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The Solo Priest

Posted by Gavin in Efficiency Tips, Faster Leveling, World of Warcraft

In any good experiment you have to have a control group.  For instance, if you are testing a prescription drug you would give one group the real thing, another group a placebo and yet another group nothing so that you have a baseline.

In our quest to give you the very best leveling guide possible we are using the ultimate control toon - the priest.  It is pretty much the standard line that hunters can level solo faster than any other class.  You could make arguments for a lot of other classes and builds, but when it comes to raw killing power and low downtime it’s just really hard to beat a BM hunter for fast leveling.  No wonder almost everyone who has done a leveling guide has used a hunter to do the speed run.

But to make sure that Gavin’s leveling guide is better than anything else you’ve ever seen, we’ve done something different.  Now, I still use a hunter to test routes and do the final speed run for time, but I wanted to make sure that anyone, with any class, could do everything in the guide with relative ease.  That means everything from beginners and nubs to complete pros; from BM hunters to warriors and priests.

Even though we always recommend you run in a party, that’s not always possible, so we wanted to make build our guide so that you can run through from 1-70 no matter if you’re by yourself or have an entire guild full of buddies.  In other words it has to be able to work for anybody in any class.

It would also be hard to argue that priests can have a tough time with leveling solo. They don’t have a whole lot of firepower, are very squishy, have no AOE and can only crowd control undead.  That means that they pretty much have to try to force mobs into 1 on 1 matchups.  A bad pull usually ends up in a bubble, scream and run.

So while I was jamming through on my hunter I wanted to ensure that I didn’t put anything in the guide that anyone would have major problems with.  So I asked our good buddy Lawbringer to bring a priest through the guide segments as I completed them and since we’re almost to 70 I thought it would be good to report some of the interesting tidbits he has uncovered when it comes to leveling solo as a priest.

  1. Toss out everything you think you know about playing a priest when leveling.  Start all over with a clean slate and look at it as though you were playing a mage or lock and not a healer.  Select gear with +Int for a larger mana pool and increased crit rate to help you kill mobs faster.  In other words, kill them before they burn through your bubble.
  2. Dump all of your points into the shadow tree and select a build that you certainly wont find on the wiki or anywhere else for that matter.  Here is Lawbringer’s setup: http://www.wowhead.com/?talent=bxZZEMgtMtRhtEo The 5 points in the discipline tree only come after level 65, until then spend them all in the shadow tree.
  3. By using spirit tap AND blackout, you reduce your downtime and give you a blackout or two in almost every fight.  95% of the time mobs will never burn through you bubble, meaning you get hit very very seldom.  Blackout will proc quite a bit, and spirit tap gives you enough mana regen to make it through about 10 mobs before you have to drink.
  4. When you hit 60, start collecting “of the invoker” gear.  The high intellect, spell damage and critical strike will really speed up your kills.  I know it’s tempting to opt for spirit, but you are killing, not healing.  It sure is nice to have back to back crits of 1700+ from mind blast and shadow word death from all that extra spell damage, crit rate and the shadow power and misery talents. 3,500 Dmg in two seconds is pretty dominating for any class.
  5. Dot, rebubble and then take them out one at a time.  If you get vampiric embrace up you can take an extraordinary number of hits in shadow form and never lose much health.  If you are getting hit so much that you can’t cast, you can always wand something to death if you are waiting on a bubble cooldown.  There are several really nice wands as quest rewards in outlands that make this feasible.
  6. Don’t be afraid to be a little girl.  Psychic scream, bubble and run if you get in a tight spot.  It’s better to get out of the way than take the corpse run.
  7. Don’t forget to hotkey Touch of Weakness.  With the buffs to shadow talents it will often crit for over 250!  When you add in the debuff that reduces the damage they do to you it can be a pretty big help, especially when faced with multiple mele mobs.  Put this skill somewhere as easy as your bubble and make it just as automatic to throw it on again every time it pops.
  8. For heaven’s sake level fishing and cooking.  The extra 23 spell damage from poached bluefish makes a difference you can really notice in every fight.  That’s also why the invoker gear can be a make or break selection when running solo in shadow form.  Invoker gear and bluefish can give you +350 bonus damage before level 65 which aint too bad considering we are only talking about stuff you can grab from the AH and quest rewards - just greens in other words (remember it has to be something you can do solo, so don’t laugh if you’re comparing that to instance drop gear).
  9. When you get shadow fiend, you can take on up to 4 mobs and come out smiling.  The mana return is great, and he can keep several mobs focused on him while you get everyone their very own set of dots.  By the time he expires one or two of them are dead and the others are in bad shape.
  10. If you get in a groove with your fighting and know when to blow your cooldowns, you can fight longer than you would think and make more pulls than you thought possible with a priest without drinking.  You may be giving up mana regen for selecting gear with int instead of spirit, but you can kill so much faster that you’ll never miss it.
  11. It’s pretty fun to be able to nearly keep up with a hunter once you understand the process of playng a shadow priest solo.  And heck, if Lawbringer can run to 70 on his first priest nearly as fast as he did on his hunter, then you can do it too.  Part of that is that we have built the guide so that anyone can follow it.

