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	<title>Comments on: Next World Of Warcraft Expansion &#8211; Cataclysm</title>
	<atom:link href="http://dominateyourserver.com/2009/08/21/next-world-of-warcraft-expansion-cataclysm/feed/" rel="self" type="application/rss+xml" />
	<link>http://dominateyourserver.com/2009/08/21/next-world-of-warcraft-expansion-cataclysm/</link>
	<description>World of Warcraft Gold, Tips, Tricks, and Discussion</description>
	<lastBuildDate>Wed, 23 Jun 2010 16:38:03 -0400</lastBuildDate>
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		<title>By: brian</title>
		<link>http://dominateyourserver.com/2009/08/21/next-world-of-warcraft-expansion-cataclysm/comment-page-1/#comment-16786</link>
		<dc:creator>brian</dc:creator>
		<pubDate>Mon, 24 Aug 2009 17:03:39 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=1878#comment-16786</guid>
		<description>all i know is Tauren were already an awesome race, with paladin class being added to them, they are gonna be amazing.(LOL re-roll horde imo)
and im wondering what kind of racials worgen are getting maybe i should change my NE druid to worgen.. and my gnome DK to worgen.. i hope they have good racial abilities</description>
		<content:encoded><![CDATA[<p>all i know is Tauren were already an awesome race, with paladin class being added to them, they are gonna be amazing.(LOL re-roll horde imo)<br />
and im wondering what kind of racials worgen are getting maybe i should change my NE druid to worgen.. and my gnome DK to worgen.. i hope they have good racial abilities</p>
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		<title>By: Griezz</title>
		<link>http://dominateyourserver.com/2009/08/21/next-world-of-warcraft-expansion-cataclysm/comment-page-1/#comment-16782</link>
		<dc:creator>Griezz</dc:creator>
		<pubDate>Mon, 24 Aug 2009 16:36:50 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=1878#comment-16782</guid>
		<description>I may be piecing together random,unconnected bits of information, but I don&#039;t believe that Thrall is slated to die for Garrosh to take over. Rather, Thrall steps aside to assume a more critical position: Shamanistic representative on the New Council of Tirisfal.

As readers of the WoW comic will know, a character is being established to become the new Guardian of Tirisfal: Me&#039;dan, son of Garona Halforcen and Medivh, Last Guardian of Tirisfal. In the latest issues of the comic, Jaina Proudmoore encounters a Draenei who claims to be Garona&#039;s uncle, who is also a Priest or Paladin (the latter, I think). The uncle, Jaina, Aegwynn and undead sorceror, Meryl Winterstorm. Together, the four wielders of power seem poised to establish a new Council of Tirisfal, which will not just focus on arcane magic, but include wielders of holy magic, shamans, and druids as well. (I wonder if warlocks will be included.)</description>
		<content:encoded><![CDATA[<p>I may be piecing together random,unconnected bits of information, but I don&#8217;t believe that Thrall is slated to die for Garrosh to take over. Rather, Thrall steps aside to assume a more critical position: Shamanistic representative on the New Council of Tirisfal.</p>
<p>As readers of the WoW comic will know, a character is being established to become the new Guardian of Tirisfal: Me&#8217;dan, son of Garona Halforcen and Medivh, Last Guardian of Tirisfal. In the latest issues of the comic, Jaina Proudmoore encounters a Draenei who claims to be Garona&#8217;s uncle, who is also a Priest or Paladin (the latter, I think). The uncle, Jaina, Aegwynn and undead sorceror, Meryl Winterstorm. Together, the four wielders of power seem poised to establish a new Council of Tirisfal, which will not just focus on arcane magic, but include wielders of holy magic, shamans, and druids as well. (I wonder if warlocks will be included.)</p>
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		<title>By: Glaedre</title>
		<link>http://dominateyourserver.com/2009/08/21/next-world-of-warcraft-expansion-cataclysm/comment-page-1/#comment-16764</link>
		<dc:creator>Glaedre</dc:creator>
		<pubDate>Mon, 24 Aug 2009 08:40:08 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=1878#comment-16764</guid>
		<description>Mate i agree, however i feel it is becoming to simple for my liking, i enjoy having to do a tiny bit of number crunching.
and in refrence to the spreadsheets, I have never even consulted one, yet i pull the numbers, and without and addon apart from Recount and Omen</description>
		<content:encoded><![CDATA[<p>Mate i agree, however i feel it is becoming to simple for my liking, i enjoy having to do a tiny bit of number crunching.<br />
and in refrence to the spreadsheets, I have never even consulted one, yet i pull the numbers, and without and addon apart from Recount and Omen</p>
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		<title>By: Sam</title>
		<link>http://dominateyourserver.com/2009/08/21/next-world-of-warcraft-expansion-cataclysm/comment-page-1/#comment-16726</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Sun, 23 Aug 2009 18:52:36 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=1878#comment-16726</guid>
		<description>Tauren Priest...  Holy Cow!</description>
		<content:encoded><![CDATA[<p>Tauren Priest&#8230;  Holy Cow!</p>
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		<title>By: Tim the Mage</title>
		<link>http://dominateyourserver.com/2009/08/21/next-world-of-warcraft-expansion-cataclysm/comment-page-1/#comment-16725</link>
		<dc:creator>Tim the Mage</dc:creator>
		<pubDate>Sun, 23 Aug 2009 18:23:43 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=1878#comment-16725</guid>
		<description>Can we have some more information about the removal of things like spell power, attack power, hit and pretty much everything that is important in the game?! This has me very worried to say the least. 

