Don’t Let This Happen To You
Posted on April 11th, 2008 by Gavin under General Tips, GrindingLearning your skills
Use it or lose it, maybe you’ve heard you dad or granddad say that. The same thing is true with the skills for your character. Often times it can be hard to be really prepared for the level 70 dungeon runs unless you and every single member of your team is a really polished player.
Heres why. End game content such as Shattered Halls, Steamvaults, and other instances that require level 70 teams are a lot like trying to solo a level 20 elite at level 18 or 19. It’s not that bad if you know how to counterattack, it can certainly be done, but more often than not it’s going to end in you getting killed and having to spend some coin on repairs.
Before you high-level players begin to flame me for being a total noob, keep in mind that you probably didn’t “pwn” your first deadmines run right after the game came out. You learned to play and are probably playing with friends you’ve made out of mutual respect for their skill. But not everyone is that good. Not everyone has high powered guild mates to help them farm dungeon set gear. Most people who play wow are casual gamers. They don’t play more than an hour or two a few times a week, so they might never see the inside of Kara.
I play WoW quite a lot, but I am humble enough to still know I am a totally clueless about some things. Anyone who thinks they know it all is full of it. But one thing that can really help you as your character grows is learning how to effectively use your skills. The way to do that is deceptively simple. This may sound pretty dumb, but you’ve got to use all your skills all the time or you will forget to use them when you should.
Heres the trap. You’re out questing for something on mobs several levels below you. If you’re smart, you are usually questing only on green level quests or with a friend (more on that another time). You are blowing through mobs with ease, so you ease off on using some of your more powerful skills. After a few levels, you get even more skills. Now the problem gets worse. The skills you were ignoring before have become sort of left out of your repertoire of moves. You begin trying out your other new moves and find a favorite or two and stick with them. Everything is going smoothly – you are cruising your way to 70, rushing through instances with your friends, you begin to think you are invincible. Then you hit Shattered Halls.
Now, instead of pulls with 2-3 mobs, they can be pulls of 5or 6. And the mob groups are as well balanced as your party with a tank, a healer, a caster with Aoe, and sometimes they even spawn non elite adds like pets. Were talking wipe city your first time in. Is it because your character is the wrong spec? Maybe, but most characters who have spent the majority of their points, say 40+ in a single tree can play a valuable role in any group. Is it because your gear is terrible? Probably not, if you can’t do the high level runs because your gear is crap, your gear is always going to be crap. More than likely its because you have about 5-10 skills you have never really used consistently so you are not really that good at using them when they would really come in handy.
The way to avoid this is to go all out on every battle. Even when you are killing chickens do it with authority. By using all of your skills all the time, you never forget to use one buff or another, or change skills when you need to. The second part of this is that you really need to spend some time in the battlegrounds. The better you get at pvp, the better you will be in high level instances because you will know how to counter attack, instead of just attack. In order to counter attack well, you have to learn how to neutralize the attack they are using against you and then attack them at their weakest point. This means knowing your strong and weak points and how they stack up against every other class in the game. Sounds hard to do, but its easier than you might think if you will run the battlegrounds fairly regularly.
If you want to get seriously good, you better play the arena matches. No other place in the game will test your use of skills like going up against real people with points on the line. There are many skills that have a very small impact in PVE situations, but in arena matches may be the difference between winning only one match out of ten or being the team that wins 9 of 10. In arenas, it not only makes a difference which skill you use, but when. Arena matches will not only make you use all your weapons, but you will have to have almost perfect timing.
A good example is the time you got completely ganked over and over again by that 46 paladin when your toon was level 50. It shouldn’t be that way. Two level 50s should be a fair match, but 50 vs. 46 – you should be able to wax the floor with them. So why did you lose so badly? They just had more experience using their skills with great timing to counter everything you threw at them. Everything you tried to do seemed to hit a brick wall for a reason. At the same time, they were damaging you and stopping you from damaging them. It all boils down to skills and timing.
So never go easy on those mobs, pour it on, it will keep you in much better shape for that end-game content. Next lesson, how a hunter learned this the hard way.
