The Truth About Competition On The Auction House

We know you all want to make more gold.  And we’ve given you dozens of tips here at Dominate Your Server to help you do just that.  We’ve even got the very best guide available on how to make gold by using the auction house efficiently and effectively (but most importantly faster).

But from time to time we get a lot of complaints from some people who seem to think that our methodologies fall somewhere in the robber baron classification.  Others think that we are messing things up by releasing our gold making secrets to – everybody.  Still others argue that if you are out to make more gold that automatically steps on the throats of all the “little people;” whoever that is.

Well we want to set the record straight concerning how using the things we have told you not only help those who read Dominate Your Server – but everyone else in the WoW marketplace as well.  Ironically, we would never have discovered just how powerful it was going to be until a unique set of circumstances proved a thesis we had held all along, but just didn’t have the empirical evidence to support our viewpoints.

Now, as we tell everyone in our auction house guide, we are not economists; nor are we experts on economic theory.  But certain properties of competition in marketplaces always hold true according to the laws of supply and demand economics.  So we’re going to tell you what we’ve discovered and how.  And why you should be cheering every single toon you see at the AH with several hundred auctions competing right alongside you every week.

Last October, Dominate Your Server began the Dominate guild on the Fenris realm.  Our goal was to form a team that could not only clear content to give everyone a better overall perspective of the game, but also to have a lot of fun doing it.  We also have made no bones about the fact that we are there to help everyone improve their experience.  And that means cutting out the drama from the prima-donna’s, and coaching those with less raiding, leveling, and yes, gold making experience to new heights of Domination.

So there we were with Mr. Moneybaggins.  Happily scraping up about 3,000 gold a week working the auction house in truly Dominating fashion.  Then, six weeks later, we released Gavin Garrett’s Auction House Mastery Guide.  Wouldn’t you know it, about 10 members of our very own guild began using the very same techniques on the very same auction house on the very same realm – at the same time.

Well, you might think that Money saw his profits drop and made a lot less gold now that there were 10 people doing all the same stuff.  But that is not what happened.  Now, Moneybaggins is making over 5,000 gold each week, and we even have a guild banking toon pulling in another 3,000 each week.  Our guild members report making anywhere from 2,000 to 4,000 every week as well.  Our best estimate is that members of the Dominate guild are pulling in more than 25,000 gold a week from auction house reselling alone.

So how in the world can such a drastic increase in direct competition still leave room for everyone to make that kind of gold?  The answer lies in the very nature of supply, demand, and competition.

You see, by their very nature, monopolies (where one firm or business has actual or relative control of a market) will always have lower profits than in situations where three or more competitors are vying for the same opportunities.  While businesses operating in situations with a high degree of competitive pressure have to operate more efficiently in order to survive.  The weird thing is that this pressure tends to drive profits UP, and hardly ever down.

The WoW economy is weird, there’s no getting around that.  Supply is severely limited, while demand is virtually infinite for certain items.  Because it is a completely (well almost) closed system there is always a great deal of fluctuation in the relative value of all of the commodities in the market.  The price of entry and exit as far as being a competitor is so low that it’s silly, and the number of “firms” operating at any given time equals everyone basically.  In a way that means competition is also as close to infinite as you can get without actually getting there.

So all this nonsense about limiting competition is just foolishness.  Every single person who ever places a single item on the auction house is in competition with you.  In most cases that’s probably 99% of the people on your realm.

Now, when you are talking about power players in the marketplace, you might also think that you would want to stay in a situation where you remained the ONLY power user on your realm.  Do so to your own detriment folks.  What you really want (even though you might not know it yet) is a minimum of 20 power users to start, and the more the merrier.

Fenris, Horde side has always been a horrid market.  It usually has less than 10,000 items for sale at any given time.  Because of the 2 to 1 ratio of Alliance to Horde on the server it’s easy to see why the Ally AH is typically more than twice as large with 27,000 auctions running on most days.