Even in classic pre-BC WoW you had to be at hit cap, max defense, appropriate resistance ect.  If you remove all of that what will be the point of gear management?

Gear and talents work hand and hand. As a mage there are come builds that are crit dependent making crit more important than haste. A 4 piece conquers set bonus and almost 50% un-buffed crit rating makes for a hell of a lot of free instant cast pyroblast.  A huge haste rating makes other builds better so for them haste &gt; crit. Sounds like Blizz is trying to make everyone the same.

If everything is done away with then at that point ANY upgrade will be usable. Yes it can be a annoying to have to pass on an item because it does not have what you need in favor of getting a different upgrade that does, but you do that if you want to stay on top of your game.  

I like doing 1000-1500 extra dps in a heroic (unbuffed and with a 1% miss for lack of a Drani) than the average toon. When your in a pug and one person from another raid guild whines that the nublet in the corner has low dps because their under geared having the tank chime in with &quot;That&#039;s ok the mage is doing more dps than two of you&quot; makes you know you have your stuff together. 

If Blizz is going to just wipe that all away why the hell should I bother? Forget the Tier gear go for the biggest and easiest thing you can grab. Its all going to be the same now. 

Anybody else have a problem with that?</description>
		<content:encoded><![CDATA[<p>Can we have some more information about the removal of things like spell power, attack power, hit and pretty much everything that is important in the game?! This has me very worried to say the least. </p>
<p>Even in classic pre-BC WoW you had to be at hit cap, max defense, appropriate resistance ect.  If you remove all of that what will be the point of gear management?</p>
<p>Gear and talents work hand and hand. As a mage there are come builds that are crit dependent making crit more important than haste. A 4 piece conquers set bonus and almost 50% un-buffed crit rating makes for a hell of a lot of free instant cast pyroblast.  A huge haste rating makes other builds better so for them haste &gt; crit. Sounds like Blizz is trying to make everyone the same.</p>
<p>If everything is done away with then at that point ANY upgrade will be usable. Yes it can be a annoying to have to pass on an item because it does not have what you need in favor of getting a different upgrade that does, but you do that if you want to stay on top of your game.  </p>
<p>I like doing 1000-1500 extra dps in a heroic (unbuffed and with a 1% miss for lack of a Drani) than the average toon. When your in a pug and one person from another raid guild whines that the nublet in the corner has low dps because their under geared having the tank chime in with &#8220;That&#8217;s ok the mage is doing more dps than two of you&#8221; makes you know you have your stuff together. </p>
<p>If Blizz is going to just wipe that all away why the hell should I bother? Forget the Tier gear go for the biggest and easiest thing you can grab. Its all going to be the same now. </p>
<p>Anybody else have a problem with that?</p>
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		<title>By: Namaps</title>
		<link>http://dominateyourserver.com/2009/08/21/next-world-of-warcraft-expansion-cataclysm/comment-page-1/#comment-16721</link>
		<dc:creator>Namaps</dc:creator>
		<pubDate>Sun, 23 Aug 2009 17:42:11 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=1878#comment-16721</guid>
		<description>I&#039;m sort of uneasy about the idea of changing all the terrain, but if anything would make it worth is I guess it would be flying mounts in Azeroth. I hope the story doesn&#039;t get too ridiculous. I mean, how many dark, hidden evils are there in Azeroth? And I don&#039;t like the idea of Thrall dying in a duel. Thrall gave the Orcs a certain &quot;nobility,&quot; which really feels like it would be lost if Garrosh forcibly took his throne. 