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Hey man I know exactly what you mean, I am a lvl 64 gnome warlock destruction spec and ill say a lv 59 or 60 rogue will tear me apart, or I guess it was a closer match against a warrior because of fear dot dot dot, but the point is I guess I really need some advice about lock skills, I really want to run some of the harder instances but I find myself lacking in duels and usually against others one on one. What kind of advice other than that great bit of information that you have just given could you give me to increase my odds of being able to be an affective member to my party to a high lvl instance. thank you for the time, Ben
locks usually stand no chance against rogues, most of the time
its just the way the classes are designed.
of course your skill does affect a bit.
but anyways.
and succubus is what you need for d-lock,
seduction, and not dot spells, rather dd spells.
i have a 70 rogue and i can soslo about 3-4 mobd that are 70 i know thier is a diffrence in a tank dps and heal BIG DIFFRENT i can agree with what is said above and i know that i have been tirn up by SHDW priest and warroirs i can take a pally but i sweaat bullet though out the fight thank you for the in so on above topic enjoyed it a lot and good lucj hiting 70 Ben
At the moment i am a hunter , and i dont really pvp much on this character , i used to pvp alot and i had 4 of the merc gear when it was new but one of my ex’s deleted all my toons and canceled my membership , yea no lie, i had quit for about a year and now this hunter is lv 63 on my new account - quest gear and some blues lol.
but i do instances alot my spec is going to be 0-30-31 and i am fairly confident at stopping my opponent before i get raped and killing them off with some funny kiting ideas - but instances are my favorite as mentioned above about the higher lv instances know how to use all of your skills they do come in handy sometimes
ps , tranquilizing shot really is that useless.
Hate to admit it, but….. I was using steady shot 3 lvl below what I should have, forgot to upgrade them cause I was always working on my pet. WOW did my dps skyrocket after I upgraded.. Yes, I know Noob move, sad thing is…The hunter was my 4th toon.
The hard part for me is that i play a tank and its hard to do pvp as a tank. i will kill people but its not by hard hits its just cause i have so much HP they can’t down me. There are not that many things a tank can do to for really amazing damage. And when i pvp im RET and when i pve im PROT so doing pvp doesn’t help me as much as being a tank with pve. what are some things a tank could do to work on their skills??? email me at pucky8116@yahoo.com if you know a good way to work on tank skills.
I have been “tree bouncing” for the past 3 weeks. i am a level 70 dwarf warrior. My guild doesnt raid often… ok not at all really. I was supposed to be the main tank. I get owned in BG’s all the time as prot spec’d and well i got tired of getting CAPPED at in instances. so I re spec’d. I was prot spec since 40 clear till 70. i wasnt a bad tank i have 12000 health and 14000 armour my def is 437. I dont do bad in the 5 man dungeons but when i get in the bigger one’s I have reall problems. I used to love tanking. But latley my 57 lock sems like seems like more fun. and easier to play. and tips to help me get the fire back?
Just in reply to doug, my main is a 70 human warrior, and i know exatcly what you mean, for me anyway it’s a simple fact of taking about 6 weeks to kill a mob, but if you wanna re-ignite that spark, whip out the tanking gear and go solo yourself LBRS or something, funny as hell to walk out of a combat without a scratch on you. plus nice way to make a little cash.
@ doug
Understand that each and every class has a spec that is more “attuned” to doing certain things. Example: it’d be suicide to hop into an arena match as a raid-spec’d fire mage, whereas frost/frost-hybrid mages are much more acclimated to it. If I’m not mistaken, you’re trying to pvp as a Prot Warrior? While you might be able to push neat buttons like Last Stand or somesuch, but you really won’t be able to compete. Try diversifying your talents. Test out neat new things like Mortal Strike. Again, though, it all comes down to knowing your class- every little detail of it.
Back to pve. Tanking can be a blast, or it can be a drag. I’ve come to be VERY selective about who will be healing a five-man dungeon if I’m tanking. Disputable though it may be, I think that most of a group’s success in higher-level content comes down to a synergy between a tank and a healer. Yes, dps is important, but less so than how well you work with such-and-such a healer/healing class.
If you’re still struggling, after trying all sorts of healers out, then maybe it’s time for a skill check. How well do you know your class? Laying down sunders is all well and good, but there IS more to tanking than that =P
As for raiding- if you’re not happy with your guild’s performance in that respect, either fix it or leave it.
Well as a harder core wow player, I must say some of the information given up the top would be of benifit to a new player.
I mean a hunter i ran a heroic with the other day didnt know how to Misdirect a pull onto the tank. ended up wiping the group on the boss pull.
As for people being selective about healers theres no such thing as synergy between a tank a healer. Ive tanked quite alot of raids both pre and post tbc. and any healing class is good, its purely the skill of the player that makes a healer good.
A good healer can make any run easy, same goes with a good tank. But really the dps can vary and not worry a run. bad tank = loss of agro and wipes. bad healer = dead tank and wipes.
class be damned, ive come round to really appreciate palidin tanks something i never thought i would.
As a Paladin tank, I appreciate that. We do seem to get a little more respect when it comes to tanking these days. My guild is always asking me to tank instances for them. We had two pally tanks running Bot and Arc the other day, man it was a blast. We kicked butt.
Healers do make or break any run. I always tell the healers how much I apprecaiate them when they are able to keep me alive through the entire run and we don’t wipe. Sometimes wipes are unavoidable due to a bad pull or whatever. But I think it really comes down to player skill in the long run.