman is your best bet initially from a Defensive stand point, although you may want to consider the Strength (even if it is a Burning Crusade Enchant) for more DPS  down the line.

Waist

A must have for EVERY belt you ever buy. Being a Jewel Crafter this gives you Options.

Legs

The Jormungar Leg armor is far cheaper than the Frosthide, so if you plan to upgrade soon you may want to hold back if money is an issue.

Feet

Greater Fortitude if you have PoJ, Tuskarr’s if you don’t.

Weapon

As expensive as you think Blood Draining might be, an instant heal worth 2000 health that only procs when you need it (fall below 35% health) is about as good as it gets. It’s the equivalent of 200 Stamina … no other enchant even comes close.

Shield

As with other pieces of gear, initially you’ll want the Def to reach the Cap but should switch to Stam or Block Value down the line. (81 Block value is far from negligible).

This should cover most of our bases when it comes to upgrading our gear and will show you most of your options. Knowing is half the battle, now you KNOW: get out there and Dominate!

Articles in this thread:

Part 1 – The Basics

Part 2 – Combat Ratings

Part 3 – Armor: Mitigation vs. Avoidance

Part 4 – Hit Table and Threat Generation

Part 5  – Abilities and Rotation

Part 6 – Professions and Upgrades (you are here)

Part 7 – Buffs and Starter Gear

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Adventures in Healing pt. 2

Posted by Compy in Alliance, Exploits, Funny, General Tips, Grinding, Healing, Humor, Instances, Leveling, Low Level, PVE, Paladin, Power Leveling, Powerleveling, Tank, World of Warcraft, WotLK

aih

When we left off, I had just left Tankzilla’s group because he pulled a whole room and we wiped and the hunter ninja-hearthed after winning an EPIC (:roll:) two-handed mace.

About 2 minutes later, I got an invite to another group from someone we’ll call Dwarfadin. “To [Compy]: Please heal DM, we have a good group.”

He was at least polite, so I joined. Too bad Dwarfadin’s and my ideas of a “good” group seemed to be radically different. On paper, sure, the group seemed OK. Dwarfadin himself was only level 16, a bit low for Deadmines, but there was a 22 Rogue, a 20 Warrior, and an 18 Hunter. Before we got inside, the warrior felt the need to announce to everyone that he wasn’t a tank, and Dwarfadin said it was ok because he was.

Ok. Level 16 tank. I felt like perhaps I could heal him through it, although Van Cleef might have been trouble. I really didn’t care if we killed Van Cleef, I already had my Staff of Westfall. I was just there for XP.

As we fought our way to the entrance, I kept expecting Dwarfadin to pull out his shield. While we were outside, away from any elites, it didn’t really matter, after all. But, after we get in and he starts pulling, and by pulling I mean running around and attacking everything randomly, I noticed he still had his 2H Axe.

I figured he may have just forgotten to put on his shield. I can understand how melee classes can get caught up in fighting, especially when they’re attacking things randomly and ignoring the casters, who are lobbing giant fireballs at the healer, and not killing the mobs who run off with 4 hp to bring back 3 friends who go straight for the healer who decides to just spam Holy Nova over and over…

So I asked Dwarfadin where his shield was. He said he didn’t have one. I was shocked (well, maybe not so much); ANOTHER paladin who thinks he can tank sans-shield! Having horrible, Tankzilla flashbacks, I told him he was “[expletive deleted] stupid.” Then he said he had a shield, and he would use it on the boss. Fine, I said, “then I might heal you on the boss.”

For the rest of our adventure, Dwarfadin asked me to heal him with increasing intensity. Eventually he was yelling:

“COMPY YOUR MANA HAS NEVER BEEN BELOW 500 HEAL ME!”

I healed the rogue, the “fury” warrior, and the hunter’s pet, Bongles, but I never healed Dwarfadin.

I calmly explained that if he’d had a shield, I would heal him.

Then he said, “I’m a DPS tank!” and called me a terrible healer, and I was kicked out of the group.

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