It can be tempting to start collecting healing gear as soon as you get to outlands.  If your ultimate goal is level 70 and heroic dungeons and raids, then don’t mess with the level 61-68 instances.  Just get to 70 as fast as you can and then go blow through all the ones you missed on the way.  It’s so much faster to hit the level cap and then go raiding than to try to do them both together.  That way, you only have to respec once to holy when you hit 70.  You may even find a guild that actually needs a shadow priest in the rotation for 10-25 man raids.  They come in awfully handy in Kara.

Also keep in mind that in a few months everything in TBC is going to be instantly obsolete anyway.  More than likely those guys who have spent months getting all that purple gear will be replacing much of it with greens from Northrend, so don’t kill yourself getting T5 now.

So don’t be afraid of the super squishy priest when it comes to leveling.  If you’ve always wanted to try one, now you have the basics of how to play one without it taking you a year to hit the top.  Of course, a lot of it has to do with the fact that Gavin’s guide is simply better than anything else the WoW world has seen.  You’ll have to wait a little longer to get your hands on it, but it sure proved that with the right system, even a priest can Dominate at leveling.

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The Lawbringer Rules

Posted by Lawbringer in Efficiency Tips, Faster Leveling, World of Warcraft

Let’s talk about the grind of leveling a little bit. The really fun stuff only starts at level 70; and that dead period starting at about level 30 where you nearly have to live in Stranglethorn Vale is something we all hate once we’ve done it a few times.

The are two ways to take the pain out of leveling and do it faster and more efficiently than you ever thought possible. Joanna’s guide brags about making it from 1-60 in 6 days played time. But when you look at the rest of his characters they are a much more modest 7 or 8 days played time to level 60. Still sounds fast right? You can do it too, without having to memorize every quest in the game and without having done it a hundred times before. Guys like that spend all their time doing only that. They love creating new characters on new servers and racing everybody to level 70. Not me, that’s the grind part, unfortunately it must be done.

Now, keep in mind that Gavin and I are working on making leveling a serious breeze even going solo.  (And Gavin is going to hit 70 WAY faster than 6 days!)  Our horde leveling guide is going to walk you through every single step from 1-80.  That’s right, I said 80, more on that in the next few days.

Gavin is a solo nut.  He gets a real thrill out of leveling which is just not my bag.  I prefer another method.  It took me some time to convince him to try it with me, and I’m not sure he’ll ever like it as much as going solo, but at least he can see what I mean now.  The screenshot for this post is Gavin and me as we worked on our quest pathing in Hellfire.

There are other things much more fun about this game than making leveling itself a race. It’s also really hard to do un-twinked. If you are starting from scratch on a new server, it’s tough to level really fast because you have to spend at least a little time gathering and selling something or you’ll be too broke to afford repairs and get your training.

