<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
	>
<channel>
	<title>Comments on: Making Gear Choices For Your Character &#8211; World of Warcraft</title>
	<atom:link href="http://dominateyourserver.com/2010/01/21/making-gear-choices-for-your-character-world-of-warcraft/feed/" rel="self" type="application/rss+xml" />
	<link>http://dominateyourserver.com/2010/01/21/making-gear-choices-for-your-character-world-of-warcraft/</link>
	<description>World of Warcraft Gold, Tips, Tricks, and Discussion</description>
	<lastBuildDate>Thu, 30 Dec 2010 10:05:31 -0500</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Priorities &#8211; Not Rotations &#124; Dominate Your Server</title>
		<link>http://dominateyourserver.com/2010/01/21/making-gear-choices-for-your-character-world-of-warcraft/comment-page-1/#comment-32051</link>
		<dc:creator>Priorities &#8211; Not Rotations &#124; Dominate Your Server</dc:creator>
		<pubDate>Fri, 19 Nov 2010 04:35:39 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=3164#comment-32051</guid>
		<description>[...] you along with about a hundred other good bits of info. We talk about using the engine in the post Making Gear Choices For Your Character. We don&#8217;t talk about priorities there, but how the engine can help you make gear choices. [...]</description>
		<content:encoded><![CDATA[<p>[...] you along with about a hundred other good bits of info. We talk about using the engine in the post Making Gear Choices For Your Character. We don&#8217;t talk about priorities there, but how the engine can help you make gear choices. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Boomkin Druid DPS &#8211; Balance Druid Hit Ratings And Cap &#124; Dominate Your Server</title>
		<link>http://dominateyourserver.com/2010/01/21/making-gear-choices-for-your-character-world-of-warcraft/comment-page-1/#comment-23109</link>
		<dc:creator>Boomkin Druid DPS &#8211; Balance Druid Hit Ratings And Cap &#124; Dominate Your Server</dc:creator>
		<pubDate>Tue, 16 Feb 2010 19:41:32 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=3164#comment-23109</guid>
		<description>[...] In order to maximize your DPS you need to get hit capped before you worry about anything else. For every 26.232 hit rating you will gain 1% DPS. There is simply no other stat that matters more until you hit the cap. Once you ARE hit capped, more is worthless and then other things become more valuable. Be sure to see our post on Making Gear Decisions For Your Toon. [...]</description>
		<content:encoded><![CDATA[<p>[...] In order to maximize your DPS you need to get hit capped before you worry about anything else. For every 26.232 hit rating you will gain 1% DPS. There is simply no other stat that matters more until you hit the cap. Once you ARE hit capped, more is worthless and then other things become more valuable. Be sure to see our post on Making Gear Decisions For Your Toon. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mage DPS &#8211; Mage Hit Rating Caps And Spell Hit Rating &#124; Dominate Your Server</title>
		<link>http://dominateyourserver.com/2010/01/21/making-gear-choices-for-your-character-world-of-warcraft/comment-page-1/#comment-22954</link>
		<dc:creator>Mage DPS &#8211; Mage Hit Rating Caps And Spell Hit Rating &#124; Dominate Your Server</dc:creator>
		<pubDate>Tue, 09 Feb 2010 19:57:31 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=3164#comment-22954</guid>
		<description>[...] In order to maximize your DPS you need to get hit capped before you worry about anything else.  For every 26.232 hit rating you will gain 1% DPS.  There is simply no other stat that matters more until you hit the cap.  Once you ARE hit capped, more is worthless and then spell power (up to about 4k spell power for mages) haste and crit become more valuable.  Be sure to see our post on Making Gear Decisions For Your Toon. [...]</description>
		<content:encoded><![CDATA[<p>[...] In order to maximize your DPS you need to get hit capped before you worry about anything else.  For every 26.232 hit rating you will gain 1% DPS.  There is simply no other stat that matters more until you hit the cap.  Once you ARE hit capped, more is worthless and then spell power (up to about 4k spell power for mages) haste and crit become more valuable.  Be sure to see our post on Making Gear Decisions For Your Toon. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ertl</title>