Still, I&#039;m way more excited for this expansion than any previous one.</description>
		<content:encoded><![CDATA[<p>I&#8217;m sort of uneasy about the idea of changing all the terrain, but if anything would make it worth is I guess it would be flying mounts in Azeroth. I hope the story doesn&#8217;t get too ridiculous. I mean, how many dark, hidden evils are there in Azeroth? And I don&#8217;t like the idea of Thrall dying in a duel. Thrall gave the Orcs a certain &#8220;nobility,&#8221; which really feels like it would be lost if Garrosh forcibly took his throne. </p>
<p>Still, I&#8217;m way more excited for this expansion than any previous one.</p>
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		<title>By: Smiley</title>
		<link>http://dominateyourserver.com/2009/08/21/next-world-of-warcraft-expansion-cataclysm/comment-page-1/#comment-16712</link>
		<dc:creator>Smiley</dc:creator>
		<pubDate>Sun, 23 Aug 2009 15:08:03 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=1878#comment-16712</guid>
		<description>Dwarf Shaman actually make a great deal of sense.  Ever been to Aerie Peak?  The Wildhammer Dwarves are well known for being almost tribal.  Chances are, they will either explain it as the Wildhammer joining the Alliance, or the Ironforge Dwarves forming a closer bond to their Aerie Peak cousins.

The troll druid I was not surprised about either.  Seems like trolls fit perfectly for the roll.  Worgen druids also seem to make a great deal of sense.

Now, if you consider the quest to be added in 3.2.2 for the Horde, it isn&#039;t a surprise at all that the Tauren are gaining the Paladin class.  One of the tauren elders gets to talking.  Their god Mu&#039;sha is their moon god, and they figure out that Mu&#039;sha and Elune could very well be the same being.  From there, it&#039;s not a far inferance that they connect their Sun God (can&#039;t remember the name for the life of me) to The Light that the humans/dwarves/gnomes venerate.  From there, it&#039;s an obvious move for them to start venerating their Sun God to bring them the powers of the Paladin.  Like was stated earlier, Tauren are actually the most likely of the horde races to gain the Paladin class simply because of their views and cultural beliefs.</description>
		<content:encoded><![CDATA[<p>Dwarf Shaman actually make a great deal of sense.  Ever been to Aerie Peak?  The Wildhammer Dwarves are well known for being almost tribal.  Chances are, they will either explain it as the Wildhammer joining the Alliance, or the Ironforge Dwarves forming a closer bond to their Aerie Peak cousins.</p>
<p>The troll druid I was not surprised about either.  Seems like trolls fit perfectly for the roll.  Worgen druids also seem to make a great deal of sense.</p>
<p>Now, if you consider the quest to be added in 3.2.2 for the Horde, it isn&#8217;t a surprise at all that the Tauren are gaining the Paladin class.  One of the tauren elders gets to talking.  Their god Mu&#8217;sha is their moon god, and they figure out that Mu&#8217;sha and Elune could very well be the same being.  From there, it&#8217;s not a far inferance that they connect their Sun God (can&#8217;t remember the name for the life of me) to The Light that the humans/dwarves/gnomes venerate.  From there, it&#8217;s an obvious move for them to start venerating their Sun God to bring them the powers of the Paladin.  Like was stated earlier, Tauren are actually the most likely of the horde races to gain the Paladin class simply because of their views and cultural beliefs.</p>
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		<title>By: jacy</title>
		<link>http://dominateyourserver.com/2009/08/21/next-world-of-warcraft-expansion-cataclysm/comment-page-1/#comment-16687</link>
		<dc:creator>jacy</dc:creator>
		<pubDate>Sun, 23 Aug 2009 03:40:32 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=1878#comment-16687</guid>
		<description>matt from camp?</description>
		<content:encoded><![CDATA[<p>matt from camp?</p>
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		<title>By: Griezz</title>
		<link>http://dominateyourserver.com/2009/08/21/next-world-of-warcraft-expansion-cataclysm/comment-page-1/#comment-16685</link>
		<dc:creator>Griezz</dc:creator>
		<pubDate>Sun, 23 Aug 2009 03:24:39 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=1878#comment-16685</guid>
		<description>Actually, in a way, both the addition of the Worgen to the Alliance and the admission of Tauren Paladins seem right in a way.