Furthermore, I hate getting one character all the way to level 70 and then stopping and going back to level 1 with another toon and having to do it all over again. There’s a better way of doing it. There are two parts to this – two rules I level by. The first rule is: never quest out of rest. The second one: Never roll alone.

Don’t Quest Out of Rest.

If you will create three or four toons on your account, plus one banker, you can pretty much play all the time and almost never run out of rested experience bonus. When you kill mobs under the rested bonus you get 200% experience. Plus, if you combine it with questing you can get almost two full levels of experience from one full bar of rest. That’s because every time you turn in a quest, it pushes your rest bar further along since you are gaining experience without killing anything.

One quest turn-in generally speaking is about the same as killing ten mobs at a minimum at low levels, the higher you go the more a quest turn in is worth in relationship to time. If you are killing mobs about the right level you can get one or two lines per ten kills up to about level 30 or so. So if you do 5 quests and kill 125-150 mobs, that’s 1 level - especially at lower levels.

If you are killing a mob every 10-20 seconds that’s 3-6 kills per minute, meaning you can gain a level every hour or so as long as you don’t run out of quests to do. This will work up to about level 20, and then it’s going to take you up to two hours per level. Past level 30 you can count on about three hours a level, around 40 will take four hours, after 50 nearly five hours; and watch out for level 65 plus, they take some time.

If you just can’t stand it and have to do something with your toon and you’re out of rest, use that time for farming (which I never do) or grinding for rep, or running instances for gear.   Of course, there isn’t much of a need any more to grind out rep until you hit 70 anyway, so if you must go looking for herbs or something do those kinds of things when your rested bonus ends.  Since I never farm you can see why I can make a hard and fast rule that I just don’t do much of anything out of rest.

Just for grins let’s say you follow my rule and never quest out of rest much. How long will it take to hit level 70 if you can average the leveling times I listed above? Seven days 5 hours. Considering even Brian Kopp is showing some of his toons hitting 60 in 6 days, that’s pretty good! Seven days playing it easy too. We’re not talking about trying to achieve perfection or break any records. Just by questing in rest, you can take your time and have some fun. Run a few instances and do a profession; help out a friend or two along the way – keep it a game for Pete’s sake! This brings us to rule number two.

Never roll alone.

Now you can certainly go from level one to around level ten much faster solo questing. You might even go up to 16 or even 20, but after that I recommend going questing in a group of two. Two people can kill mobs 125% faster than you can alone. Even though you have to share experience, if you are questing in the rest bonus it’s the same amount of experience you would be getting if you were feeling “normal!” Plus; if you can kill 100 mobs per hour alone (if the mobs are your level or lower) you will be able to kill about 225–250 mobs per hour with a friend. And you will be killing mobs up to two levels higher than you. This means you can take another day or so off of your leveling time to level 65 just by doing everything with a buddy.

Even if you don’t buy the argument that it’s faster in leveling time, you can certainly agree that two people with some skill can do almost anything but run instances.  You can bag every rare elite you come across, do all of the team quests, and even quest in areas two to three levels higher than you could solo.  Plus, it’s just a LOT more fun.

Sure, you have to kill twice as many mobs for the loot quests that require you to get 10 of something, but it will end up taking less time to get 20 for two people than it would for one person to get 10 by himself. I can pretty much count on getting a ding every time I sit down to play, most of the time two, on every character I log in without having to grind it out for hours at a time.

As an added bonus, if you are cycling through characters like this, by the time you are done you’ve got three or four level 70 characters with awesome gear ready for just about anything and probably less than 25 days played time. Now THAT sounds like a lot of time, but my first toon didn’t hit level 70 until 23 days played time (dang I was a nub). Granted, it was faster the next time out, but both of my first 2 70’s took me more than 30 days. If I had known this back then I could have had four or five level 70’s in the same amount of played time.

