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Making Gold During Midsummer Festival

Posted by Gavin in Gold Building, Gold Farming, World of Warcraft

So everyone knows its Midsummer’s Fire Festival. Everyone’s farming the new boss in Slave Pens, trying to get that new epic scythe. Everyone’s doing the dailies, to get the petals for that Brazier of Dancing Flames. Afterwards, most people make the mistake of going back to doing their regular dailies.

Outside most settlements in Azeroth and Outland have been placed festival bonfires. They look a lot like the ones in the major cities that I’m sure you’ve seen. Alliance and Horde both have their own fires burning. At both factions bonfires you will find a quest.

At every friendly fire you will find an NPC with a quest called “Honor the Flame.” At any level, this will grant you 5 Burning Blossom. Even better, if you’re level 70, you will also receive 5g95s.

At every hostile fire you will find that the fire itself gives a quest called “Desecrate this Fire!” At any level this will give you 10 Burning Blossom. At level 70 you will also receive 11g99s. That’s the same as a daily!

For both these quests all you have to do is talk to the NPC or fire and you complete the quest automatically. A very easy way to make gold.

Now, last but not least, the four hostile cities. Within these are the big fires. These will be harder to put out, due to having to sneak past the guards as well as avoid combat with the opposing faction. However they are well worth it. For each one you will get a selection of some basic holiday items, 25 Burning Blossom and 9g10s. On top of all that if you turn in all of the opposing city flames, you will receive 5g70s and the item Crown of the Festive Fire.

Now you may think that’s all well and good, but you might think that if the gold is similar to what you get from dallies, surely it’s quicker just to complete all the quests in Quel’Danas for the same amount of gold - wrong.

I have done this with two of my level 70s so far and I’ve found the same thing. It should take you roughly 3 hours to reach every fire. I visited every bonfire in the game, and I was very surprised to find out that by doing so on one character I made more than 550+ gold.

As a Horde player at level 70, if you visit every bonfire you will gain a total of 178 gold 50 silver for the Horde bonfires and 383 gold 68 silver for the Alliance bonfires (562 gold 18 silver total).

As an Alliance player at level 70, if you visit every bonfire you will gain a total of 190 gold 40 silver for the Alliance bonfires and 359 gold 70 silver for the Horde bonfires (550 gold 10 silver total).

Eastern Kingdoms

  • Arathi Highlands: Refuge Pointe [50,44] (A) / Hammerfall [74,41] (H)
  • Badlands: Kargath [4,49] (H)
  • Blasted Lands: Nethergarde Keep [58,17] (A)
  • Burning Steppes: Morgan’s Vigil [80,62] (A) / Flame Crest [62,29] (H)
  • Dun Morogh: Kharanos [46,46] (A)
  • Duskwood: Darkshire [74,51] (A)
  • Elwynn Forest: Goldshire [43,65] (A)
  • Eversong Woods: North Sanctum [46,50] (H)
  • Ghostlands: Tranquillien [46,26] (H)
  • Hillsbrad Foothills: Southshore [50,46] (A) / Tarren Mill [58,25] (H)
  • Loch Modan: Thelsamar [32,40] (A)
  • Redridge Mountains: Lakeshire [24,59] (A)
  • Silverpine Forest: The Sepulcher [49,38] (H)
  • Stranglethorn Vale: Booty Bay [34,73] (A) / Booty Bay [33,75] (H)
  • Swamp of Sorrows: Stonard [47,47] (H)
  • The Hinterlands: Aerie Peak [14,50] (A) / Revantusk Village [76,74] (H)
  • Tirisfal Glades: Brill [57,52] (H)
  • Western Plaguelands: Chillwind Camp [43,82] (A)
  • Westfall: Sentinel Hill [56,64] (A)
  • Wetlands: Menethil Harbor [13,47] (A)

