Final Word On Patch 3.2 Dungeon Changes
Posted on August 3rd, 2009 by Lawbringer under Efficiency Tips, General Tips, Instances, PVE, Patch, Raiding, World of Warcraft, WotLKThe Game You Are Playing Is About To Change
You heard it here first, although you aren’t about to hear anything you shouldn’t already know. Our bet is that patch 3.2 will be tomorrow, or at the very latest next week. Actually I’m a little torn as to which I want. We’ve been basically sitting on our thumbs for the last few weeks waiting on this one, but since I’ll be out of town for 4 days on wifi connections – urgh.
So don’t get all bent out of shape if the patch is NOT tomorrow, but IF you’ve been sitting on a huge pile of Titanium Ore (say one full guild bank tab), it’s something you need to know and act on (like tonight). If you don’t have a huge pile of Titanium Ore it’s probably way too late to think of things like that.
But the one thing you do need to know has to do with emblems. This one thing is going to make a huge difference for your new 80’s more than anything Blizz has ever done. You’ll be able to gear up any level 80 doing almost exclusively heroic dungeons and be ready for anything the game has to offer in record time. We touched on this change in the podcast, but in case you don’t listen to the thing or are new to DYS, we thought a little review was in order.
When we first hit level 80 in WotLK there was a process you had to go through to get geared enough to really do some of the harder dungeon raids like EoE and Naxx. You simply had to go through all of the heroics to get some of the epic drops or you had little to no chance. These days it’s a little easier since you can pug into Naxx 10 runs right off the bat and get pulled through for your epic set of gear.
But getting ready for Ulduar is another thing altogether. Ulduar is tough enough for most guilds that it can still be relatively hard to get your full T8 set, much less T8.5, and that’s where patch 3.2 comes in. Let’s take the information straight from the patch notes.
- In order to allow for parties and raids to progress through instances at their own pace, players can now extend an instance ID on an individual basis.
- Existing or recently expired IDs can be extended via the Social tab under Raid by clicking on Raid Info.
- The ID of any instance to which a player is saved can be extended. Doing so will extend the instance lock period by the same amount of time as the original lock (i.e. extending an Ulduar instance ID will add 7 days, a Heroic: Halls of Lightning instance ID will add 24 hours, and a Zul’Gurub instance ID will add 3 days to the instance lock time).
- An ID can be extended more than once.
- An extension can be reversed on an individual basis provided the player does not do anything in the instance during the extended instance lock period that would save that player to the instance.
- Both the 10 and 25-player instances of the Crusaders’ Coliseum drop a new Emblem of Triumph.
- Any dungeons that previously dropped Emblems of Heroism or Valor, such as Naxxramas or Heroic Halls of Stone, will now drop Emblems of Conquest instead. Emblems of Conquest can still be converted to Valor or Heroism.
- The Heroic dungeon daily quest will now reward 2 Emblems of Triumph and the normal daily dungeon quest will reward 1 Emblem of Conquest.
- The existing achievements to collect 1, 25, 50, etc. Emblems of Heroism, Valor, and Conquest have been converted to Feats of Strength since Heroism and Valor Emblems are no longer attainable.
- New achievements have been added to collect various amounts of any combination of emblems.
Did you catch that? Every boss that used to drop emblems of heroism or Valor will now be dropping emblems of Conquest, which you can turn in for T8 gear and other gear not in the T8 set (T8 equivalent). Needless to say it’s good stuff. Beyond that, the New Instance, Crusader’s Coliseum and the daily dungeon runs will drop the new Emblem of Triumph, which can be redeemed for T8.5 and T8.5 equivalent gear.
This means you can take your brand new, undergeared crap toon and be in T8+ in just a few weeks doing only heroics. All those runs you’ve probably ignored for months since they are worthless will now be the most popular runs on the server. This also means that getting up groups for heroics will be easier than ever. Everyone will want to get in on them and won’t mind a crummy toon or two since they will be getting emblems from the run anyway.
Beyond that, you can extend those Raid ID #’s. This means that if you’re still grinding your way through Ulduar toward Yogg, and your guild can only really field a decent team a couple of night each week, you can now extend the raid so you don’t have to clear FL for the 50th time just to get further into the dungeon. Just extend the raid and skip all the guys you whipped last week until you find yourself where you want to be.
But, in the end, you’ll probably end up with most of the gear you need to whip Yogg by doing those old heroics. I guess Blizz figured that the number of toons that would be ready for Icecrown Citadel was going to be pretty thin based on worldwide progression through Ulduar, so they figured a leg up was in order so that almost anyone could at least be geared enough to attempt the Citadel without it being such a pain.
