2010
Best Druid Builds – Balance Druid Spec For Patch 3.3
Posted by Lawbringer in Alliance, Build, Druid, Horde, Instances, Night Elf, PVE, Raiding, Spec, Tauren, World of Warcraft, WotLKMoonkin Form Druid DPS Build
For about as long as we’ve been in WotLK the Boomkin druid is always something you want in your raid for the killer buff – but might have been a little hard to justify bringing because it was tough to do great DPS as a Boomkin. Apparently Blizz didn’t want Moonkin form to be an also-ran in the latest patch, and so the Balance tree got some really significant buffage.
With the following gear, the balance druid can actually get respectably close to his feral cousin with a max theoretical DPS of 10,034. That’s a bit of a far cry from the top end feral build going at more than 11,000 but there are a couple of things to keep in mind about that. First, the feral priority list is far more complex and it’s much easier to drop or clip the rotation. Next, while people like a nice kitty around, a boomkin who can pull their weight will get a warmer reception.
Plus, how much more fun can you have than pwning face while dressed up like a giant owl? And the SNL dance – awesome. I always liked Thunder chicken more than cat form anyway, so it may be time to dust the old druid off and give him a spin around the block in the following spec.
Gear
Example T9 Gear For Balance Druid
Talents
Druid DPS Talent Build Balance Boomkin
Glyphs
Major
Minor
Of course, the minor glyphs are completely up to you, but the set above is pretty standard. If you do a lot of running around you might use the glyphs of Aquatic form or dash, since they boost movement speed (dash only occasionally). And since none of the above glyphs figure into DPS at all you might also consider the Typhoon glyph if you can find reasons to use it.
Priorities
- Flask = Frost Wyrm
- Food = Fish Feast
- Mark of the Wild
- Moonkin Form
- Faerie Fire
- Typhoon – when moving
- Speed Potion
- Innervate – when mana below 2,000
- Treants
- Starfall – when NOT under effects of Eclipse
- Starfire – when 4pc T9 buff is up
- Moonfire – if no moonfire debuff
- Insect Swarm – if no insect swarm debuff
- Wrath – until lunar eclipse procs
- Starfire – if cast time is less than remaining timer on lunar eclipse
- Wrath – if cast time is less than remaining buff on solar eclipse
- Starfire
I’m no expert on Boomkins, and I’m sure the thread will help me iron this out. But it doesn’t look like a lot has changed for a while with thunder chickens. Hit the boss with FF, pop treants, potion, trinkets, Moonfire, Insect swarm, Wrath until Lunar Eclipse, Starfall, Starfire until solar eclipse. Refresh Moonfire and insect swarm debuffs and just swap back and forth between wrath and starfire depending on which eclipse has procced. If you have neither eclipse and dots are ticking, throw starfire until solar eclipse. Past that just remember to pop treants and starfall when the cooldowns are up. I will update this based on input from the thread, but it’s basically what I was doing a year ago on my druid.
Damage Sources
It wasn’t until patch 3.3 that the boomkin really had a true chance of getting back in to the top DPS mix, but whatever they changed sure has helped. We might even convince Gavin to crawl back behind the feathers and start slinging a little chicken pain around in ICC. But one thing is for certain – it’s not just cats that Dominate any more.































