2008
Pally Pulls
Posted by Gavin in General TipsOne of the things that can make playing a paladin tough is that they have no ranged attack for pulling mobs. They cannot use guns, throwing weapons, wands or bows. It can make some situations a little sticky when going solo since you don’t always want to be charging into situations like furbolg camps in Ashenvale and end up with 5 of them chewing on you at the same time.
At around level 45 you can use some of the skills you get from talent trees to pull. For Protection Paladins, the skill Avenger’s shield can be used, but it has a tendency to hit more than one target. Holy Paladins get Holy Shock which can get the job done. At the greatest disadvantage is the Retribution Pally with Repentance. The problems with this spell is the long cooldown time, the fact that the target will not come at you for 6 seconds, and it will only work on humanoid targets.
Blood Elf Paladins have a racial skill that makes a great pulling attack – mana tap. But it will only work with mobs that have mana, so there’s a big problem using it for pulling just anything. Caster mobs will not chase under normal conditions, so drawing agro usually means they will stand where they are and start using spells on you. Since Warrior mobs do not have mana to tap, you can’t pull the mobs that will actually pursue.
So what do you do before level 40? You can learn the fine art of body pulling – running just close enough and hope you only agro one mob before retreating a fair distance to take them on. Not really the best sort of pull, but it might get you one or two mobs instead of three or four.
But there is a way around the overall problem, and that is in engineering. Engineers get all sorts of nifty bombs and dynamite to use and they are normally fairly cheap to make as far as mats are concerned.
If you choose to go engineering, it can be a lucrative profession at higher levels. You rarely see people using explosives sine they don’t do tons of damage, but that doesn’t mean they are completely worthless.
You need to be careful when using bombs to pull. It’s not the most precise attack in the game. Most bombs have an AOE (Area of Effect) component which means they will damage everything within a certain range. The way to pull a single mob is to throw your bomb to an area near the mob and not right on top of it. When you toggle a bomb, you will get the green circle grid that indicates roughly what it will damage. Place you grid so that your target is on the very edge of the circle and you can normally get a single pull. Bombs also tend to have stun effects, so your target may have to recover before they chase.
The exception to all of these not so good points is EZ Throw Dynamite, which can be used by anyone. It makes a decent ranged pull, since you’re not all that worried about damage from your pull anyway; you just want to get them moving to the right spot. It’s sort of like throwing a rock at Godzilla at higher levels, but at least he’ll notice you and get angry.
We wish we had better options for you, but that’s pretty much the gambit. If you don’t want to mess with engineering, just buy you a few stacks of EZ Throw at the AH. The nice thing about it is that you can get it pretty cheap on most servers. Many engineers don’t use it since they have more powerful bombs available, but they do tend to make quite a bit of it leveling up their engineering skill. High supply, low demand always spells decent prices. You can always have a buddy make you some as well for the very best deals.
You’ll need to practice a bit using explosives to pull, but it will keep you from having to charge into every single fight head-on.




