The other really cool thing about playing with a friend is that you’ve got some good company and many things that will make you mad trying to do solo are almost too easy with two players. So get back to having a good time and have more of it - quest under rest and roll with your crew. It will bring the fun back into the greatest game around.

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Turbo Speed Down Time

Posted by Gavin in Efficiency Tips, Faster Leveling, General Tips

A light went on for me a few days ago as I was feverishly working on my current speed leveling run.  I always run a hunter for speed runs and I don’t take a single second longer than I absolutely have to for anything.  That means I’m not spending precious time at the ah looking for every teeny tiny gear upgrade, or anything else for that matter.

As a result, I can end up having mana issues.  I’m not able to spend the time to get all the exactly right gear and spec MM to make that sort of issue go away, since that would defeat the purpose of trying to break records anyway.  Think about it, if I can save just 5 minutes in every level it will take 5 hours and 45 minutes off the total time.  So spending even 10 minutes running to the nearest AH to get minor gear upgrades is completely out of the question.

But taking 10 seconds between every six to ten fights or so to mana back up is also a time killer.  But if you back off on your skill shots, you don’t mow them down as fast - you can see the dilemma.  Kill fast = more down time to drink.  Slow down a touch = slowing down (I hate that).  But I found a really nice little exploit for this issue.  It doesn’t work for more than 10 levels or so.  But at levels 51-60, when the quests all seem like gathering quests, a little speed boost to down-time is just the ticket.

So whilst I was speeding through Azeroth wondering how to better manage my mana drain, I had to go to Org to turn in a quest in the valley of honor.  And then it hit me: Alterac Manna Biscuits!  I logged out for a minute to check Wowhead for these little nuggets of goodness.  Here’s the tale of the tape:

See that?  4410 health AND 4410 mana on one food.  Well I didn’t waste another second, I logged back in, jumped into an AV and bought 10 stacks of these.  A little pricey, but well worth it.  At level 52 these things will fill up your mana bar in about 5-7 seconds, talk about speeding things up!

You’ll notice that you can’t use these until level 51, so it’s a bummer for you until then.  You can’t join AV before level 51 anyway, so you just have to wait until then.  These are available at Gruunda Wolfheart for horde in Frostwolf Village, and Gaelden Hammersmith in Dun Baldar for Alliance.

A little more research showed that there is not anything to compare to the Alterac Manna Biscuit (AMB’s) until well into outlands and level 60.  So for ten levels I’ve got the very best thing available to fill my mana bar - so fast, in fact, that I can just sit down to munch and send my pet to the next mob.  I can virtually fight non-stop all the way to Hellfire.

Now I was looking at this from the purely mana-regeneration perspective, since I normally don’t have a lot of health damage running on the hunter.  These things are a great boost to all the mana-using classes as we will see below.  But there are also big benefits to the warrior and rogue who have no other way to heal themselves after a tough fight than by using bandages or food if they are running solo.

As a matter of fact, you might think that the only class that might not get a big boost from these is the mage.  Mages get to conjure all their food and water for free, but until they get to train rank 7 of conjure food and water at level 60 (Rank 7 food from a drop tome as well), these things are much better than the rank 6 conjured items.  Past that, rank 6 of conjure food and water only regenerate 2148 health or mana, so AMB’s have twice the punch and give health and mana simultaneously!  So every single class wins with AV Manna Biscuits.

So as you slog through the 50’s on your next toon, be sure to hop an AV match and grab some of these, they will certainly do more than anything else out there to keep you on your feet - dominating!

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New Alt? Dance Your Way To 70 Fast

Posted by Gavin in Efficiency Tips, Faster Leveling, World of Warcraft

midsummer festival world of warcraft

Over the next 11 days you have a unique opportunity. If you’ve been thinking about starting a new toon or cruising one of your current alts up to level 70 don’t waste another minute!

The midsummer festival is in full swing right now all over the WoW landscape. While there are events associated with the festival that we will cover tomorrow (such as some serious gold to be made) today we wanted to let you in on how the festival can really buff your leveling runs.

