Achievements In WoW
Posted on March 23rd, 2009 by Lawbringer under Achievements, General Tips, Instances, World of Warcraft, WotLKThere really isn’t some big hint in this post. But you never know where you’re going to learn some little something. And lately I’ve really changed my mind about achievements and it leads to this post in an interesting way.
I’m a big Terry Pratchett fan. The Discworld stuff is hilarious. Pratchett’s influence on my writing is probably less than obscure for any of you who have read much of his work. If you haven’t read Pratchett I highly recommend the guy. You’ll laugh yourself silly (considering you ever get out of the game long enough to read any more).
Well, in his book “The Truth,” his hero (anithero?) becomes the first newspaper man in Ankh-Morpork, the big metropolis of Discworld. One bit of sage advice he gets from the Patrician is to be careful what you report. “People don’t want news,” he says “what they really want is olds.” The point is that you need to report on things people already know about because really NEW things freak people out.
What people want more than anything is recognition for accomplishment. Since most people never really accomplish anything noteworthy sometimes you have to give them a way to recognize themselves. Achievements do both of these things. People like to see their name in print, and stuff like titles works just fine for that. But for those who are competition oriented, they might very well find a bit of extra motivation by comparing their achievements to others.
So this is a little bit of olds. Every time we do news people freak out, so hang in there with me for some good olds. The key to doing olds is to put a twist on them so they look like news. Therefore we arrive at the premise. It may be time to rethink how you feel about achievements because they really are olds, and you like them more than news even if you don’t know it yet.
I haven’t paid a lot of attention to achievements overall on my druid and there is a really good reason why. I follow my own advice (most of the time unless I’m having serious thinking issues like last week as some of you know) and Mr. Hotstotrot was speed-leveled to 12, then dungeon power-leveled on a RaF account to 62 or so. Then it was questing in a group of 3 all the way from there to 80.
So I hit 80 with like 50 achievement points. It’s really bad. My true original main was a night elf hunter and that one would have probably something like 10,000 points if they had existed in BC. But since my main was new (my metaphor is beginning to mix I know) it was frustrating to even look at the achievement panel.
Combine that with the fact that my first toon to 80, a priest had done almost all of the heroic stuff, and cooking, fishing, and so many other achievements that it merely added to the frustration. Why bother, right? I began to feel like another pop phrase you see from time to time: “I was put on this earth to accomplish a certain number of things – right now I’m so far behind I’ll never be allowed to die.”
But I changed my mind over the last couple of days because of two dungeon runs. We’ve been hearing that people are pretty frustrated with the state of raiding in WoW compared to the original. 40 man raids on KT were absolutely BRUTAL at level 60 in T1.5 or T2 gear. And many guilds went after the guy for months on end before they got him down. After a kill, it might be just as long again because there just wasn’t enough gear to go around to make things all that much easier.
Compare that with Naxx now. Hotstotrot went from quest greens to full T7.5 in about 3-4 weeks. In just over a month he is now 9 of 17 best in slot, and one trinket away from the “epic” achievement. And everything that isn’t best in slot is like #2 or #3 on the list. Getting full T3 would have taken much longer than that even for alts in whatever power guilds were out there in pre-BC.
But I now feel that achievements have added a level of suspense you just can’t get after you have things on farm status. And I have two good examples to back it up. Achievements have been called a cheap way to spice up a game going stale, but might they instead be a brilliant way to make “olds” into “news?” Well that’s right up my alley.
So there I was – in an impromptu Naxx 10 man late late Tuesday night. We decided to do the timed run on the spider wing and we did it with 3 minutes to spare and not one death along the way. Kinda sweet, “undying anyone?” We laughed at first, but when “the safety dance” achievement triggered and not too long later as we were standing at the dead bodies of the Four Horsemen with no deaths and only Saph and KT to go something really changed in the team.
Ive never seen people focus like that. I mean, even when we were first wiping on those two it was more like getting over the frustration of dying than a focus on winning. Now that we’ve won so many times that our expectation is to win, the mental shift is striking. When you add PRESSURE to win with excellence it’s a whole new thing I’ve never really seen in the game.