Kalimdor

  • Ashenvale: Astranaar [37,54] (A) / Splintertree Post [70,69] (H)
  • Azuremyst Isle: Azure Watch [44,53] (A)
  • Bloodmyst Isle: Blood Watch [55,69] (A)
  • Darkshore: Auberdine [37,46] (A)
  • Desolace: Nijel’s Point [65,17] (A) / Shadowprey Village [26,76] (H)
  • Durotar: Razor Hill [52,47] (H)
  • Dustwallow Marsh: Theramore Isle [62,40] (A) / Brackenwall Village [33,30] (H)
  • Feralas: Feathermoon Stronghold [28,43] (A) / Camp Mojache [72,47] (H)
  • Mulgore: Bloodhoof Village [51,60] (H)
  • Silithus: Cenarion Hold [57,34] (A) / Cenarion Hold [46,44] (H)
  • Stonetalon Mountains: Sun Rock Retreat [50,60] (H)
  • Tanaris: Gadgetzan [52,29] (A) / Gadgetzan [49,27] (H)
  • Teldrassil: Dolanaar [55,60] (A)
  • The Barrens: Crossroads [52,28] (H)
  • Thousand Needles: Freewind Post [42,53] (H)
  • Winterspring: Everlook [62,35] (A) / Everlook [59,35] (H)

Outland

  • Blade’s Edge Mountains: Sylvanaar [42,66] (A) / Thunderlord Stronghold [50,59] (H)
  • Hellfire Peninsula: Honor Hold [62,58] (A) / Thrallmar [55,40] (H)
  • Nagrand: Telaar [50,70] (A) / Garadar [51,34] (H)
  • Netherstorm: Area 52 [31,63] (A) / Area 52 [32,68] (H)
  • Shadowmoon Valley: Wildhammer Stronghold [40,55] (A) / Shadowmoon Village [33,30] (H)
  • Terokkar Forest: Allerian Stronghold [55,55] (A) / Stonebreaker Hold [52,43] (H)
  • Zangarmarsh: Telredor [69,52] (A) / Zabra’Jin [36,52] (H)

Major Towns

Alliance:

  • Darnassus (57, 93)
  • Ironforge (64, 25)
  • Stormwind (41, 61)
  • The Exodar (41, 26)

Horde:

  • Orgrimmar (47, 38)
  • Silvermoon City (70, 43)
  • Thunder Bluff (21, 26)
  • Undercity (68, 9 [upstairs])

So get out there and start hunting down all the flames, honoring your own flames will grant you rewards, but remember that desecrating your enemies bonfires will not only get you more gold and blossoms, but will also grant your faction the zone buff, and remove it from your enemies - just be prepared to fight your way in, and out again.

Contributing Authors: Slavrix and David Norton

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Season 4 - A Unique Opportunity

Posted by Lithanial in Gold Building, Gold Farming

It has recently been announced by Blizzard that season 4 of arenas will begin on the 24th and 25th of this month on the US and European servers respectively and this presents a unique opportunity to all players to make a good sum of gold.

When season 4 goes live not only does the brutal gladiators’ set become available for the top arena players; but also season 2 equipment becomes purchasable for honor. Currently each servers’ PvP players are working diligently at stashing away masses of arena points and honor for season 4.

What this inevitably leads to is an astronomical one-off influx of new equipment into each and every server much larger than normal kit replacement. All this new kit will be needing gems and enchants, those prepared to provide the materials needed for these gear buffs stand to make a good deal of gold indeed as demand will far outstrip supply leading to inflated prices.

In an effort to aid you in exploiting this massive demand for enchants, let us explore exactly what will be in demand on a profession by profession basis.

Tailoring

Spellthread of all types will be in demand for leg enchants by all casters, and in order to create those threads large amounts of primals are needed.

The common ingredient to all spellthread is a primal nether, unfortunately these cannot really be farmed and are not worth spending badges on to resell the primal; if you have any spare nethers stashed away however, then this is the best opportunity to sell them you will likely ever have.

The next ingredient needed is either primal life or primal mana in very large quantities, both will see massive price escalation and so are ideally suited to being farmed for profit.

Leatherworking

Leatherworking creates leg enchants used by melee classes. These also use a large quantity of primals which can be farmed by anyone.

Once again primal nethers are required, creating an even larger demand for them. However this time it is primal earth and air that is required; unfortunately primal earth is almost always in surplus due to a high amount of miners in game so these are generally not worth farming. This is not the case with primal air - it always sells well.

Secondly, if you are a skinner, all leg armors require a large amount of knothide leather so it may be worth farming some to sell.

Jewelcrafting

Gems of all colours will be in high demand, however PvP kit comes with a mix of yellow and red sockets leading to a much higher demand for yellow and red gems over blue.

