2009
PvP and PvE Arms Warrior Spec For Max DPS In 3.1
Posted by Nameless Demon Hunter in Build, Efficiency Tips, General Tips, PVE, PVP, Raiding, Spec, Warrior, World of Warcraft, WotLKWanderer Dominating In BG’s As Arms Warrior
As of patch 3.1, arms warrior dps > fury in pve. For pvp reasons, fury isn’t even a plausible spec, you are either arms or prot unless you want to get face rolled all day.
PvE
Despite only having crap ten man gear and welfare epics, I still enter 25 raids and top charts, especially over fury warriors who out-gear me by a couple thousand via gear score. I can’t give people a reason why this is the way it is, but what I can do is explain how to get the best dps from your arms warrior.
Arms PvE Spec for Patch 3.1+
What you do with the last 2 points doesn’t matter. Having anger management and improved bloodrage will help keep your rage up, especially at the end of fights when you are spamming execute. Most of the best weapons in the game are axes, but obviously go with the spec you have your weapon with. I’ve been waiting for ironsoul to drop from Leviathan since Uldaur came out, because I want to test how much armor penetration I can reach. Right now I am sitting at 20% unbuffed, adding mace spec will up that to 35% with a goal of 40-45% in mind.
Rotation Priority
- Charge/Rend – The first thing in battle you will do is charge then apply rend. After, use up the juggernaut proc with mortal strike.
- Bladestorm – When your tank has established agro, use bladestorm right away. A lot of people like to save their special abilities, but this is foolish. Unless you know there is a specific part you must save your special cooldowns for, use them up right away. Bladestorm is the highest dps we have, so get that right off the bat so the cooldown can begin its process.
- Execute is the highest priority ability during the fight. Execute crits will do the most damage over the rest of your abilities and you want to use this immediately so your white hits can proc it again.
- Overpower is your next highest dps ability, mostly because it will always crit. With taste for blood, you will always have an overpower proc with a cooldown of six seconds.
- Mortal Strike – is your base attack, you should be using this whenever the cooldown is over, give execute priority though.
- Rend – must always be applied to the target. Using Glyph of Rending helps keep this up.
- Slam – With improved slam, this ability will be used whenever there is a small opening. Usually when you don’t have any execute procs and MS is on cooldown, improved slam is the fill in. It won’t be until you fully understand and get the rotation down solid, that you will see the small openings to add this ability every now and then.
- Sweeping Strikes - should be used whenever there is more than one opponent around. Combining this with bladestorm will give you a massive burst dps but by doing that you are not getting the best dps outcome. Don’t use sweeping strikes with bladestorm, use it with your regular rotation and you will get much more damage applying overpower crits and executes – only then should you add the standard damage of bladestorm (use both together in pvp in certain situations).
- Don’t ever use heroic strike or cleave. It will rob you of your rage and there isn’t even much damage it will add.
What you need to know about overpower
- When overpower procs, you have 9 seconds to use it and 6 seconds to use it so that it will not reset your charge. Meaning, when your overpower procs, you don’t necessarily have to use it right away. If you get an overpower proc and an execute proc at the same time, you still have 6 seconds to use that overpower and it won’t mess up the 6 second cooldown timer. What this means is, use overpower right before the timer hits 4 seconds, if you do this another overpower will proc right after. Using your overpower rotation correctly will yield more dps. Even if a mortal strike cooldown ends the same time an overpower proc does, use the MS and then carry out the overpower. You are getting much more dps this way. The thirst for blood overpower proc does not tie in to the basic overpower proc (when an opponent dodges). However, reaching an expertise cap should be applied so none of your attacks are dodged. You could think, “But if an attack is dodged I could just overpower crit it back.” This will actually hurt your rotation and your damage, especially if you are giving up execute crits.
Glyphs
Major
- Glyph of Rending
- Glyph of Whirlwind
- Glyph of Mortal Strike
Minor
- Glyph of Charge
- Glyph of Bloodrage
PvP
Arms PvP 3.1 Max DPS Neckstomper Build
The PvP build is not much different, you are switching things like improved slam or improved bloodrage to reach bloodcraze in the fury tree. Bloodcraze is the best survival trait in pvp and must be active. Piercing howl and anger management are more of a choice.
The advantage of using piercing howl over hamstring (other than the AoE effect) is that it can’t be dodged, blocked or parry. The best instance to use this is if a hunter gets a wing clip on you and your hamstring fails, you’re his toy until charge reaches its cooldown.
Glyphs
Major
- Glyph of Rapid Charge
- Glyph of Mortal Strike
- Glyph of Bladestorm
- Glyph of Hamstring – replace MS if you wanna spec in this
Minor
- Glyph of Charge
- Glyph of Bloodrage
- Glyph of Battle
Another way down the road is hamstring spec. By dropping anger management piercing howl you can apply two points to improved hamstring and then glyph in it. Either way, you should be able (with a little practice) make life miserable for your opponents and Dominate in Battlegrounds or any other PvP situation using this spec.

