		<link>http://dominateyourserver.com/2010/01/21/making-gear-choices-for-your-character-world-of-warcraft/comment-page-1/#comment-22812</link>
		<dc:creator>Ertl</dc:creator>
		<pubDate>Thu, 04 Feb 2010 20:23:25 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=3164#comment-22812</guid>
		<description>idk wat GS ur using but like i said before the new version of gs will take the stats that ur spec uses and put them into the gs gain over other gear. And rawr isnt always accurate with everything either i put my MM spec in there and according to rawr it is 150 dps better then theres. rawr also tells me to stack agility gems instead of ArP wen it clearly shoes in there graphs that ArP gives better dps then Agil.</description>
		<content:encoded><![CDATA[<p>idk wat GS ur using but like i said before the new version of gs will take the stats that ur spec uses and put them into the gs gain over other gear. And rawr isnt always accurate with everything either i put my MM spec in there and according to rawr it is 150 dps better then theres. rawr also tells me to stack agility gems instead of ArP wen it clearly shoes in there graphs that ArP gives better dps then Agil.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lawbringer</title>
		<link>http://dominateyourserver.com/2010/01/21/making-gear-choices-for-your-character-world-of-warcraft/comment-page-1/#comment-22669</link>
		<dc:creator>Lawbringer</dc:creator>
		<pubDate>Sun, 31 Jan 2010 01:15:53 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=3164#comment-22669</guid>
		<description>Um - gearscore is a terrible way to judge whether to use a piece of gear.  You will VERY often use a piece of 232 gear over a piece of 245 because of the stats and how those stats apply to your current character and other gear.  Taking another piece of gear with hit just because the GS is higher when you are already over the hit cap is a good example of a bad move that using a static number will get you into.

I find it hard to believe that you will use RAWR and Simc and then rely on GS to make in game decisions.  For everyone who reads this, Gearscore gets a bad rap because it is a terrible way to determine the skill level of a player - all it can tell you is if the toon is remotely capable of performing well in the hands of a good player.  For judging gear you might want to use on your toon - it couldn&#039;t be more worthless for theorycrafting.</description>
		<content:encoded><![CDATA[<p>Um &#8211; gearscore is a terrible way to judge whether to use a piece of gear.  You will VERY often use a piece of 232 gear over a piece of 245 because of the stats and how those stats apply to your current character and other gear.  Taking another piece of gear with hit just because the GS is higher when you are already over the hit cap is a good example of a bad move that using a static number will get you into.</p>
<p>I find it hard to believe that you will use RAWR and Simc and then rely on GS to make in game decisions.  For everyone who reads this, Gearscore gets a bad rap because it is a terrible way to determine the skill level of a player &#8211; all it can tell you is if the toon is remotely capable of performing well in the hands of a good player.  For judging gear you might want to use on your toon &#8211; it couldn&#8217;t be more worthless for theorycrafting.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ertl</title>
		<link>http://dominateyourserver.com/2010/01/21/making-gear-choices-for-your-character-world-of-warcraft/comment-page-1/#comment-22660</link>
		<dc:creator>Ertl</dc:creator>
		<pubDate>Sat, 30 Jan 2010 20:23:38 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=3164#comment-22660</guid>
		<description>the new version of gearscore tells u you the gearscore of the item ur looking at for all your possible specs so basically if the gearscore of the item is higher then the one ur wearing its better no need to look up anything just knowing whether a number is larger or smaller. As for gems and so on i would use rawr as it tells u how much each gives and if u got the profs say engineer for example it will use the chants outta there if there better I auctally found out using the hand mounted rocket thing on my hunter adds 100 dps over the 20 agil enchant and it doesnt activate a global cooldown. Simc seems more accurate on the dps calculation then rawr and is much quicker you can actually take stuff uve done in rawr and simulate it in simc I dont think it works for healers i thought i saw somewhere it only calculates threat per second and dps</description>