In each zone there are bonfires burning. The bonfires are lit every midsummer to symbolize the hottest part of the year with flames. This all seems a little silly to me, but hey, people do silly stuff all the time when they are making up excuses to have a party! Wouldn’t ice cream be better for this time of year? Oh well, I guess fires when it’s already hot outside is fine.

When you visit a bonfire controlled by your faction (Alliance or Horde) there are several things you can do that will give you rewards or buffs. You can also earn some nice change by visiting bonfires controlled by the other faction and snuffing them out! Here’s how this festival is a once a year opportunity to level those alts.

When you complete midsummer festival quests you will receive an item called Burning Blossoms. These blossoms can be used at the bonfires to light them or you can collect a lot of them and turn them in for some fairly decent rewards. The quests are easy and mostly involve running to talk to various NPC’s so it’s pretty easy to collect the blossoms.

As you are out questing be sure to keep a few blossoms in your bag and be aware of the locations for all the bonfires in the zone as well as nearby zones. Whenever someone lights the bonfire (of your faction) for the zone you are in you will get a buff that adds a 30% chance to add fire damage to each attack you make. The amount of fire damage is pretty big and scales with the level of your character. At lower levels it normally results in a one-shot kill when it procs. At level 70 this buff adds a chance to do 700 fire dmg. But the fire damage buff is only the beginning!

You’ll want to stock up on burning blossoms for this next buff. If you use a burning blossom near a bonfire that is already lit you will also gain +3% to your critical hit rating. This buff also adds fire damage to each attack! You can actually gain this buff as well as the bonfire buff every time you light the fire yourself using a Burning Blossom. With both of the fire damage buffs and increased crit chance you will be blowing mobs up like an elite.

At each bonfire there is also a pole. Dancing around the pole gives you an experience per kill reward of +10%! To dance all you have to do is toggle the gear cursor when standing near the pole. Your toon will go into a frenzied spinning dance and you can watch the experience buff increase as you spin.

Be sure to dance for about 60 seconds every time you visit the pole. This buff has a sort of “slow fill” on the countdown timer. The longer you dance, the longer the buff lasts - up to 60 minutes.

You can see how stacking these three buffs can really speed up your leveling times. Don’t waste this chance to scoot through about 50 levels over the next 11 days. You won’t get an opportunity like this for another year. Get out there now and Dominate with those alts!

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Alliance 1-70 in 5 Days 8 Hours

Posted by Gavin in Alliance, Faster Leveling

alliance70.jpg

I’ve been good friends with Glutony for quite awhile now… at least since early 2006. In that time, I’ve helped him go from being a complete and utter noob to one of the best players out there.

However, Glutony has one major character flaw: he plays Alliance. Oh well, nobody is perfect LOL

Glutony has recently broken what is believed to be the record for solo leveling a new character with no twinking, no cheating, and no rested xp. Granted, he plays Alliance, but when someone can level up to 70 in 5 days, 8 hours /played time, I’m going to sit up and take notice.

Glutony sent me a copy of his new Alliance leveling guide last week, and I’ve been checking it out for the past few days. The first thing that really stood out to me about his guide is that he doesn’t assume that you know where an NPC hangs out. Unlike guides of the past, he actually gives coordinates for everything and everywhere - just pop them into TomTom or Cartographer, and off you go.

Another really great addition to this guide is his options/settings/addons build out. He provides you with all the addons he uses, and what in-game settings he uses (auto loot on, fast quest text, etc), so even if you’re really new to the game, you can make sure all your ducks are in a row.

It also doesn’t matter which race you want to play - he’s got all of the Alliance starting areas in his guide, so you’re not forced to play a race you’re not interested in.

All of that is well and good, but what really stood out to me was his ingenious questing routes. I hardly ever play Alliance, but I do have a couple Alliance 70s, and I remember well the “standard” questing routes. His are pretty darn quick compared to the other guides out there (and his final /played time to 70 reflects that.)