It’s a huge change, and we’re ready for it in a big way. We’ve already got hours set aside on the guild calendar dedicated to nothing but hours of heroics to fill in the gear gaps we’ve all still got. Plus, it’s probably the very best way to take that second toon and put them into OP status without having to spend another 2 months bashing your head into Naxx 25 just to get deep into Ulduar. People will whine, they always do, but we like it. It’s certainly going to put us in position to Dominate faster than ever.
















Seeing as this is the first reply… I’d like to say (as of 4:16am server time) they have not gone down, and all the Eternal Lifes, Titanium Ore have disappeared off the server. Someone’s going to make a boat load of money. And Fires have already skyrocketed in price. They’re about 90-100g each at the top end. Someone is padding the market getting ready for the patch which “should” be tomorrow.
And yes, almost all the axes are disappearing as we speak LOL.
patch is officially today
Klan-be-feared! Come back and play!
What if you have a stock pile of the emblems of heroism or Valor…will those emblems be converted into emblems of conquest after the patch?
Oh noes! I forgot to prepare in ANY way for the patch!
Yes, the patch notes do not say what can be done with the current emblems that you have, Valor and Heroism. Is the only option to use those to convert down EoConquest to have enough to purchase something?
Rogue+new Ax spec=’Nough Said
Bah servers arent up for another 4 hours!
Im getting all fidgety as I have 164 stacks of titanium ore to be sold or prospected and assuming I can get rid of em for 350g each then I should finally hit the pesky gold cap and then can start raiding n stuff again lol.
1st poster mentions eternal fires rocketing in price. Whys that? I musta missed something in the patch notes
On MMO Champion they are listing the new jewel crafting recipes. The new epic red gem requires a Scarlet Ruby and an Eternal Fire. There are others that require things like Twilight Opals and Shadows, and some require Eternal Life, plus then there is the 3 Forest Emerald epic gem. They’re actually pretty nice, and no limit like the current stormjewels. I’m wondering if they have changed the storm jewels to be non-unique.
Beg the pardon but whats different about Thorium Ore after 3.2? Ive always known it to be a good money maker between regular wow and BC.
Thorium Ore is can be prospected. You also get something called Titanium Dust or something along those lines, which for 10 give you 1 jewel crafting token. Ore was 200g a stack and now it’s up to 350g before the servers went down so. I don’t doubt it’s going to go up up up from here.
wow….this is timely. I was just considering leaving my great guild, which has maybe 30 or 40 level 80s, for a strict raiding guild (yech…my last experience with a raiding guild was reminiscent of a job). I was getting mental doing PuGs to naxx that failed almost as much as VoA, with people bitchin, stealin, and quittin…. now I can run 5 mans with my buddies who are reasonable, trustworthy, and reliable, and still get the gear instead of logging in for some boring dailies and WG and a lot of waiting and praying for a decent PuR. YAYS!
Note to self, it really depends on the current level of your gear. Ya you can get some T8 level gear and the 8.5 tokens for Conquest badges. But there’s still no replacing Naxx as a gear run, basically because even with the conquest tokens, you’re only replacing like 5 items. There’s head/chest tokens, neck, pants, gloves. I think that’s what there is. Haven’t really looked at it in-depth, too busy making money.
This is great news to me. I have 2 80s and 2 more toons coming up through their 70s and my non-WoW life simply doesn’t allow me any time to raid on one toon, let alone four. This way, though, I’ll actually be able to get some decent epic gear just running heroics now and then which is about all I have time for. Not to mention I can do it on my alts in a timely manner. So when the rare opportunity pops up and I have time for a raid I won’t be embarrassed of my gear and can pull my own weight through a run.
/waits eagerly for realms to come up (hopefully it won’t be a crashfest…)
BTW I must say that people who bitch about under geared toons in a raid or party forget that somewhere along the line, they were 79, and if they were mildly savvy they have some honor stocked up (sorry, can’t have more than 75k…which = 2 or 3 pvp pieces) and maybe a couple titansteel epics from buddies or AH; the point being that at some point most toons either got help gearing at 80 or they languished in the shadows of large raids for months until they could turn on their lessers and complain about them. Having little time to raid plus the new dual spec has put me into pvp gear for the most part, which I maintain ain’t all that bad…with sockets you can make them acceptable, albeit for a little investment in your prof or mats. My gearscore is around 4k in pvp, and I get bitched at by folks who only outscore me by like 100 or so. Ironically, I tend to find the seriously geared folks understand what it takes (or…ahem…toook!