Since you have little control as to what gems specifically you get, just hold back any gems you have for sale once season 4 is released and you should see a price rise for all types.

Alchemy

Alchemists create the base meta gems before a jewelcrafter can cut them, and creating meta gems requires primals. Earth, water, fire and air will all be in demand.

Note that primal air is also required by tailors so having two professions requiring primal air only serves to further increase the demand for primals and motes of air - and as such raise its price even further.

Enchanting

All base enchanting materials will see a price hike as the demand for them will be overwhelming; when out farming other materials keep any greens you find for disenchanting either by yourself, if possible, or a friend.

Besides the basic materials though, enchanting requires an astronomical number of primals. Primal fire, water, life and mana are in demand for caster based enchants while a small amount of primal air is in demand for agility enchants.

Misc

On top of all these profesion based requirements, new shoulder enchants will be in demand which will lead to a rise in the price of arcane tomes and fel armaments; arcane tomes are more common due to the sunwell runs now available so if you plan to farm either then I suggest you farm fel armaments.

Once you have farmed a good amount it will be time to dominate the auction house on the 24th/25th for some good old fashioned profiteering.

Addition by Lawbringer:

After doing a test on this theory (and being flamed for it in the comments by Richard) I decided to post the results of my own experience with this information directly in the post for all to see.  The following screen shot show the bags of my banking toon on Fenris, Horde side, toon name “Moneybaggins.”  I sent every penny I had past 5,000 gold to my mule toon on Fenris to hold for the duration of this experiment.

With my 5,000 gold I spent the 22nd, and 23rd purchasing every available items for DE that would yield high level mats as well as purchasing every available Void Crystal, Large Prismatic Shard and Arcane Dust.  Fenris Horde has a fairly small AH, just over 160 pages on average (information from AADV).

On the morning of the 24th I re-posted every single enchanting mat I had gleaned from my purchases and DE efforts for approximately 150% more than market value based on data from AADV and Bottom Scanner.  Needless to say, since I had the only available mats in any sort of volume I was the only choice.  I would also spend some of my earning each day buying out people who tried to undercut my price by a significant percentage as well as any auctions of large stacks to make sure I kept nearly complete control of the market.

What was really amazing is that I was able to corner the market on a server as mature as Fenris with as little as 5,000 gold.

The following screen shot shows the results of this exercise as of the morning of July 5th, 2008.  You can see that I was able to far more than double my 5,000 gold and I still have a mailbox full of mats I sold at the ah I haven’t even opened yet.  If you doubt the existence of any of this, you are welcome to meet me on Fenris and I will be happy to show you first hand.

I certainly hope that many of you were able to profit as handsomely as I did from this tip and I look forward to more of these tips from Lithanial as well as the pointers Gavin and I try to give you when the fruit is ripe for the picking on the AH - we don’t just make this stuff up folks, we know how to make things work!

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Dailies, Primals and Gold!

Posted by Raknathal in Efficiency Tips, Gold Farming

In patch 2.4.0, a lot of new daily quest content was added. These daily quests; when fully unlocked, yield around 200 gold and about 3150 Shattered Sun Offensive Rep. Yet if someone told you you could make more without going anywhere, would you do it? There are primal farming spots right inside the areas where you complete daily quests, and they have surprisingly better drop rates than the other areas!

Bash’ir Landing: Probably one of the most least liked quests is the mana cell quest. Phasing out of the current area into a wyrm-ridden area, while picking up these little tiny mana cells that aren’t really all that easy to see either, who would expect that the phase wyrms would be a great primal mana farming spot? I researched this spot to find out the exact drop rate. I ended killing up to 104 phase wyrms in an hour, and I got 51 motes of mana and various other vendor trash. That’s 5 primals in an hour. So what do you do the next time you finish this quest? Just stay phased and keep on farming!

Throne of Kil’Jaeden: The two daily quests here are really interesting in design but are so far apart from all the others that half the time they are just skipped due to laziness (even I skip them sometimes). Yet this spot has something that should not be overlooked either. The Incandescent Fel Sparks drop motes of fire more than any other mob in the game. Now farming these were tough, due to the people doing dailies, so I was only able to kill 64 of the Incandescent Fel Sparks in my allotted hour of time, but I got 33 motes of fire. Three primal fires in an hour is a good deal to me. So next time you see someone running to tag a Fel Spark, don’t say to yourself, “Eh, ill still get quest credit if I’m close enough.” Say, “I have to get that spark; it might have motes on it!”