Well the rest of the story is that we didn’t get undying (MT computer fail in a void zone – ouch), but I have to tell you that the feeling in that raid was awesome. We were having more fun, were more excited, more focused, more NERVOUS, than at any time in the last two years I’ve been playing. It was way FUN again, and I thought we were already having fun. A farming run had turned into the best bit of emotional rush I can remember since whacking Malygos for the first time. And that was more relief than excitement.
Then last night we did 10 man OS with 8 for the “less is more” thing. We thought we would add a little more spice and do it with a drake up at the same time so that those without “twilight assist” could get that one too. We didn’t pull it off, but instead of leaving with just a few bits of gear none of us really needed, we at least got “less is more” out of the deal, and again, we were laughing and cutting up the whole time.
So in two days I’ve gotten over the thinking that achievements are just a gimmick. Now I know they are a gimmick, but the weird thing is that it’s a sweet gimmick. I’m not sure it makes me love the idea of chasing achievement for achievements sake (even though I do run around like an idiot doing explorer from time to time when I’m dual boxing doing scans and what-not at the AH) but what I do know is that every single “same-old same-old” boss fight in the game that we’ve done 50 times already has another level or two we can shoot for.
That little twist can really make a difference in your raiding experience. And since there are so many achievements in current raids, it’s unlikely you would run out before Ulduar hits, and also unlikely you will do everything there before we (finally) get to beat our heads in on Arthas.
Some achievements force you to change the way you approach boss fights completely – It turns out that “Momma Said Knock You Out” makes the Faerlina fight about 100% easier than having to do the MC thing. And most heroic level achievements actually FORCE you to play better to boot. In order to do most of the dungeon achievements everyone on the team has to execute to perfection. Working on achievements in dungeons will make your whole team get a LOT better. So don’t tell me achievements are fail.
In other words, achievements, while I can’t say they are my favorite part of the game, have certainly proven to have an irreplaceable effect on how much fun the game can be if you let them. Now I’m looking at them as such a cool part of the overall experience that they are on par with professions or the AH or any number of cool bits that the game just wouldn’t be the same without.
So in the end achievements are the way Blizz made Havelock proud – they made news out of olds. They are useless and trivial and way more fun than almost anything else in the game. And that’s why achievements are a truly Dominating way to re-experience all those olds in a completely new way.
















/agreed
Awesome article
I agree, great article. I have never thought about it that way. Kinda helps for when its saturday and you have done all your H raids and you just have time to kill before the tuesday reset. Keep up the great work.
If you are one trinket away from the achievement, just switch the existing one into the other slot and you will get it. Works for rings too.
Pro-tip: If you are one trinket away from the “Epic!” achievement, simply switch your trinket slots.
Your one “epic” trinket will count for both slots.
after being in the game so long…achievements are keeping it interesting now. Totally agree about some of the heroic achievements just being common sense. Momma Said Knock you Out…if you do it that way you can down her in under 2 min, and a well geared tank can easily handle it. Arachnophobia you should get from just normal clearing…only the Master Looter needs to stay back and hand out loot. Make Quick Werk of Him is a dps race and makes your healers not have to hold up the tanks as long.
A mod i suggest all raids have one person have on is failbot. Frogger, Heigan, Sartharion, void zones, and most importantly Thaddius all become contests to see who can have the least public humiliation…and it all saves your healers sanity
Balduun
Ravencrest US-PVE
Hots… I just wanted to mention that if you’re only one trinket away from the Epic achievement, you can switch the order of how you’re equipping your trinkets (if #1 is considered “epic”, move it to slot #2) and it will count.
just a couple quick points to all you people who want to tell Law how to play WoW…im sure he doesn’t always play always like he writes DK articles.
And anyone worth their salt would look up his hunter on the armory and check his Epic achievement, and notice that it lists trinket 1+2, as well as Ranged left needed. Lawbringer is pretty damn smart…after all, he’s the guy who is telling all of us how to make thousands of gold a day with no effort. Im sure he would have at least tried switching his trinkets had he had one that was 213.