) to get that gear and thus they don’t expect others to have that kind of stuff in a PuG…. and if they do bitch, they are instantly on my notesyouneed jerk list… who needs negativity in the “fun” world, anyway? Again I say yay for blizzard once again leveling the playing field for the underdog….now, when are they gonna let me learn 4 professions on one toon? (jk, tho it would be nice)
Personally I’m beginning to tire of Blizz’s constant lowering-of-the-bar. I’ve played since Vanilla WoW days and it was a hard slog to gear my main, and to explore the game content. Now days it seems Blizz will do anything to help players level to 80 in record time, and, once there, easily gain the best gear. To my mind it just cheapens the efforts of those of us who did it the hard way.
Blizz are obviously driving as many people to play end-game dungeons as possible, as this is where Blizz get max $$$ from their business model – but how about a little more solo or PVP equality for those of us who have a RL and can’t spend hours raiding?
You may feel that way, but you realize that it’s an age thing right? People older than you are saying the same thing with how you operate in the real world today.
“In my day, we had to do everything by hand with pencils and papers instead of all this computer mumbo jumbo.”
Ya it sucks, but just deal with it, understand that the people coming up are not seasoned, and you will still destroy them in any kind of sense on a level playing field, since you know your class because you’ve been playing it for 5 years. Someone playing for 2 1/2 weeks will not know as much about their class unless they put actual EFFORT into learning how to play it. You will still have experience under your belt. I really wish people would stop complaining about this. I mean, it’s not like just because they get 5 pieces of T8.5 level gear, that they can go clear Ulduar 25. They probably don’t even know how to raid properly yet.
Um………..WHAT?
You can spend ALL the time you jolly well please already doing things Solo and PvP. They have made going solo easier than ever, and if you really want to hear people cry like teeny tiny babies listen to the PvPer’s with every minuscule change. The only thing in the game that was beginning to get out of reach was the gear that was going to be needed for the next major raid.
You can CALL it lowering of the bar, but the problem is that they raise the bar so often that if they don’t balance the game from time to time from a time standpoint then no new player will do what it would take to get to the end game in the first place, much less slog through all the crap to get to the last raid.
Blizz raises the bar with each new content addition. Everything gets harder and longer to complete. In essence they are trying to keep the game the same as it was in the beginning. There was a certain amount of time it took for you to go from 1-60 and then gear for the last raid. I would imagine that the time it takes to go from 1-80 and then get geared for Ulduar is just about the same if not longer.
So stop it with the pity parties – “I had to work SOOO much harder than you NOOBS back in the day – Wahhhhhhaaahhhh.” Lowering the bar? Sheesh, think a little before you speak.
Grow up Lawbringer….you can see that Blizz are just making it easier so that more people will participate….and spare me the juvenile tone while you’re at it.
law i must agree with sixsmith(though you made some good points)back in vanilla you had to grind out rep with factions just to turn in a token for a slight upgrade in gear… you had to run places like strat over and over to get blues that were considered epics back then… when you downed a boss people didnt care who did it first cause it was still so hard that you got famous on your server for doing it anyway… then there was having to grind out tons of gold for your epic mount which was expensive compared to epic flyers in BC… having to do endless quest chains to get your T0 BRACERS… and worst of all was having to get your char to 60 which was the biggest fucking PitA ever in this damn game and now has been made fucking simple
I think the QQ is the juvenile part. If you take a whiners stance I’m going to call you a whiner. If you cry more when you get called on whining the maturity problem is more than likely not on the other end of the stick you’re holding sir.
Past that, OF COURSE Blizz is trying to make the game as friendly and fun for as many people as possible. As a shareholder I would be very upset with the board of directors of the corporation if they were making stupid business decisions. Stupid in this case would be catering to the few as opposed to the many. More customers, and more happy customers is a good thing. It would be crazy to hold to some archaic sense of tradition or some other gooberishness when it comes to a game that has a potential lifespan of say, what, 7 years tops? Games have come and gone much faster than WoW, and part of its staying power (and profitability) is because Blizz does do every single thing they can to cater to the fat part of the bell curve. We could all go back to horses and buggies for sure, and it sure beats the heck out of walking, but I would rather drive thank you very much.
Actually LAWLbringer, the juvenile part is you climbing out of your proverbial pram just because someone has a point of view that happens to differ from yours.
I don’t agree with your point of view, but I support your right to have one, and I’m not going to accuse you of whining or QQ’ing just because it doesn’t reflect mine.
Different people play for different reasons. If I have the view that levelling is much easier these days, and high level raid gear easier to come by, I think I’m entitled to hold that view.
If you think this is “whining” or “QQ’ing” you can stick your forum up your Rustic Hollow for all I care.