If you’re in the market for an Alliance leveling guide, this is now the ONLY one I am recommending.

Just see for yourself…

Look, I can tell you how good Glutony’s Alliance Guide is until I’m blue in the face, but what really matters is what YOU think of it. You can pick up your copy in just minutes, and there’s absolutely no risk to you. Glutony told me “I don’t want anyone buying my guide and then regretting it, so I’m offering a FULL 8 week money-back guarantee to anyone who buys my guide and doesn’t absolutely LOVE it!”

So, get your hands on the absolute FASTEST Alliance 1-70 guide out there, at a very affordable price, with a 100% satisfaction, no-questions asked money-back guarantee. You simply cannot lose.

So, head on over to Glutony’s site and check it out - you’ll be glad you did!

Check it out here: http://www.dominateyourserver.com/glutony

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You Can Do It!

Posted by Gavin in Efficiency Tips, Faster Leveling

If you’ve ever tried to level a priest, you know it’s a big fat pain in the robe until you get well into the 40’s. We’re going to outline some talent selections that will take some of the pain out of the process for you.

One of the most important things to concentrate on as a young priest is gear with +spirit. Before level 40, it can be tough to find gear with + to Spirit and + to Spell Damage. When in doubt, take spirit. At higher levels, you’ll be able to get gear with both.

Next, always hit the AH every time you’re in town and make sure you’ve got the highest damage wand you can find for your level. You’ll be wanding a LOT when leveling. We love wands because they do high damage and are pretty cheap for the most part on the AH. Using your wand will help you regenerate mana while still fighting, and the damage will end up being pretty comparable to spells until after level 40.

Now let’s talk about your secret weapon. Low level priests don’t have any really terrific DPS offensive skills. So you’re going to use Shadow Word Pain to amp your attack, then one offensive spell, and then wand them to death. A priest with no mana is dead, dead, dead. So what we’re doing here is giving you the biggest possible mana pool and doing whatever it takes to protect it. As long as you’ve got mana, you can heal yourself faster than mobs can damage you in most cases, then you can just run away and try again. Or you can wand for a while, bubble, heal, then wand some more.

At level 10 you’ll start getting talent points to spend. Here’s how to place them until level 40:
- 10-14: 5/5 Spirit Tap
- 15-19: 5/5 Wand Spec (trust us)
- 20-21: 2/2 Improved Shadow Word: Pain
- 22-24: 3/5 Shadow Focus
- 25: Mind Flay (This skill isn’t great before lvl36 anyway)
- 26-27: 5/5 Shadow Focus (HIGHLY recommended over Blackout)
- 28-29: 2/2 Imp Psychic Scream
- 30-31: 2/2 Shadow Reach
- 32-34: 3/5 Shadow Weaving
- 35-37: 3/3 Focused Mind
- 38: Vampiric Embrace
- 39: Silence

These talent buffs will make your run to 40 so much easier. The real key is in Spirit Tap. This little gem doubles your mana after a kill, and has a chance to add 50% mana regeneration as well. Combined with plenty of +spirit gear, and you’ll almost never have mana issues.

The wand specialization is a nice buff to your wand, and the rest of the shadow talents really help your DPS and survivability. If you plan on grinding all the way to 70, you’ll probably stay Shadow Spec. If you are already running heals for guild-mates at lower levels, you won’t have to worry too much about going solo all the time and you can respec holy.

Up to level 40, you won’t miss the increase to your heals too much with the Shadow Talents, you should be able to heal just fine with your base spells.

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Eat Your Fill

Posted by Gavin in Faster Leveling, General Tips

In a previous article we talked about how to make a little gold by using fishing and cooking together. One of the reasons this is effective is because of the decent buffs you can get from cooked foods. Food buffs may very well be one of the more overlooked resources in the game for lower level characters. Although a few alchemy potions have some really major buffs, the materials required to make those potions are about 10 times more expensive.