Yeah I know about the switching trinkets thing and I’m not dumb yo. I have an epic trinket the egg of mortal essence that is only level 200 apparently, so 1 trinket will do for both slots, just no thaving much louck on trinket drops and didn’t feel like spending all my DKP for Illustration of the dragon soul since everyone seems to want it sooooooo bad.
There is no achievement specificly for this, (though “Less is More” would if it hasen’t been done) but a few weeks ago me and some friends of mine decided to 5 man regular OS. It has to be one of the most fun times I have had, and it is very exciting! To be honest, the mini-bosses were harder then Sarth! Achievements set goals to complete. If you have achievements on farm, there is no reason not to test yourself and see if you can go beyond it! I highly recomend turning your farmed achievements into something new and exciting again by incresing the dificulty of it. (time, # of players, allowing certian aspects of the fight to challenge you, exc.)
Superglue @ Cenarius
soo.. what i’m seeing is that you should take out the part about being one trinket away Law… that seems to be all people are getting out of this article lol..
Ah at last back to the old awesome DYS!
I know exactly what you’re on about, although I experienced it before achievements hit. Plodding through Kara back in TBC and suddenly “Server restart in 15 minutes” comes up. Since it was a tuesday night, we knew there was no way the raid would reform after the restart, so we decided to stretch ourselves a little.
Curator was around the corner, and my guild back then tended to be pretty slow. But we thought we’d push our skills and gear to the limits while having a laugh, and try for Prince… Didn’t get there, but we skipped Netherspite out and destroyed Chess, and I can honestly say I’ve never had a better 15 minutes in WoW or any other game.
Even the slowpoke GM who can’t stand chain pulling tanks was laughing away in Vent… it was a really great atmosphere, and going for an achievement with a full guild run has the same effect; everyone squeezing every last dps out of their gear and just out to have a good time, regardless of whether you reach that goal.
I’ve always been of the opinion WoW is meant to be played hardcore. Even if, like me, you only have the time to commit as a casual raider, that’s no reason not to act like you’re tearing through endgame. Lowbie raids can be a whole lot of fun too, you just have to put the effort in and enjoy every last minute, and the achievement system makes that a lot less effort.
Bla Bla Bla something about switching rings…. bla bla bla….
Loves the article.
One of the best times I ever had in WoW was when 2 friends and I decided to 3-man Dire Maul North at 60 (in pre-MC gear – full Devout ftw!). It added a new way of looking at things – Can we sneak past this group here? Mind soothe, oh yeah, that’s in my spellbook somewhere. Fear can be great CC, in an empty hallway..
We had similar to Tamathia’s situation back in MC – our GM was always slow and careful with pulls, and our runs would take 4+ hours. Then one day, we got a server reset message just after Garr’s room. The “safe” option would be to log off in the tunnel between Garr and Geddon; instead, we decided to push for the hall just below Majordomo. We made it with minimal casualties, had a TON of fun, and our runs after that were closer to 2 hour clears.
The sense of accomplishment at the end was amazing too – it’s not just the same old, same old farming run.. Pushing beyond what you think is possible is amazing.
I definitely want to play with players who always try to push the envelope, and have FUN doing it, not just plod through the same old mediocre raids week after week.
The epic achievement is making me want to spend my DKP for Envoy of Mortality on my warrior before all our hunters get it.
I’m the Fail Comp tank lol >.> I thought I’d post so you guys can lawl at me :p and great post law, one of the more interesting articles I’ve read lately without a doubt.
Nice article but I haven’t even got into Naxx yet. Ug. I guess I could work on some achievements until that happens eh?
Nice Article. My friends and I have been running with a larger guild called Favle on the Kirn Tor sever. We do this because our guild is still undersized for the big 25 man raids. So to fill the time we have been running the newly leveld 80’s through all teh dungeons and even going back and running the lower level toons through some of the old dungeons just for the Acheivements. Soon we will start the 10 man raids with our guild and then next on to the 25 man stuff. We spent 2 hours the other night flying all our Outland to get all the exploring acheivements just for fun. The fun has been brought back to the game.
Lee
Derissan 80 Hunter BM Kirin Tor
Is there a plan to give rewards for achievements? Points are meant to be spent!