Blood Spec Death Knight Build
Posted on November 29th, 2008 by Exxer under General Tips
Greetings, denizens of domination, your resident Death Knight is here to discuss with you some beginning tips and tricks for all of you bloodthirsty (pun intended) DK’s.
So, say you’ve hit 80, or are close, and are despairing because you have no idea how to spec for raiding and taking down Arthas and the rest of his crew. Now this article is dedicated to those of you who love to get down and dirty, tear your opponent’s heart out, show it to them and start munching on it; it spewing the last remnants of its lifeblood onto… Well, you get the point. So here is the skinny on Blood spec:
Speccing:
Now, there are many choices out there for talents in terms of DPS, but for the sake of the beginners out there, we’ll start by just advising a general cookie-cutter (aka DELICIOUS) build.
Blood Spec for Death Knights = 51/13/7:
Now this is just a general, physical, dps focused build, which offers some mild buffs to your raid (through Abomination’s Might and Mark of Blood) and a whole boatload of pain to whatever mob is unfortunate enough to step in front of your beatstick. Now there is some leeway with this build, but this is my personal favorite for balance. Here are some talents you can consider changing up, for personal taste.
Blood Aura/Rune Tap vs. Bloodworms: Now, these three points should be carefully considered, taking into account what you find yourself doing most often. For those who solo quite a bit more on the side, you may want to consider taking Bloodworms, a 9% proc for 4-5 worms that deal 50 base damage on a 2.0 speed attack which also heal for about 80-100 per worm per hit.
Now, I chose to go the Rune Tap/Blood Aura route, because the 2% heal through damage goes for your entire raid, and Rune Tap is used when taking random damage. You can also get a scribe to make you a glyph which makes the Rune Tap heal also apply to your entire raid. Considering the sheer number of DK’s out there competing for raid spots, any little thing that can make you a more popular death knight among millions is a good thing.
Toughness (Frost) vs. Glacier Rot/Imp. Icy Touch: At first, Toughness may seem like a talent reserved for those mindless brutes taking the brunt of your raid’s damage to the dome (Concussions much DK Tanks?), but combined with Blade Barrier, it looks appealing. With a general heroic-entry set of blue gear, I have around 11000 armor, which translates into just about 305 extra attack power. 15 percent extra armor may seem like a great thing, but going through the math, at this point, you only gain a little bit less than 40 attack power for five points. Now, since it seems to scale nicely, it COULD be a consideration as gear levels increase, but I find that slowing mob attack speed down helps the tank, and the extra damage on Icy Touch is killer for your rotation. (More on this later)
Now in general, this is a very high-dps build with some nice kick added to it, focused on the second dps rotation, where you have 2 extra death runes to be able to execute 4 Heart Strikes. But simply put, this build is absolutely Dominating for PVE. Next lesson, we’ll cover this build more in-depth, with stat priority, rotation, and all of that good stuff you theorycrafters will drool over. That installment is coming soon, provided I can interrupt the constant rending of souls taking place here on Fenris to get you the latest in DK news. So until next time, this is Dr. DK signing off.
















A good Spec.
Personally i like Unholy for the Ghoul factor of it all.
But If you want a High DPS char.
Then this is good.
Nice work!
Good job and nice build I tryed this build on my DK and it worked great
Well, the Unholy AoE build is really nice for leveling, and a tweaked unholy build would be amazing for DPS, but this is my first post of many for now, currently covering Blood, then onto the other trees and other nifty things about Death Knights. By the time I’m done, you guys will be masters of DK’s :]
Now again, this is for 80 PVE, but in my other posts I’ll focus on tanking and PVP, with some extensive testing first, of course.
i personally have a blood DK and its nice wen teamed up with another blood DK.. i also have an unholy DK and tbh this seems to be a good thing for nice quick leveling due to the pets added dps..
a friend of mine has a frost and tbh.. looking at it and what it does… its average at best.. it just cant hold aggro like a tank shud do.
well thats my 2 cents added
keep up the good work guys and lets all dominate
Great article Ex… i might have to try this one out when i get back in game in a couple weeks..
Hope you don’t all miss me too much
Call me ignorant but I think that blood is the least usable of the trees for a dk. Am I wrong? tell me. I’m mainly unholy on my main dk and pure frost on my ‘other server’ dk (just don’t tell the first one – he’ll be jealous). Unholy is excellent for both solo and party tanking – and I tend to hold agro better than frostys in the same group. Get 3 unholys in a grp like I had yesterday and that’s tons of AoE with ghouls running around like its the set of Michael Jackson’s Thriller (or his plastic surgeon’s office). When I can get a group with one of each – then its pwnshipin’ time…
Cheers all
Personally, I think frost is a waste, you can tank more effectively in blood or unholy while maintinaing frost presence, which eavery tree spec has access to. Blood is good DPS, and Unholy is pretty sick too. Can’t see the point in Frost at all though.