When you get to the higher level content in the game, every little bit counts. Every buff you get from party members helps, and when you stack those buffs it can really increase your survival chances. So why not throw in a food buff? The materials (spices and such) for cooking are super cheap and you can get them in every major city, as well as a good portion of the smaller ones. Almost every town that has an inn has a vendor for trade supplies where you can get spices.

And unlike a lot of trades, the materials needed for each cooking recipe seem to diminish the higher you go. As a matter of fact, of the 32 recipes available after cooking level 300 only 13 require anything other than the meat or fish you’re using.

Most of the cooking recipes will give you a buff to stamina and spirit, but there are others that have more specific buffs to some classes. For the hunter or rogue, you can spend well over 150 gold for enchants to your weapons to add 25-35 agility. Why not keep a stack of grilled mudfish or warp burgers in your pack? Both of these foods add 20 agility and spirit for 30 minutes. That means a single stack will last for 10 hours of play time. Since you can get enough fish or meat for these in about 20 minutes I would say that’s a pretty good trade-off.

Here’s a list of all the foods that have buffs other than the standard +stamina/+spirit formula. The complete list of cooked foods can be found here: http://thottbot.com/?t=Cooking if you want to see all of the things you can make with cooking.

> Sagefish delight - restores 6 mana per 5 seconds for 15 minutes
> Cooked Glossy Mightfish - +10 Stamina for 10 Minutes
> Grilled squid - +10 agility for 10 minutes
> Hot smoked bass - +10 Spirit for 10 minutes
> Nightfin soup - +8 mana P5S for 10 minutes
> Poached Sunscale Salmon - +6 health every 5 seconds for 10 minutes
> Charred Bear Kabobs - +24 Attack Power for 15 Minutes
> Juicy Bear Burger - +14 Damage and Healing from spells for 125 minutes
> Mightfish steak - +10 Stamina for 10 minutes
> Runn Tum tuber surprise - +10 intellect for 10 minutes
> Ravager dog - +40 attack power and +20 spirit for 30 minutes
> Broiled Bloodfin - +8 Resistance to all Schools of magic for 30 minutes
> Dirge’s kickin’ Chimaerok chops - +25 Stamina for 15 minutes
> Blackened sporefish - +20 Stamina and +8 mana every 5 seconds for 30 minutes
> Blackened Basilisk +23 spell damage and +20 Spirit for 30 minutes
> Skullfish Soup - +20 Spell critical strike rating for 30 minutes
> Spicy Hot Talbuk - +20 Hit Rating and Spirit for 30 Minutes
> Grilled Mudfish - +20 agility and +20 Spirit for 30 minutes
> Poached Bluefish - +23 spell damage and +20 spirit for 30 minutes
> Roasted Clefthoof - +20 strength and +20 spirit for 30 minutes
> Warp Burger - +20 agility and spirit for 30 minutes
> Golden Fish Sticks - +44 healing and +20 spirit for 30 minutes
> Crunchy Serpent - +23 spell damage and +20 spirit for 30 minutes
> Spicy Crawdad - +30 stamina and +20 spirit for 30 minutes
> Fisherman’s Feast - +30 stamina and +20 spirit for 30 minutes
> Smoked Desert Dumplings - +20 strength for 15 minutes

Some odd recipe buffs are:
> Dragonbreath Chili - belch flame occasionally
> Savory Deviate Delight - transform into a pirate or ninja
> Stormchops - Zap Enemies occasionally

I always keep a stack or two of buff foods on all my toons. You get the mats everywhere you go, and they are cheap to make. Plus, they give you a little extra oomph while you’re out questing. Train up cooking on your toon if you just play one character, or give one of your alts the cooking skill and send them all the mats you pick up on your adventures. I usually only keep one character with the cooking skill, but that toon keeps everyone else supplied with all we can eat, and even make some coin selling the rest at the AH. Next up - information overload.

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Brian Kopp’s Alliance Leveling Guide

Posted by Gavin in Alliance, Faster Leveling

I’ve just gotten verbally drop kicked by a whole bunch of you.