		<content:encoded><![CDATA[<p>the new version of gearscore tells u you the gearscore of the item ur looking at for all your possible specs so basically if the gearscore of the item is higher then the one ur wearing its better no need to look up anything just knowing whether a number is larger or smaller. As for gems and so on i would use rawr as it tells u how much each gives and if u got the profs say engineer for example it will use the chants outta there if there better I auctally found out using the hand mounted rocket thing on my hunter adds 100 dps over the 20 agil enchant and it doesnt activate a global cooldown. Simc seems more accurate on the dps calculation then rawr and is much quicker you can actually take stuff uve done in rawr and simulate it in simc I dont think it works for healers i thought i saw somewhere it only calculates threat per second and dps</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Best Priest Builds &#8211; Shadow Talent Priest Spec Patch 3.3 &#124; Dominate Your Server</title>
		<link>http://dominateyourserver.com/2010/01/21/making-gear-choices-for-your-character-world-of-warcraft/comment-page-1/#comment-22550</link>
		<dc:creator>Best Priest Builds &#8211; Shadow Talent Priest Spec Patch 3.3 &#124; Dominate Your Server</dc:creator>
		<pubDate>Thu, 28 Jan 2010 21:18:20 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=3164#comment-22550</guid>
		<description>[...] up-to-date when it comes to making gear choices.  We show you how to do that in the Article Making Gear Choices For Your Character. It&#8217;s been so freakin&#8217; long since Law did shadow (think leveling with Sherpaman before [...]</description>
		<content:encoded><![CDATA[<p>[...] up-to-date when it comes to making gear choices.  We show you how to do that in the Article Making Gear Choices For Your Character. It&#8217;s been so freakin&#8217; long since Law did shadow (think leveling with Sherpaman before [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Best Paladin Builds &#8211; DPS Paladin Spec For Patch 3.3 &#124; Dominate Your Server</title>
		<link>http://dominateyourserver.com/2010/01/21/making-gear-choices-for-your-character-world-of-warcraft/comment-page-1/#comment-22493</link>
		<dc:creator>Best Paladin Builds &#8211; DPS Paladin Spec For Patch 3.3 &#124; Dominate Your Server</dc:creator>
		<pubDate>Tue, 26 Jan 2010 21:01:48 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=3164#comment-22493</guid>
		<description>[...] Also, once you&#8217;re done retrofitting your toon with any new spec changes and glyphs, run the engine yourself to get a fresh set of Pawn scales &#8211; you can read how, and why you should do this, in the article: Making Gear Choices For Your Character. [...]</description>
		<content:encoded><![CDATA[<p>[...] Also, once you&#8217;re done retrofitting your toon with any new spec changes and glyphs, run the engine yourself to get a fresh set of Pawn scales &#8211; you can read how, and why you should do this, in the article: Making Gear Choices For Your Character. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yverodagny</title>
		<link>http://dominateyourserver.com/2010/01/21/making-gear-choices-for-your-character-world-of-warcraft/comment-page-1/#comment-22490</link>
		<dc:creator>Yverodagny</dc:creator>
		<pubDate>Tue, 26 Jan 2010 18:26:58 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=3164#comment-22490</guid>
		<description>i personaly use ratingbuster it helps a ton in game  no setup required</description>
		<content:encoded><![CDATA[<p>i personaly use ratingbuster it helps a ton in game  no setup required</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Saahlis</title>
		<link>http://dominateyourserver.com/2010/01/21/making-gear-choices-for-your-character-world-of-warcraft/comment-page-1/#comment-22488</link>
		<dc:creator>Saahlis</dc:creator>
		<pubDate>Tue, 26 Jan 2010 14:24:49 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=3164#comment-22488</guid>
		<description>Does this work for healers too? I&#039;m not finding any setting in simcraft to show HPS.</description>
		<content:encoded><![CDATA[<p>Does this work for healers too? I&#8217;m not finding any setting in simcraft to show HPS.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

