Making Gear Choices For Your Character – World of Warcraft
Posted on January 21st, 2010 by Lawbringer under Addons, Alliance, Build, Efficiency Tips, General Tips, Instances, PVE, Raiding, Spec, Tips, Tricks, World of Warcraft, WotLKA Tool That Helps You Make Gear Choices In Two Seconds – One Piece Of New Loot At A Time
You know that guy – he’s probably one of the dudes, maybe even the Fonz himself. Always knows exactly what a particular piece of gear means to his current set, and probably every other spec for not only his toon but everyone in the raid. The fellow who seems to be able to see the game code in his head and actually understand how it all works together.
You may actually be that guy, if so you probably won’t use this tool at all. But for everyone who ever wondered whether to take the Staff with a bit more haste over the main hand/off hand with spirit, this little gem will make processing those decisions a matter of about three seconds worth of work. If you can look at two numbers and tell which one is higher than the other one – you’re set.
The Tool is the Simcraft Engine from Wowwikki. Over the last couple of months we’ve been posting builds and specs from the engine for different classes and talent trees, but never really used the engine ourselves until last week. The reason behind this is that trying to figure out all the possible parameters and commands just makes my teeth hurt to even think about, but there are some interesting things you can do with the engine that applies to your own toon, and not some made up best-in-slot mega toon.
First you’ll need to download Simcraft to your computer – Simcracft Engine Downloads – and install the thing on your hard drive. (no there isn’t going to be a big long explanation of this – f you can’t figure it out on your own, you’ll never be able to use it anyway, so tech challenged folks will have to go to the wikki forums for the engine itself for help, this isn’t going to turn into product support for someone else’s stuff).
There are versions for both Mac and PC, so no matter what you’re platform, you should be good to go. Launch the engine and set your options in the first tab. I prefer to use Helter-Skelter and Player Skill = good. Those settings seem to most realistically mirror what I can expect out of my toons in a real life boss encounter.
Next, just import your toon from the armory. Find your toon in the armory interface and click Import at the bottom right, once the import is done, the same button will then read “Simulate!” Hit the simulate button and you will end up with a wealth of information about your toon.
The engine will run your toon through a simulated boss fight 1,000 times and then generate a LOT of numbers. It will tell you almost everything you need to know about how to get more out of your DPS. It will show you how to maximize your priorities, what buffs to use and most importantly, how stats scale for you with your current gear.
You see, stats are never quite static. Almost everything suffers from diminishing returns. You can only get so much out of stacking Haste, for example, before more Haste is not worth as much as more Spell power or something else. Unfortunately, trying to figure all that out as a human being is the realm of the uber geekoids and those blessed with some sort of freakishly natural ability to do so.
I ain’t that guy, but I know a good machine when I see it. I don’t have to build the dang thing myself, but if it makes my life easier and gets me something 99.5% as good without having to re-invent the wheel, I’m all over it. The Simcraft scales are my kind of machine.
Near the top you will see the custom generated scale factors for your toon based on your current gear. I did this for my mother’s poor little shadow priest and got the numbers you see below:
OK, so you cant read the pawn scales all that well in that format, but there they are. All I have to do is drop those suckers into Pawn for her and when the very next piece of gear drops, she can tell in two seconds just how much better it is than what she’s got.
Now here is the really slick part. All of that took me about 2 minutes. The next time you get a piece of gear, you just reload your toon into the engine and then run it through the simulator again to re-balance your scales. Every new piece of gear will affect all future pieces of gear. With up-to-date scales, you never have to wonder if you are giving enough weight to Crit or Spirit or whatever, you can just pop in a new Pawn scale and go one with your day.
Basically what this means is that now you can theory-craft and min/max every single piece of gear you ever get on the fly and then update your entire set of scales with every new piece of gear you get. And you can do it without having to scratch your head and look at five web sites and threads all over the internet, all you have to do is read a couple of number, and that is very Dominating.
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Since I’ve never run the program before, it took me three minutes to run my elemental shaman through the system. A few hints:
after you download the folder, open it and copy all the contents to another folder to unzip the contents
click Start, then Run, and run CMD to get to DOS, change to the C: drive and use CD to change to the directory where you put the unzipped stuff
key in this command all on one line to run the program, replacing Fenris with your server and Ragland with your toon’s name:
simc.exe armoy=us,Fenris,Ragland iterations=10000 calculate_scale_factors=1 html=output.html
You can change output.html to different file names to save the output for multiple tries or multiple toons.
Go back to Windows (whew!) and double click on the output.html file to see the output.
I’ve been running about 2500 dps in heroics, and was more than a bit surprised to see over 5000 dps pop up. The priority list had 18 items, but I pretty much had all of that figured out already (although I may have to test out adding speed potions). I eventually settled on an explanation:
Stat Raid-Buffed Un-Buffed Gear Amount
Spell Power 2843 1987 1987
Spell Hit 6.40% 6.40% 168
Spell Crit 32.06% 25.69% 567
Spell Haste 25.04% 15.62% 512
No, not the hit (I know it’s low, but I’m still wearing some healing gear while I build up both sets…surely you don’t want me to give up healing randoms!); it’s the raid buffs: you don’t usually get all of those in heroics, and the buff to spell power, crit and haste are huge…those three buff changes multiply my DPS by a factor of over 2.86 (meaning I probably average about 1.4 in heroics now from only getting some of the buffs). It also helps explain why my DPS is so much higher on some runs than others, it’s a result of better people in the group buffing me better (sorry, but having Moonkin and Paladins around is more useful for spellcasting than having a DK tanking for us).