Apparently, at least SOME of you play Alliance, and you were not too happy that I recommended a Horde only leveling guide the other day.

Well, now that the Horde players are well equipped to level faster (and probably gank you along the way), I think it’s only fair that the Alliance players get the same opportunity to level extremely quickly… and maybe gank some dirty Horde in the process!

Brian has put together an Alliance leveling guide that is AS GOOD, if not BETTER than the Horde leveling guide.

This guide is perfect for:

-When you’re a low level, trying to get to 70 as fast as you possibly can.

-When you’re in the 30s or 40s, and just stuck on what you should do next.

-When you’re in the home stretch, just a few more levels until 70, and you’re not sure where you should be grinding.

Brian has done an awesome job making this guide - it is very easy to follow, and he has coordinates and screenshots in it so you can actually SEE what you’re looking for.

Don’t let the Horde players get all the fast leveling love! Get your hands on Brian’s guide RIGHT NOW and show those nasty
Hordies who’s boss!

Grab Brian’s Alliance Leveling Guide here:
http://www.dominateyourserver.com/brian

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Joana’s Horde Leveling Guide

Posted by Gavin in Faster Leveling

You know you do it… we all do.

Blizzard opens a couple new servers, and you create a brand new character on one of them just to see how fast you can get to…

Level 10?

Level 20?

Higher?

More often than not, you’ll play for a few hours until you see someone has already hit level 20, and you’re still working on
level 12…

Imagine creating a brand new character on a brand new server, and playing SO DAMN GOOD that you hit level 20 in 10 hours…

Imagine being the ONLY person on this new server with a mount, because no one else is even CLOSE to 40 yet.

Imagine being the first person to hit level 70 on your server…

Without a doubt, you’d be the most envied guy(or gal!) on the server.

You know what? Do DON’T have to be a “farmer”, you DON’T have to run bots, or cheat, or exploit in order to level a brand new toon from 1 to 70 EXTREMELY QUICKLY.

All you need is some decent WoW skill, and and exact step-by-step blueprint for the fastest possible leveling runs.

What could you do if you had this step-by-step blueprint?

How about hitting level 20 in 10 hours and 9 minutes?

Level 30 in 26 hours?

Level 40 in 49 hours?

How about level 60 in under 5 days played time?

It’s NOT impossible - in fact, Joana has done this on seven servers now. Fast leveling is all about knowing what to do, when to do it, and making sure you don’t waste precious minutes.

Joana is the absolute EXPERT at fast leveling, and even won Blizzard’s “fastest to 50″ competition.

You’ll be able to CRUSH everyone else and be the absolute envy of all the insignificant insects trying to level on your new server.

A word of warning, tho - if you use Joana’s guide, be prepared to be accused of being a Chinese farmer. Be prepared to have people accusing you of botting. Be prepared for the anguished cries of envy that everyone else will hurl at you, because they know they have no chance of catching you, much less beating you.

Destroy everyone else on your server here:
http://www.dominateyourserver.com/joana

By the way, you don’t have to wait for a new server to put Joana’s blueprint to work. Even if you’re in your 30s or 40s, and just want to know exactly what to do to get your current toon to 70 as fast as humanly possible, you need to get your hands on this guide RIGHT NOW.

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Faster Leveling 2

Posted by Gavin in Faster Leveling

Don’t bother with battlegrounds. If your goal is to become an awesome PvPer, hold off on battlegrounds until level 59. Doing
battlegrounds before level 59 will just slow you down.

If your goal is to earn a high PvP rank, do the majority of your honor grinding at level 59, not 60. Since level 60s have their own battlegrounds, you’ll be a brand new 60 with inferior gear playing against other 60s who potentially have full dungeon gear sets from Molten Core, BWL, or higher.

It’s true that gear does not matter much before level 50 or so, but at level 60, gear is EVERYTHING. Chances are, you’re simply
not going to be able to compete in level 60 battlegrounds when you first get to 60, so try to grind as much honor as possible
before then.

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