Oshu’gun: I have not tested this one myself, so I am taking the word of my guild mates and friends when I that Oshu’gun yielded a lot of useful items aside from just doing the multiphase survey quest. Herbalists lose out on this, but skinners and miners excel with this tip. As you’re doing the multiphase survey, go out of your way to kill the mobs nearby. Not only will you complete the multiphase quest, but you’re getting the quest for gathering done as well. All the roaming Clefthoof can be skinned to yield the Nether Residue needed, and also Nagrand is well known for ore deposits being everywhere. Also taking a whack at the Voidspawn in the area isn’t such a bad idea either. They currently have the highest known drop rate for motes of shadow. So Oshu’gun leads multiple money gains from doing two daily quests in the area.

These are three locations where farming is overlooked. There are probably more. Next time you are doing dailies and need every ounce of money you can get…save time by just stopping by at one spot and farming. You will be shocked at how high some of the drop rates are for some guys. I myself have done all the dailies and have realized from doing nothing extra that I have 3 primals in my bags, which on the Auction House can easily add up to a hefty sum.

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Easy Gold At Level 70

Posted by Nameless Demon Hunter in Gold Building, Gold Farming

(Now for our third place winner - Nameless Demon Hunter. He’s a rogue expert and did a really nice piece of machinima about the grind for the winterspring frostsaber mount. You will be able to read his work a couple of times each week from now on!)

Everyone is out there trying to find the best and most effective way to earn gold. There are epic mounts to be bought, materials for those l33t weapons to make, and even more just to spend it on leisure stuff from the AH (we have to tweak out those alts after all).

Well, I’m here to give you the straight forward answer on how to earn your cash the fastest way once you hit level 70: take your character to 70 and do two things;

1. Dailies
2. Quests that have not been completed

As for the Don’t dos:

1. DO NOT go around in SW begging all the other 70s for loose change! :roll:

This sounds so basic and ingenious, could it actually work? Not only does it work, it’s one of the fastest and most consistent ways. There are other gold making tips for working your way up to 70, because you will need it for earning your epic land mount. There are also people like Lawbringer who do nothing but work the ah. But this guide is for making serious gold doing dailies and quests so you can proceed toward buying your epic flyer as well as making life easy for your alts.

Since patch 2.4, blizzard upped the daily quest limit to 25. They did this because of all the new Sunwell Isle quests that came into play. Players can now earn an easy 100g in less then an hour.

So where to start? If you are a fresh level 70 with only a land mount, start doing the dailies at the isle. The purpose of doing this is not only for the gold, but for the reputation. The SSO faction has some powerful rewards to offer, especially if you are a gem cutter. Aside from the awesome recipes, there are rare and epic items for everyone to use.

Spend an hour and do all the SSO (Shattered Sun Offense) dailies. For the most part, every server should have at least the armory opened by now; which means more quests to do and more gold and reputation to be earned. If you have a friend to help don’t hesitate, the repetitiveness can become quite boring and you will be doing this for the next 1-2 months. But of course, what is Warcraft with out some kind of a grind?

Now you have done all the SSO quests, what do you do next? If you have a regular flying mount, do the Outland daily quests. There are some in Shattrath city and then 2 in hellfire peninsula that you especially want to focus on.

The importance of these quests is that they offer a SSO package and you do not want to pass this up. The reason being, there is a chance that a badge of justice will drop. It is the only way to earn badges in the game besides running heroic and raids.

There are other sets of dailies you should concern yourself with. They are the Skettis, Netherwing, and Ogri’la dailies. You will need a flying mount to access all 3 sets, so do not bother with these until you have one.

The Skettis dailies will provide you with reputation for the Sha’tari Skygaurd, to buy the nether ray mount. The Netherwing quests are for the same cause, an epic Netherwing mount.

The Ogri’la dailies have a lot more to offer. You can hit 3 birds with one stone doing these quests. First, the faction rewards from Ogri’la are somewhat decent depending on your class/spec. Second, it is a very good way to earn quick gold. And third, you are grinding two factions at the price of one. That’s right; you are getting both Ogri’la and Sha’tari Skygaurd reputation.