I been playing for 2 years now and remembered how how it was to lvl a character and how i had to save for that first mount and first flying mount.
i do agree that it kinda irks me that its so cheap and easy now. But on the other
hand, i will have 10 80s here very soon with epic flying and every trade/skill covered. My WOW game has gone to a differently lvl of playing. i can now log and play every class and make anything and gold is never a problem i just make more. The game is gonna change to keep the masses happy, just gotta roll with the changes and stay on top fellas.
Although i agree with both Law and six on some points, i would have to say that sixsmith – you are out of line.
If you’re opinions are negative towards another person, keep them to yourself.. and especially don’t do it on a website where he publishes articles to help people.. would you go into someones place of work and start abusing them because your opinion is conflicting with the person’s
Shouldn’t somebody mention how Benfrew used to have to walk uphill both ways through driving snow between Thunderbluff and the Orc city? Blizzard has made life sooo much easier for Benfrew over the years, and Benfrew doesn’t mind at all.
All of us who started playing pre-BC have been technically “screwed” by having to “run” instead of “ride” to 40, and every patch has brought more injustices. The fact is if you are still playing it must not be that bad. I think if all there was to do was run strat over and over I would have cancelled my account 2 years ago. Change is inevitable, let it goooooo, its actually good for your health. I feel your pain, sixsmith, but Lawbringer is trying to be positive, something I wholeheartedly promote. Maybe he was a little condescending, but considering the volume of thread comments he makes, I don’t doubt that he is as sick of the negativity as the rest of us. Either take it in stride, or quit the game… if changes are causing you stomach cramps then you are wasting your money and time…you are supposed to have FUN… I can impress people with my epic style here in the real world, but they are never really impressed. This is even more true in WoW. If you’re not enjoying it, and you know minority opinion will never budge the Bliz giant, move on.
Nice article. I have a question that I would love to have answered regarding epic gems.
The huge influx of epic gems has seen the average price of them go from 500-600g apiece to 130-150g apiece in ONE DAY. (Patch day)
I’m attributing this to the large number of people burning their now-worthless Emblems of Heroism on gems to sell.
Would your eminence recommend buying a few of the cheapest gems anticipating a price rise in a month or so once the huge oversupply dries up?
I just dropped 2k on buying a few of each uncut epic gem. Should I put them back up tomorrow and cut my losses or wait it out and try to profit?
- Guv
Gems and JC in general are not a very profitable venture. If you’ve been reading DYS for any length of time you’ll quickly see that the HUGE (proportional) listing fees eat up directly into your profit.
The only way to truly profit from this is if you get the gems for free (with emblems of heroism for example) and re-sell them or the highly wanted cuts they can give: Strength, Spell Power, Stamina, Hit Rating, Defense …
As far as long term goes the prices should level out and become reasonable again when the market gets saturated and the overanxious, hyperactive, instant gratification type have gotten their gems NOW! !
Usually however on most servers the raw materials will be a far safer bet the the crafted items/gems.
As to the best use of your stock pile that really depends on your server’s economy …
I do have the AH mastery e-book and I’m aware of the don’t-buy-gems-for-resale rule. However I consider this a one-time opportunity due to the patch and the huge influx of supply that will not last. (considering that non-jc’s can only buy them with heroism and most people wont be converting their conquest’s for a while)
I’d appreciate a Lawbringer response
Absolutely, patches any major changes to any content in the game certainly lead to many one-time opportunities, as is the case here.
I am even adventuring into the gem market myself but have refused to put down any gold as starting capital in this short term venture. I had 220 emblems of Heroism and 55 emblems of Valor. With those I bought Red, Yellow and Blue epic gems only, I then went to the JC vendor and bought out 1-2 paterns that I knew would be in high demand:
Blue: Stamina
Yellow: Defense, Hit Rating
Red: Strength, Spell Power
Since patch day I have sold a few of each (cuts and raw gems) but the market is crashing … fast. As I suspected, there was a quick bit of gold to make in the first 72-96 hours after the patch, but the real money-making opportunities are evaporating faster then water in Molten Core.
Just how profitable this particular patch is going to end up being is still up for debate but I’m at least up 250% pure profit
That long grind to 40 to get your epic mount was changed to benifit those of us who have played this game for a very long time.
The number of new toons is on the rise, however the number of new accounts is not on pace with it. Blizz tried to accomplish two things; ONE make it more appealing to new players by removing the long grind to 40 for a mount (moving thru low level content faster keeps new accounts active and paying), TWO (because the number of new toons is outpacing accounts) Blizz has recognized that you have already been thru the mount grind and they are letting you get yours sooner. So you shed a litle more blood to pioneer thru the Pre-BC, at least you can reap the benefits as well. They coulda made it for new accounts only, OUCH!
Think of how much more benifit we all got out of running Pre-BC, all the content we have seen that folks new to WOW won’t.
my bad not epic mount just a mount