The Truth About WoW – Leveling And Beyond

How To Not Be A Nub, No Matter What Class You Play

You already know this, although it may not be on a conscious level, but WoW is actually several games rolled into one platform of graphics and interface. No matter what you like best, WoW gives you ways to do it. Achievements, the Auction House, PvP, Battlegrounds, Raids, gathering, dailies – there’s always something you can be doing no matter what part of the game you enjoy most. But one thing is certain: each of these aspects of the game is very different.

Although I fought the concept for quite a while, if you are good at PvP you are probably also good at anything else in the game that requires killing something. PvP requires such a high degree of awareness and quick response times that PvE in raids is pretty boring and tame in comparison. The real difference is that in PvP you’re only trying to coordinate the actions of up to five people, while in a raid you have at least twice that many and up to 25. If you think it’s tough to find just one other good PvPer to do 2′s with, it’s also harder to find 24 other excellent players to raid with.

And no matter how good you are at killing bosses and toons, that still doesn’t mean you know jack about making gold. We’re still shocked when we see otherwise excellent players relying on dailies and farming to make their gold. But to each – their own. Making gold on the AH is something that’s fun for me, while PvP = not so much. The truth is that very, very few players are good at EVERYTHING in the game. We all have a hole or two, and that’s because there are only so many hours in the day.

But one thing is for certain, there is a rather large divide between those who are ready to raid or begin serious PvP, and those who are not.

Typically the “not” class gets lumped into the “nub” category and they either give up on raiding or get better. Although I know a few who just have naturally thick skins and raid even though everyone knows they are a nub and will always be a nub, the vast majority of nubs just tend to stay that way and never get measurably better without a lot of intervention.

One of the keys to not being a nub is to make up your mind that you want to play well. Do what everyone else did to get better – research, adjust, take advice, ask questions. The difference between those who can and those who can’t can be boiled down to one thing: internal analysis. Constantly looking at what you are doing and wondering if there is a better way of doing it.

There is always room for improvement – even if you are the Fonze. As a matter of fact, the Fonze himself spends several hours each week trying to find out if anyone else is doing it better than he is, just so he never falls behind by even a step or two. It’s that constant improvement and struggle to win even more that separates the very best players from everyone else.

Which brings me, finally, to the point. We find ourselves at DYS in a situation where someone has done something a little better than we have, and in that something is a way for you to ensure that you reach a far greater level of mastery of killing things than ever before. We’re not going to let the cat out of the bag on the first bit until tomorrow, but today you need to know one thing that can make all the difference for both the nub and the pro.

Auction house aside (and don’t ask for farming routess either – you’re on your own there) there are two major things you can do once you get to level 80:

  • dungeons and raids
  • PvP.

That’s it – sure you can do a whole bunch of the solo achievements, but I don’t see a lot of that going on. Raids and PvP is where the vast bulk of the game lies. The endgame, and getting there is less than half the battle.

I used to tell my mom that when she first began to play. There is more game PAST 80 than there is before 80. She didn’t believe me until she got there. After that she was pretty boggled by the complexity and competition. So today we’re going to give all of you some advice that will help you hit 80 ready to go into almost any dungeon or raid environment and do well, even if you’ve never raided a lick in your life.

The key is leveling to 80 using instances. The benefits are too numerous to mention here, so check back tomorrow for a more complete accounting, but the one thing you need to know right now is that it will absolutely force you to play well or perish.

This is especially true for tanks and healers. Probably the worst thing you can do when you get the itch to try tanking or healing is to level that toon as DPS and then try to start tanking and healing after you hit 80. You’ll have 15 new spells to use and no idea what the heck to do with them, and four people yelling at you to do it right.

But, if you tank and heal from level 16 on, you’ll get the chance to use each new spell fifteen or twenty times in live fire situations before you get a new one. By the time you get to 80 you will have mastered all of them and the only thing left will be better gear. Now, you’ll still need to work on refining your style and spec (if I see another tree spamming Nourish I’m going to tear my face off), since some of the things you might have to rely on as you level up just aren’t as good at level 80 and in raids, but at least you’ll know where they all are and how they work.

It won’t make you a pro by any means, but you will be a much better tank or healer if you level up using instances primarily. Oh, and it’s faster too. That’s right, you can do only instances and the related quests and get to 80 faster than leveling solo. For the casual player it’s even better, since your toon will more than likely be in rest the whole way.

And this whole thing makes sense for DPS toons as well.

By using your spells just a few at a time and against bosses in real fight situations, you will have a better grasp at just where your DPS comes from than you ever could killing non elite mobs. Elites and bosses will give you a much better picture of how to actually kill something and work with other team members.

Which brings me to my last point. Leveling solo develops a LOT of bad habits that are just not kosher in instances and raids. Such as DPS pulling mobs. Such as tanks pulling entire rooms like they do on their level 80 with ICC gear. Being a low level toon in the right instances means you have to play properly most of the time. It’s actually a challenge. Steamvaults is still no joke at level 68. You might just learn to CC a bit here and there along the way.

So in the end what we’re saying is that if you really want to play the game as it is at level 80, you might as well get to 80 doing the same sorts of things you’ll be doing at 80. I’ve seen far too many people level their first toon solo and never do a single instance – they have no clue what in the heck to do when they attempt their first heroic.

So figure out how to heal, learn to tank and get a grip on how to do some real DPS in instances so that you can dominate once you hit 80. Oh, and you’ll get to 80 faster, with more gold and a lot better gear along the way as well. And check back tomorrow when we will reveal exactly how to take maximum advantage of instance leveling.

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