Well, larger markets are more stable, and we’ve always made more gold on the ally side.  Part of that is just the sheer niftiness of economies of scale (selling more things more often).  Part of that is that prices tend to be a lot more stable over time.  So we’re not always chasing trends or getting stuck with stuff that was selling like hotcakes one month and tanking the next.

Which brings us to our point if you are still with me.  Those silly folks on the horde side only knew one method of selling anything – mark it down.  They seem to think that the only way anyone will buy their cloth is if they undercut everyone else.  And not just undercutting by a few coppers – we’re talking markdowns of 2 gold on a 10 gold item!  You can actually watch prices drop by the day.  It’s maddening.  Then when everything bottoms out, prices will insta-hop back up to above where they were before.  It’s freaky and frustrating.  But most of that is a thing of the past now.

Here’s how it works and we’ll give you a real life example.  Moneybaggins bought a whole bunch of Saronite arrows that some doofus had listed for 5g a stack.  It was a lot of stacks, something like 100.  Must have been leveling engineering and had no clue what the market value was for those things.  Until that day they had been selling quite nicely for around 10-12 gold as stack.

So now this guy is KILLING my pricing data.  I bought him out and they went right back up on the house for 11 gold.  But foolish pricing far below demand prices had already killed the market.  He flooded the AH with way too much stuff, then mashed the price to the floor because he was impatient.  I wasn’t worried.  I knew I could re-list those things for weeks and the demand would eventually sell every single one.

Now, for those of you who think we price gouge everyone, our AADV module marks those arrows down every time we re-post them by 5%.  So the price gradually dropped to about 7 gold and then BAM – every single stack sold in a single day – to another member of Dominate!

His system was also telling him that the price for those things was too low.  So he bought Moneybaggins out and re-posted them back at the proper market price of 11g.  He sold about half of them to regular folks, and then BAM, another Dominator bought the rest out for 9 gold and re-listed for 12.  By that time the market price was once again firmly established and in a few days, they were almost all gone.  And every single one of us made money off of them.

So instead of a single knucklehead ruining the market for an item so badly that I would have been lucky to get 6g per stack on most of them I made 400 gold instead, then next guy made another 300 gold, and the last one made about 300 gold.  It’s easy to say that I could have made 1,000 gold if I had just stuck with a price and they had eventually all of them sold, but it’s not as simple as that.

You see, posting fees chew at your profits, so I would have spent another 100-200 gold in listing fees and only made about 800.  Some other nut would have undercut in the meantime and slowed my sales again.  Taking into account the time value of money I would MUCH rather have 300 gold in a single week than 800 spread out over 2 months.  As it turns out the three of us sold out much quicker than we normally would have and were able to re-invest that money back into the market (another market stabilizer) for another return on investment in a much shorter period of time.

So in a nutshell, the power users provide a great deal of price support in a limited market.  That’s a GOOD thing folks.  Besides that, they also virtually guarantee profits to each other.  And last, because they are constantly re-investing their capital back into the marketplace they also provide a much stronger base for everyone else’s prices over a much broader range of items.

In other words, the guys who DO choose to farm can be absolutely certain to get a better price than ever for their goods and are also assured that they will sell almost anything they post since there are so many more toons with so much more money to invest in the market than ever before.  Would you rather sell ALL you stuff to the Government (who has a LOT of gold) in one lump at a small discount, or to 500 guys named “Willkillyounub” who will wait until you drop the price to the point where you know it’s not worth it and then STILL whine in trade chat about how you are ripping the shoes off their whelplings feet?

Well, we could go on for pages and pages about this and still never really scratch the surface.  But we did want to make a thorough and clear answer to all those guys who throw junk out there from a monopolistic or downright communistic point of view.  We’ve always said that our system will help you Dominate.  Now you know it’s better for everyone ELSE on your server as well.  It’s a great thing to know that Dominating ALSO serves the greater good.