The last way, notably the most important, is to do regular quests at 70. Once you max your level, quests will yield gold instead of experience. The amount of gold will range from12-26, an average of 16g per quest. Not to mention the item rewards you will vendor off.

The importance of doing regular quests, I can not stress enough, is the reputation you will be earning along side with all that gold. Doing all the basic quests in outland will get you between honored and revered with almost all factions. This is so important when you start reaching end game material, you will want to be exalted with all factions.

Just a re-cap:

  • When you hit 70, do the daily quests along with reputation grinds. This is a constant 100-200g per day in a short period of time.
  • Do regular quests, you can literally earn 1k gold in 3 hours from grinding regular quests and quest chains. This will also help you gain reputation with the major factions necessary for end game.
  • Always sell good material that is dropped on the AH. Look up your item and do some research for the best profit (an obvious tip).

I followed these 3 simple steps and went from having 200g to 7,000g in less then two months. I purchased artisan riding along with a Cenarion War Hippogryph mount (costs 1600g and you never see anyone riding it). Now I have money to spare for all my alts and buy whatever I need.

The best part of it for me, I never had to farm mats/items and I spent barely any time at the AH. It is hard earned gold, but in a very quick and non irritating matter for me, especially since you are gaining other rewards in the process.

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Farming Arklon

Posted by Gavin in Gold Building, Gold Farming

This is for you level 70 characters working on getting your tier 4 or 5 dungeon gear who hate farming. There are places to farm that might give you more cash per hour, but they just aren’t as easy. The mobs are a snap for almost any class or build; they drop high value items, and limited junk. The spot is in Netherstorm; at the ruins of Alkron.

This works best if you have enchanting and skinning - two of my favorite end-game professions. On my server almost everybody mines, so you end up rolling for all the nodes in instances. Another good end-game gathering skill is herbalism, but it seems like only the leatherworkers skin. But since leatherworking is a lot like tailoring in the fact that it takes a whole lot of mats to make one recipe, the demand for knothide leathers is just as high as for metal bars in most cases. Especially since the materials are more limited on the ah since most people don’t skin. You can actually make a pretty decent run just cleaning up leftovers in high traffic areas of Nagrand, where nearly everything you kill can be skinned. There will be times when I can skin 20-40 mobs without ever taking a single swing because there are two or three people working on the mastery quests in the northern part of that zone. I just run around making free money off their kills.

(Revision to skinning and AH sales. Prices for skins seems to rise and fall more than most items, particularly compared to other mats. Mat prices tend to stay fairly static for long periods of time. This is not the case with skins. Prices for almost all levels of skins can vary widely on a single server over time. At the time of the writing of this article, Heavy Knothide on Fenris realm was selling for nearly 7.5 gold each. In just a couple of months, those prices fell to 10 gold a stack. Nature abhors a vacuum, and the low supply caused a LOT of players to go train skinning to get in on the profits. Supply soared and prices dropped like a rock. It took nearly nine months for skin prices to rise back to around 60 gold a stack. If your server happens to be in a high supply low demand phase, just hang out, prices will rise again as folks drop skinning because they aren’t making enough money with it.)

But the Alkron ruins are simply the best. In an average hour you can expect to farm something like 130-160 gold worth of items if you have skinning and enchanting. The mobs there are well spaced, so you almost always get them 1-on-1, and they don’t have any really annoying skills or tons of armor or hit points. The worst part may be for casters since the artifact seekers will use mana burn on you from time to time as well as spell lock. I will just assume you know how to deal with that. All the mobs are level 67 or 68 and you can kill more than 100 of them an hour. This should get you about 6 gold in silver dropped from the doomguards, 80-120 knothide leather scraps, 20-30 knothide leather, 30+ marks of Sargeras, 2 or 3 Fel Armaments, 3-5 vendor trash items worth around 5 gold or so, and the odd green item which you can either sell at ah or disenchant for a guaranteed 6-10 gold if the item doesn’t sell for that much.