Shadowpanther is an excellent gear and info site for Rogues. Is there anything similar that anyone knows about for other classes? ATM I am looking to compare warrior gear and just to find out what I should go after as my warrior moves into the 70’s and reaches 80?
Thanks for any info.
Putinhead
The BEST tank site I’ve found (for warriors/druids/pallies/DK’s) is tankspot.com. They also have some good information on Fury or Arms Warriors, but mostly it is for anyone trying to tank. Great info.
Please forgive my ignorance but I’d like to ask a very basic question. Someone showed me a new Blood build: 51/0/20 that leaves out Rune Tap. I’m just starting a DK and don’t really know the mechanics, but I see Rune Tap restores health during a fight. If you lose Rune Tap, what other health-restoring resources do you have?
As a currently geared, and have downed every raid known to blizz, i find Rune Tap to be very useful, even if i was MT or OT, it helps when tanking and healing both get hairy. One talent an OT should have though, for sure is Mark of Blood this is highly affective, but should not be specced for by a MT unless he has a few extra points to spare. Two other skills i believe are a must have are Blade Barrier and Anticipation, i mean really look at those skills…. if you are a “tank” and dont have that….please….play everquest
Who ever said frost is a waste doesn’t play wow, second of all Blood is a great spec for leveling and PVE/Raid DPS. I have a level 80 Paladin and I have raided all of the raids possible, and i can say that as for the Blood DK’s in my guild do great dps over 3k, and as for Tanking, Frost DK’s are probably the best in the guild.
I am an unholy dk 17/0/54 and I am doing over 4.5k average dps in 25 naxx. There are also 2 other dk’s, same exact build, doing the same. Do you have any suggestions for a great single target dps spec? I am wanting to use my dual specs in 3.1 as a.) an unholy aoe dps build and b.) a good single target dps build. I wanted to have them both to be able to maximize my raid dps, however not too sure of a great single target spec. Any ideas?
I tried unholy and blood for leveling, and i have to say that i prefer unholy. I am just lvl 70 and i do like 200 more mean dps with unholy and it has better survailability (i can handle packs of 3 without hesitation, not that good with blood, the pet helps a lot).
Try both if you want, but i think unholy is the best for leveling.
Not a bad build, but one of my favorite parts of blood is replacing blood strike with heart strike. I personally prefer .Link text. I like how it’s a blood build, but you still get to have a permanent ghoul. This build also mainly focuses on Heart Strike, Death Strike and Death Coil. My rotation, in fact, is just that. 2 HS, 2 DS, 2DC, repeat. It works like a charm. Most people would think that the diseases are really important, but with the runes that you need to cause and maintain diseases, you could be putting in another more damaging attack.
dude this spec is terrible and it doesnt look good when u dont even have a geared toon in ure pic
I like my blood spec. I get great boss dps
and pretty good mob dps in. I find that i need at least 10 secs to start getting up there, so if you plan to die I wouldn’t advise my tree. If you want to know how i spec’d, my toon is Uskecyh on Kirin Tor. Reply to my comment if you cant figure out my boss and mob rotations. Just my two cents, blood is by far my fav
I have tried a couple of different trees now (all blood spec) and am currently doing 3.5k dps on trash and about 5K on bosses, instead of stacking strength with gems i stacked ArP because i heard that was a better thing 2 do. now my question is, with fully enchanted T9 gear, would i do more dmg if i would stack strength or would it remain the same? the best rotation i found is I.T., P.S., H.S X2, D.S. then i add a death coil by the time the gcd is over i can do another D.S. and then i just spam H.S till diseases are over. After that i just repeat it. is there any other better rotation 2 use? any help would be much appreciated (am looking help from dk’s that have the same gear, same spec but do way more dps then i do) Cheers m8s
I am currently blood specced (always have been btw) fully epic geared (T9) (enchanted / gemmed*) but i can’t seem to get my dps any higher then about 5k~ish on trash it’s usually around 2.5 to 4k, on bosses my peaks are 6K dps, is there any way i could increase that with the current gear i have? http://eu.wowarmory.com/character-sheet.xml?r=Stormrage&cn=Thoraxaroth (the blue ring equiped is currently changed into an epic one)