The system didn’t recognize my Deadly Gladiator’s Totem of Survival, but there’s a nice link to lootrank that pops up some very detailed information on upgrades for pieces of gear (this was actually more useful to me than all the rest of the data). Sure, the totems it suggests require either arena points (which I’ll never have) or lots more badges than I can spare, but at least now I have a detailed list of choices. And it lists bosses for upgrades on all my other gear (sadly, much of it requiring raids that are a challenge to work into my schedule).
Certainly this is worth a few minutes of puzzling and downloads, and running it again when new gear shows up is a lot less work. I’d suggest building a batch file to use in the future, but that’s a battle for a different day.
Awesome post, as usual. As I’m currently focusing on gearing up my toon, this will come in very handy. I’ll get you a mention on the next podcast we record, and link your site up as well. Keep up the great work!
~Rewt
This looks handy, but I feel RAWR is more helpful as you can ‘try out’ gear your waiting to drop. Here’s link: http://www.codeplex.com/Rawr
Awesome, this is just what I was looking for! Have you been spying on me? o.O
Nice article Lawbringer as always
. Love the article and will put it to good use since i always wondered what priorities, rotation, what i needed more of in a certain stat etc.
Keep up the great work
~ Jarnukoo 80 DK
~Sepher 77 rogue
(Stonemaul server US)
I’ve seen this and similar program and spreadsheets…most that would make a math major’s head spin. Since it appears you guys have given it a good run…does it allow you to change things such as gems and enchants BEFORE you put them on gear to see what works best??
What are Pawn factors???
not exactly, but Pawn will do that for you in conjunction with the stat scales. In other words, Pawn will automatically rank gem colors based on the other stats you put in there. Such as a Blue slot is worth 33.78 a red one worth 42.67 and so on. It’s up to you to choose gems that have the stats that weigh more in your list. This doesn’t always help a LOT since some folks (such as fury warriors) will socket armor pen red in virtually every slot regardless of color. But if you find there is one stat that is the same way for you (outweighs everything else by 2 to one) you can pretty easily figure out that the gem itself is worth more than the little socket bonus.
Pawn is an addon that calculates a gear score based on numbers you input. The number shows up in your tooltip. The Pawn scales are presets you can import into Pawn. If you’ve never used it it may be high time to check it out. You can download and install from both Curse and Wowmatrix. Then you can run the Sim engine, get your Pawn scale, import and you’re all set. Then after each new piece of gear, run the engine again to get a new scale and you always have the most up-to-date numbers to work with making gear decisions completely painless.
Does anyone know how to specify a realm with a space in it? Armory=eu,Argent Dawn,Hoofu does not work.
Aha, just answered my own question, you have to say Argent%20Dawn like in an URL.
Anyone else not getting the scale factors and normalized numbers? Mine are all Zeroes.
You probably need to turn it on in the options tab. The default is to have them off in my version as well.
thank you for posting this. This is actually helpful
You had a guide on leveling inscription when it first came out and I purchased it but deleted it, can you please email me directions on how to get it back. Sorry for posting here, I could not find any contact info on your website.
Does this work for healers too? I’m not finding any setting in simcraft to show HPS.
i personaly use ratingbuster it helps a ton in game no setup required
the new version of gearscore tells u you the gearscore of the item ur looking at for all your possible specs so basically if the gearscore of the item is higher then the one ur wearing its better no need to look up anything just knowing whether a number is larger or smaller. As for gems and so on i would use rawr as it tells u how much each gives and if u got the profs say engineer for example it will use the chants outta there if there better I auctally found out using the hand mounted rocket thing on my hunter adds 100 dps over the 20 agil enchant and it doesnt activate a global cooldown. Simc seems more accurate on the dps calculation then rawr and is much quicker you can actually take stuff uve done in rawr and simulate it in simc I dont think it works for healers i thought i saw somewhere it only calculates threat per second and dps
Um – gearscore is a terrible way to judge whether to use a piece of gear. You will VERY often use a piece of 232 gear over a piece of 245 because of the stats and how those stats apply to your current character and other gear. Taking another piece of gear with hit just because the GS is higher when you are already over the hit cap is a good example of a bad move that using a static number will get you into.
I find it hard to believe that you will use RAWR and Simc and then rely on GS to make in game decisions. For everyone who reads this, Gearscore gets a bad rap because it is a terrible way to determine the skill level of a player – all it can tell you is if the toon is remotely capable of performing well in the hands of a good player. For judging gear you might want to use on your toon – it couldn’t be more worthless for theorycrafting.
idk wat GS ur using but like i said before the new version of gs will take the stats that ur spec uses and put them into the gs gain over other gear. And rawr isnt always accurate with everything either i put my MM spec in there and according to rawr it is 150 dps better then theres. rawr also tells me to stack agility gems instead of ArP wen it clearly shoes in there graphs that ArP gives better dps then Agil.