Prices for the marks of Sargeras and fel armaments will vary from server to server, but they are used for Aldor rep and Aldor enchants. A pretty good average for these is around 15 gold for the armaments; and up to 1 gold each for the marks. Add in the profit from the leather and now you’re making some really serious coin for a very minimal amount of work. I go there quite a bit during trash time while waiting for the guild to get together on a dungeon run. I’ll just fly up there and bust a few heads for 20 minutes or so while everyone else is getting done with their current quests or instances. I am able to keep about 1,500 gold on my alt all the time doing this just 20 minutes here and there every time I log on. I have never liked to farm for hours at a time, but this would be the perfect place to do it if you are strapped for cash, or don’t mind going in circles for hours. Either way, it’s worth it - and quite possibly the easiest money you will make compared to anyplace else you could possibly go.

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Scarlet Monastery for Fun and Profit

Posted by Gavin in Auction House, Gold Farming, Grinding, Instances

I’ve been doing a lot of farming lately. To be honest with you, I’ve never had a need to farm gold before level 50 or so, but lots of you have been asking for farming spots for lower levels.

So, my team and I have rolled some new lowbie toons and we’re scouring Azeroth for some great low-level gold farming spots.

Stay tuned for the results of this - we’re actively seeking out the best places, and I’ll report them to you as we find them.

For you higher level guys, today I’m going to discuss farming the Scarlet Monastery.

Lots of people farm SM, but we wanted to know is it worth it?

We ran a level 60 Mortal Strike warrior, with mostly Valor armor (this is the first dungeon set of armor that you get from places
like Scholomance, Stratholme, and Blackrock Spire.

His weapon was nothing particularly great: the [item]Obsidian Edged Blade[/item] from Molten Core.

In other words, this would be a standard level 60 character that has done some end game stuff, but not a fully decked out toon. This is important for you to know so that you can determine whether you’ll be able to farm the SM instances faster or slower than our test character.

The results below are based on a few rules:

1. ALL blues and greens were VENDORED. Nothing was placed on the auction house.

2. All cloth was made into bandages and then vendored.

3. Repair costs were removed from the total profit .

4. We ran each instance in SM 4 times, and what you see below are the averages.

5. Time shown was the time to kill every mob in the instance, and then any respawns on the way back out.

SM Graveyard:

Avg time to complete: 20 minutes
Total Profit: 6g 34s 51c

Profit per minute: 31s 73c
Profit per hour: 19g 3s 81c

SM Library:

Avg time to complete: 22 minutes
Total Profit: 7g 99s 43c

Profit per minute: 36s 33c
Profit per hour: 21g 79s 80c

SM Armory:

Avg time to complete: 31 minutes
Total Profit: 8g 54s 75c

Profit per minute: 27s 57c
Profit per hour: 16g 54s 20c

SM Cathedral:

Avg time to complete: 37 minutes
Total Profit: 10g 91s 02c

Profit per minute: 29s 49c
Profit per hour: 17g 69s 40c

Now you have some hard data to use during your farming sessions.

What can you do to improve these numbers? I have two suggestions for you.

First, because we did not put anything on the auction house, you would probably double these numbers if you auctioned the greens and blues that dropped for you. Use auctioneer to get the proper price, and rake in the extra gold.

Second, if you don’t want to pay the auction house deposits or you don’t want to risk your greens and blues not selling, pick up enchanting as one of your tradeskills and disenchant all the greens and blues that drop for you. You don’t have to pay deposits at the AH for selling enchanting materials, they are almost always in high demand, and since you can’t auction the Bind on Pickup items you get in these instances, you’ll almost certainly make more profit selling the disenchanted materials on the auction house than you’d get for vendoring the item.

Finally, don’t think that you have to be level 60 to farm SM. The mobs are around level 35, and although they are elite, they are not particularly tough.

Almost any character level 50 or higher should be able to clear out SM solo (although it will take longer that it would with a level 60 character.)

And don’t overlook the possibility of duoing SM with a friend. We were able to clear out SM with a 45 warrior and a 41 Shaman with no problems at all.

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Farming Silithus

Posted by Gavin in Gold Farming

Are you farming Silithus yet? Head on out there with your lvl 58-60 character, and farm the Twilight mobs. They drop plenty of Twilight Armor (which is used for quests) which can sell for 1-5g per piece (it’s currently averaging 2.5 gold per piece on my server.)

Also, check the price of Twilight Texts on your server - since they are dropped in the same place, you may be able to make some decent bank with them as well.

Also, since they are humanoid mobs, you’ll be getting runecloth, money, and green and blue drops… good stuff!

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