First of all, I see the Worgen as the Tauren of the Alliance. They are there out of political necessity, while not exactly fitting in entirely. The Tauren are with the Horde because Thrall was there to help them when no one else would. However, consider that Tauren seem to be a little more peace-oriented than the other Horde races. Orcs and Trolls have generations of vicious warmongering to work though, while Blood Elves and Forsaken are all about vengeance, mainly against the Scourge but also against other races. The Tauren are about neither blood vengeance nor bloodthirstiness, but about peaceful (mostly) survival.
Compare that &quot;outsider&quot; status to the Worgen who, remember, are basically human, but who suffer from a curse. In addition, they are natural enemies of the Forsaken, who try to dominate that part of the Eastern Kingdoms. Besides, if King Varian Wrynn is determined to go to all-out war, then the Alliance will need shock troops.
As for the &quot;Holy Cow&quot; Paladins, that innate peacefulness and devotion to balance and nature would fit in with the basic qualities of piety, devotion and strength that are the Paladin. The fact that the Tauren more naturally follow the Earthmother than the Light may come down to semantics, taken from a certain point of view, but it is a minor obstacle. When Lore is considered from the proper point of view, I see Tauren Paladins being &quot;proper&quot; classes as much as Troll Druids and Dwarf Shaman.</description>
		<content:encoded><![CDATA[<p>Actually, in a way, both the addition of the Worgen to the Alliance and the admission of Tauren Paladins seem right in a way.</p>
<p>First of all, I see the Worgen as the Tauren of the Alliance. They are there out of political necessity, while not exactly fitting in entirely. The Tauren are with the Horde because Thrall was there to help them when no one else would. However, consider that Tauren seem to be a little more peace-oriented than the other Horde races. Orcs and Trolls have generations of vicious warmongering to work though, while Blood Elves and Forsaken are all about vengeance, mainly against the Scourge but also against other races. The Tauren are about neither blood vengeance nor bloodthirstiness, but about peaceful (mostly) survival.<br />
Compare that &#8220;outsider&#8221; status to the Worgen who, remember, are basically human, but who suffer from a curse. In addition, they are natural enemies of the Forsaken, who try to dominate that part of the Eastern Kingdoms. Besides, if King Varian Wrynn is determined to go to all-out war, then the Alliance will need shock troops.<br />
As for the &#8220;Holy Cow&#8221; Paladins, that innate peacefulness and devotion to balance and nature would fit in with the basic qualities of piety, devotion and strength that are the Paladin. The fact that the Tauren more naturally follow the Earthmother than the Light may come down to semantics, taken from a certain point of view, but it is a minor obstacle. When Lore is considered from the proper point of view, I see Tauren Paladins being &#8220;proper&#8221; classes as much as Troll Druids and Dwarf Shaman.</p>
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		<title>By: Blake</title>
		<link>http://dominateyourserver.com/2009/08/21/next-world-of-warcraft-expansion-cataclysm/comment-page-1/#comment-16684</link>
		<dc:creator>Blake</dc:creator>
		<pubDate>Sun, 23 Aug 2009 02:30:24 +0000</pubDate>
		<guid isPermaLink="false">http://dominateyourserver.com/?p=1878#comment-16684</guid>
		<description>Kabanarama, if anything the 3.2 patch has reduced the gap between &quot;noobs and leets&quot;to next to nothing. You can now go do a few heroics and be in ulduar gear, the whole thing Blizzard is trying to focus on is closing that gap! They don&#039;t want WoW to be a game where only the dedicated few can get to see endgame material. World of Warcraft is there to make a profit for the staff at Blizzard, they want as many people to have as much fun as they can in it, therefore they will have less people quitting and whatnot because they don&#039;t have the time to play seriously. This then creates a larger revenue from WoW. So if anything the new expansion will almost completely close the gap between &quot;full-time players&quot;and &quot;casuals&quot; :P</description>
		<content:encoded><![CDATA[<p>Kabanarama, if anything the 3.2 patch has reduced the gap between &#8220;noobs and leets&#8221;to next to nothing. You can now go do a few heroics and be in ulduar gear, the whole thing Blizzard is trying to focus on is closing that gap! They don&#8217;t want WoW to be a game where only the dedicated few can get to see endgame material. World of Warcraft is there to make a profit for the staff at Blizzard, they want as many people to have as much fun as they can in it, therefore they will have less people quitting and whatnot because they don&#8217;t have the time to play seriously. This then creates a larger revenue from WoW. So if anything the new expansion will almost completely close the gap between &#8220;full-time players&#8221;and &#8220;casuals&#8221; <img src='http://dominateyourserver.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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